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View Full Version : Brawl Tactical Discussion


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  1. Aerials the basis of smash?
  2. Getting back in the swing of things: Brawl Style
  3. I need HELP QUICK!
  4. Standing Infinite's....Why hasn't it been banned?
  5. Tap Jumping
  6. Timing.
  7. noob/ cheap tactics
  8. Doubles tactical disscusion and strategy
  9. Match-up Chart & List - Updated: 11/Feb
  10. Water Canceled up-b?
  11. Should Planking (i.e. Ledgestalling) be Banned?
  12. Viable: A One Word Contradiction.
  13. Getting into competative play
  14. Canceling run into tilts?
  15. Character Board Alliances
  16. A Guide to Playing Smash Competitively
  17. Where Do I Start?
  18. Two Mains
  19. marth tactical moves!!!!
  20. Doubles Strategy
  21. Training for Skilled Players
  22. Help with Ledgegrabbing
  23. List of anti-ledge camping moves:
  24. I need to stop dodging/dodge rolling so much
  25. some advice for a tourney i am entering
  26. Wiimote on side.
  27. Recovery Tier List - Currently: Up-B Recoveries
  28. New AT: Sliding Z-Drop?
  29. Perfect Shielding, Advice please?
  30. A question about save files...
  31. Smash Lab Standard Terms List
  32. New way to play Brawl? (Don't quote me on this)
  33. Boxing: What it is, and how to do it
  34. teching??
  35. The Divide Between Good and Great
  36. Quick question
  37. My tourney Dilemna...advice please?
  38. Good 2v2 team with items? (new here, dunno if this is the right place to put this D=)
  39. Tech chases!
  40. Cancel the tumble animation without using an aerial attack
  41. The Official Reverse Pivot Smash Boosting Thread
  42. New ATs: Glide Drop, Weak Glide Toss, and More (Now With Video)
  43. A Guide on Range, Disjointed Hitboxes and Priority (Work in Progress)
  44. Tourney Advice
  45. need training!
  46. Edgehogging: Your View?
  47. How long do you practice before you take a break?
  48. Trash talking during a match
  49. IASA Frames on Initial Dash animations?
  50. my character tactics
  51. Ground Release Regrab?
  52. Worst character in brawl?
  53. What is this "Wave Zap" of which you speak?
  54. Favorite Smash in Brawl?
  55. Zoning by HugS
  56. Situational Wavedashing?
  57. C-Stick Settings
  58. WHOBO Results, and the Conflict at hand.
  59. Why hasen't the damage ratio setting ever been utilized?
  60. The competitive problem
  61. Alternatives to DACUS?
  62. Quick drop/pickup???
  63. Updated SBR Recommended Ruleset v2.0 Released on 4/17!
  64. Going to a Tourney tomorrow...
  65. Perfect shield can knock you down?
  66. train computers?
  67. Best way to practice tech skills?
  68. Should Metaknight be Banned? ***Take 3***
  69. Quick Pivot
  70. Most annying move
  71. 10 Very Important QuestionsYou Should Ask Yourself
  72. is there a point?
  73. Dittos - A common misconception
  74. The Pokemon League (Non-Pokemon now allowed!)
  75. Good team work
  76. Doubles: Favorite Comps?
  77. Timer mechanics
  78. I need a list
  79. Favorite Match-Up
  80. Sdi?????
  81. Ledge hanging height by character
  82. nevermind
  83. Centralized Matchup Number One: Wario vs Meta-Knight
  84. Grab-Release Question.
  85. Why is Snake #2?
  86. Infinite dash attack on ledge
  87. *A proposal for a change in the counterpicking process*
  88. "Smash Decay" a valid tatic for Brawl?
  89. How Many People Actually CP Characters?
  90. Random mortar sliding failure
  91. Quick Frame Data Question on DACUS
  92. Chain Grabbing FTW
  93. Intimidation - The Art of Pressure
  94. Melee =/= Brawl (Not a hate topic on either game)
  95. Kills or Percents
  96. Difficulty with DI
  97. Brawl 101: Air Dodge Interception
  98. Proposal for a new counterpick System
  99. The 7 characteristics of a good move - a basic guide on offense evaluation
  100. High tier skills Vs. Mid/low tier skills