PDA

View Full Version : '^'-Toon Link's Official Stage Thread-'^'


Sasuke the Sheik Main
11-07-2008, 01:16 PM
Basic and advanced info on stages with specific Toon Link elements added



Battlefield
A pretty basic stage with 3 platforms. Platforms getting the the way of projectiles and such, but not as much for characters like Snake and Diddy. You can use the boomerang, angled up or down, to hit opponents on the two lower platforms (VERY useful). SHDA really limits approaches in this level. Your recovery won't get gimped by the ledges at this level, the curves are enough to lead you to the edge if you use Spin Attack into them. Although sorta useless, Your Dair can push opponents underneath the the lower platforms and cause them 5 damage. Might be useful for characters like Ness/ Lucas who are using Up-B. Also very effective towards a Din's fire spamming Zelda if you do the same thing with Dair above a platform. You can go under the stage pretty easily if your holding a bomb. Your Dair (while used just above the ledge on the level) can spike opponents who are trying to sweet spot the edge from below due to the narrow edges. You can drop bombs on the platforms and mess around with that option (Sasuke style lolz =P). Bair works best for hitting opponents above you on platforms. The blast zones are like medium-ish for both horizontal and vertical. The horizontal blast zone is a little smaller, so moves like Fair and Fsmash should kill easier.

http://www.el33tonline.com/images/cache/1266.jpg

Final Destination
Well first and foremost: If you get stuck under one of the lips of the level while recovering with spin attack, HOLD THE PULL AWAY FROM THE LEDGE! As in, if your stuck on the left lip, hold left. If your stuck on the right lip, hold right. Now as for the level itself, its as basic as you can get. One big platform= camping. Make sure to use your projectiles to their maximum capability here. You can go under the level with a bomb. The blast zones for FD are around average lengths. FD is all about taking control of the stage. On flat levels like this, throwing a boomerang STRAIGHT is good for stopping approaches and controlling the level. Arrows and bombs also play an important for level control. Diddy Kong and Snake can get a little too happy on levels like this. Boomerangs work good against them. You can try to stagespike with bombs if you catch someone under the lips while they're trying to recover or gimp you. A few hits of spin attack also can stagespike (the first and third hits).

http://images.wikia.com/ssb/images/1/10/FDB1.jpg

Smashville
The curves at the edges won't gimp your recovery. You can gimp people recovering from below the ledge (before they sweet spot it) with a Dair FROM ON THE STAGE (just above the ledge), because your Dair goes through that little tip of the ledge. The platform hovering around back and forth is a big variable in this level. If it is offstage, you can land on it while recovering to save yourself from a possible gimp from your opponent. You can also lay bombs on the platform while it moves around as sort of a mindgame. To control the level, I suggest having bombs on that platform, throwing boomerangs angled up at that platform, and SHDA'ing to prevent all approaches from opponents. The blast zones for this level are not as big as FD and Battle Field. The horizontal hitbox is a little smaller. Now there is also a balloon that hovers around the level from time to time. Hitting it will act just as hitting your opponent (deteriorating the move you used to hit it and replenishing your other moves). When the balloon flys by, and you have the opportunity to hit it WITHOUT it getting in the way of fighting you opponent, HIT IT WITH BAIR. All your other aerials are NOT to be deteriorated for no reason. Deteriorating Bair will help make your other moves stronger and make it easier to do Bair chains (because of the less knock back it got from hitting the balloon).

http://www.smashbros.com/en_us/stages/images/stage06/stage06_070713a-l.jpg

Yoshi's Island
Dsmash at the edge gimps! Roll as far back to the edge as you can, and get your opponent hit by the first hit of Dsmash. It will send them flying away at a bad angle for them. It usually results in an OHKO. If they can still make it back, jump off the stage and hog the edge (tether hogging, repeat tether hogging, ect). WORD OF WARNING: Due to stupid buffering, you can sometimes get gimped and use Dair off the stage if someone hits you before the Dair. Due to this, don't just randomly spam Dsmash, use it wisely. Just because you can get a free kill like with the Dsmash thing, don't let it be the only thing you focus on! This stage has a lot more possibilities. The Support Ghost, which pops up from time to time, can be a good or bad thing. It can save either you or your opponent. A little secret about the support ghost is that it pops on different sides of the stage ever time. It will never pop out on the left or right side twice in a row. Keep that in mind. The middle platform silts from side to side and will mess you up if you stay on it. Avoid going on that platform. Throw boomerangs angled up to hit people on the platform. Arrows won't do you much good here. Focus on pressuring with bombs.

http://brawl.files.wordpress.com/2007/06/yoshis-island.jpg

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Brinstar

http://smashnet.net/ssbbstages24.jpg

Castle Siege

http://smashnet.net/ssbbstages5.jpg

Delfino

http://www.smashbros.com/en_us/stages/images/stage02/stage02_070601a-l.jpg

Frigate Orpheon

http://www.smashbros.com/en_us/stages/images/stage20/stage20_071218a-l.jpg

Lylat Cruise

http://www.smashbros.com/en_us/stages/images/stage04/stage04_070622a-l.jpg

Halberd

http://www.smashbros.com/en_us/stages/images/stage12/stage12_070912b-l.jpg

Pokémon Stadium 1

http://www.smashbros.com/en_us/stages/images/stage32/stage32_080313e-l.jpg

Corpsecreate
11-07-2008, 01:30 PM
I think this is dumb and questionable but I also think its true.

Cornera is the best stage for toon link. kind of hard to beat a OHKO on any character regardless of %.

Lobos
11-07-2008, 02:00 PM
A good if not the best neutral stage for TL. Even vs bad match ups this stage can make things even or give TL an advantage. You can use this as a CP stage for certain match ups.....like diddy, snake, dedede,.....sonic lol

urdailywater
11-07-2008, 06:49 PM
Pretty good stage, but it gets in the way of his projectiles is all. Then again, it does to your opponent to. (like diddy and snake as said above)


I like the stage, but find it pretty boring. It's kind of like a version of smaller version of Battlefield that can get pretty annoying.

I prefer Smashville as a neutral stage more than any other stage, but just throwing that out there.

Barge
11-07-2008, 10:04 PM
I hate BF.

ninjaconker
11-07-2008, 10:22 PM
lol my idea.,

Battlefields decent for toon link but there is a lot more good stages for him to pick

grandra
11-07-2008, 11:49 PM
The boomerang i think is really effective on this stage. From the ledge you can hit the ledge closest to you as well as the one on top by bouncing it on the floor. It's general knowledge by now but as long as the boomerang comes back to you it will go through any other terrain.
Another good thing about this stage then some of the other stages is the ledge is not curved, making it easier to drop two bombs from the ledge unlike lylat and yoshi's island(i think)

its hard for Tl's recovery to be stuck under the stage. Also with his recovery as long as he is right under the edge he will most likely be able to survive by hanging on the edge. However, it is possible to not make it back, it is very unlikely though, you literally have to be less then a second from death to not make it.

On the platforms tl can also use his dair and it will still hurt the opponent (tested on wario, it hurts him 5% and pushes him either left or right depending on wherre you aim) might be a little unexpected and get some damage with it :)

Personally I think it is one of TL's better stages but doubt it is his best stage of all, though not sure which would be.

Mota
11-07-2008, 11:50 PM
Cornera is the best stage for toon link.
^ I Second that. Low ceiling for early Usmash/Utilt/UpAir Killz xD

Battlefield is a pretty good stage for TL.
The platforms help & hinder you.
CBF elaborating. :)

Final Destination is my favourite when it comes to a neutral stage.
No where to run or hide = No Stage Johns :bee:

Mothim
11-08-2008, 12:23 AM
I agree with Water: Smashville is best cause it has some platforms but not as many as other stages, like just enough to help you without hindering you.

That said, I really don't like FD all that much. Its open space is good but it means you have no cover (especially from über-spammy pikachus) and, literally, no leverage.

Sasuke the Sheik Main
11-08-2008, 12:46 AM
Guys were not talking about stages in general.
Were discussing a CERTAIN STAGE.
Which is battlefield currently.
Add the stuff about the other stages when we get to them.

Mothim
11-08-2008, 12:49 AM
Oh...
Battlefield sucks.
J/K. I'm not to great vertically with projectiles so, if anything, BF is better than any neutral stage.

grandra
11-08-2008, 01:37 AM
I forgot who said it but and or showed it, concerning going under the stage, if you pull out a bomb from the middle of the stage then go under the stage it will work every time. might as well put down anything that comes to mind with the stage

magikguy
11-08-2008, 01:52 AM
I'd give battlefield 8/10 , since the platform can help or destroy your game (mostly help though) . Nair rapes here also bombs . Really doesn't get in my way of my zair so its pretty good neutral stage for me.

TLMSheikant
11-08-2008, 09:35 AM
I like smashville, norfair, rainbow cruise and final destination with TL. In smashville u can camp the platform like crazy and if theyre at 0% and the platform is near the blast line and they approach u....well u know. 1 stock less.

Cloud Cleaver
11-08-2008, 10:39 AM
I like Battlefield, personally. The edges of the stage have no lips, meaning you can concentrate more on the guy who's edgeguarding you than on just aiming your recovery spin attack. The platforms also allow for some great mindgames with z-sitting bombs on them, and when an opponent thinks he's safe from your projectile reach, you can still pop him with a 'rang. Your zair also gets added usefulness when the enemy's on a platform, especially if you're fighting a short twerp like Kirby who's harder to zair when you're on the same altitude. Your arrows lack the wall effect they usually have on other stages, but you can use them to herd the opponent on the platforms and follow up with a lethal uair. It's a pretty fair stage, though, so you don't have any options with your dsmash from slanted ground.

melito
11-08-2008, 02:17 PM
battle field is a good pick against some characters... i give it a 7/10

Sasuke the Sheik Main
11-09-2008, 11:23 PM
Bump for new stage.
(also i hope the synopsis is good enough ._. )

grandra
11-10-2008, 12:27 AM
Might as well start off with the basics/already known. Tl is able to get under the stage by holding a bomb, although it is kinda risky( its hard for tl to make it back onto the ledge and depending on the opponents speed they can edgehog , so not really reliable)

FD is big enough that tl can spam really easily. There are no slopes on the edges so again dropping bombs on the ledge is easy to do. Coming from the edge hog +stuff thread tl can throw the boomerang on the curve of the ledge, resulting in it going onto land if he stays on the ledge letting him get back safely. The boomerang reaches about halfway of FD.

Ran Iji
11-10-2008, 01:17 AM
Randomly stating this. Toon Link does shockingly well on Brinstar. Toon Link will be able to camp easily, and kill well. I made the mistake of taking Santi here as my counter Pick.

Sasuke the Sheik Main
11-13-2008, 05:06 PM
Bump for stuff added.

Correct my mistakes please. ._.'

ninjaconker
11-13-2008, 08:38 PM
Do pirate ship as the next stage.

Pirate ship = nostalogic memories

Cloud Cleaver
11-14-2008, 08:12 AM
Pirate Ship's been banned under the new rules. >.< As was Corneria. Those were the two best CP stages.

ninjaconker
11-14-2008, 05:33 PM
I thought he waas doing banned anyways,
just for fun

MenoUnderwater
11-16-2008, 02:22 AM
I have a question concerning where the small child is allowed to play. Would any of you agree on this?:

:toonlink: Toon Link
Best: Rainbow Cruise, Final Destination
Worst:

It's for this (http://www.smashboards.com/showthread.php?t=187501) thread, discussing each character's 3 general best and worst stages.

If no, suggestions?

Cloud Cleaver
11-16-2008, 10:48 AM
I don't play Rainbow Cruise, and I really think Corneria and the Ship ought to be on there. He does OK on Lylat Cruise and Yoshi's Island due to the slanted edge advantage, same with PictoChat.

I don't know about bad stages for him...Norfair sucks, I would say. And Luigi's Mansion...

Bomber7
11-19-2008, 06:24 PM
Counterpicks for ROB?

Sasuke the Sheik Main
12-11-2008, 08:51 PM
>_____<;;
Bump so we can just finish the counters and be done with it.
Go go go!!