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View Full Version : Abusing the mechanics of a pivot in order to Dsmash gimp your opponent.


vanderzant
03-13-2009, 09:38 AM
Firstly, I know pivot boosting (I think that's what it's called?) and using our Dsmash to gimp are both relatively well known tecniques, and I claim no discovery of them. I'm simply applying some stuff I was trying out in training mode.

I'm not sure if this is new, but it is possible to combine these two techniques (if you can call them that) in order to only hit with the first part of Dsmash at basically any percent. I discovered this for myself when I was testing the pivot -> jab (it gives you a slide).

Ok, well we all know that once Toon Link (well any character I guess) is in their dashing animation, you can push the control stick in the opposite direction and Toon Link will pivot. After this pivot, you can perform a variety of moves that you normally would while being stationary.

This can be done with a jab, grab, throw a bomb and even a Dsmash.

The benefit of pivoting before using a move is that Toon Link will slide a little bit (it isn't that great).

So if we look at the last option I mentioned - Dsmash - we can essentially do a sliding Dsmash.

If we time it right, we can connect with Dsmash's first hit and then miss with the second hit (due to the slide)

I've tested this and it easiest to do at about 100-120% (I'm sure it could be done higher and lower, the spacing/timing may just be different)

To see this for youself, go to training mode with a CPU opponent (I used TL)

1. position yourself right next to your opponent
2. dash away from your opponent, and pivot at almost the earliest stage possible
3. time a Dsmash so you slide and hit your opponent

If done right they will go flying just like they do at low percents or on sloped edges.

I'm not sure how exactly your opponets DI would affect this, but I'm sure could be useful. Especially if it can be done at nearly any percent!

DISCUSS!

Jman115
03-13-2009, 02:27 PM
My worry is if you miss, you are basically open for punishment.

Lobos
03-13-2009, 03:48 PM
http://www.youtube.com/watch?v=3QOz8x4ESd0&feature=channel

I've been trying to get people to learn this for awhile. Original thread http://www.smashboards.com/showthread.php?t=177504

VietGeek
03-13-2009, 03:50 PM
Lobos, it's pretty easy to learn. I've done it for some jabs here and there, but the opportunity to use it effectively (and safely) is little. =/

Lobos
03-13-2009, 03:54 PM
Yeah that's what I meant >_>. I have found out combos using this but those can get tricky.

Like pivot boosting dtilt > into bair's.....nothing to fancy, there is more you can do out of this tho

vanderzant
03-13-2009, 09:00 PM
So you already knew that it's like possible to Dsmash gimp at 100% with this?

But I see what you mean by this being hard to set up/land

It's already tough enough trying to land a hyphen smash... XD

iRjOn
03-14-2009, 01:46 PM
Yea but good job opening our eyes to a new way to "kill"
Cause like you said Hyphen is difficult to land.

Tiersr4Queers
03-18-2009, 04:17 PM
:o oh i c. I have to try to this out! does he slide like far like(link's Dash Attack Cancel)or R.O.B's glide toss. Or just goes as far as and hypen? Man that'll be rape if it did go as far as r.o.b's glide toss he basically teleports.

vanderzant
03-19-2009, 12:28 AM
:o oh i c. I have to try to this out! does he slide like far like(link's Dash Attack Cancel)or R.O.B's glide toss. Or just goes as far as and hypen? Man that'll be rape if it did go as far as r.o.b's glide toss he basically teleports.

The slide isn't that great. From the point where you pivot, you slide about as far as you would for a hyphen smash.

The main problem is there is alot more set up time involved because you have to be dashing for about a second before you can pivot. So for example:

You're standing still in the middle of FD. You dash to one side, pivot and perform the Dsmash/tilt/etc. You will end up roughly about the same place you started.

So unless your opponent approaches, you won't be able to hit them. The only other way that doesn't involve luring them in is running behind your opponent as they spot dodge/shield and then pivot...

:mad:
03-19-2009, 12:52 AM
Yeah, this can already be done at both ends of Corneria for almost 0% kills.

vanderzant
03-19-2009, 12:55 AM
Yeah, this can already be done at both ends of Corneria for almost 0% kills.

Everyone knows that.

This is on basically any flat ground. At around 100%.