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Ok i made this thread for many a differnt reasons, one to get a little disscussion going, and second to hopefully get admission into the secure sectors of this forum so that I can see the more intelligent players who get privilage of posting there. I prefer not to have to look at some of the rediculus questions that the general topics can come about and prefer the intelegent disscussions that dont end in the flaming of each other.
Ok with the small introduction out of the way i'd like to start the topic up with a bit of disscussion on the finite combos of Fox. cus lets be serios nobody is gonna rack up more dmg than is nessicary to ko a person at tourny lvl unless they know they are going against an uber noob that they can do it too. for my self i just started playing fox looking for a person i can use other than marth and sheik mainly since good falco players can own a sheik, and my marth isn't quite up to par. Besides a good move to know I highly doubt being able to use it will make a person a tourny lvl player other than the fact it does take some skill to pull them off. I will leave it at that for now.
Your grammar seems to be somewhat incoherent. If you want to get into the "secure sectors of this forum" and see the more "intelligent players", you probably want to demonstrate that you have an understanding of the current advanced tactics and metagames, and that you yourself are an intelligent player. Nothing personal, but this recent post didn't do much to move me. Topics like these are way too broad, you didn't say anything useful, and you didn't ask any questions.
RockCrock
06-28-2004, 12:51 AM
cus lets be serios nobody is gonna rack up more dmg than is nessicary to ko a person at tourny lvl I've done it. Does a 70% Infintie count?
Glide
06-28-2004, 05:16 AM
Hmm; as far as I know, combos just kinda come and go with the flow of the game. With so many ways to counter a set-up shot (especially fox's, due to low range on most of his good set-ups), it's more than likely that you'll end up with a "spur of the moment" combo rather than a pre-set idea; using what comes instinctively as a good way to move forward, and rack damage. I think that's why people are so fond of Marth's aerial capabilities; they're all varied and capable of leading into each other nicely. As such, fox tends to throw people up with his attacks, or send them down. I can think of two really useful attacks that do otherwise: forward smash, and f-tilt, and I seriously don't contemplate the smash too often.
Anyway, onto general combo discussion, and enough of my discertation on the nature of the combo!
The way I see it, fox can set up for combos in a few different ways. The most obvious and straight forward one is a simple dashing attack. Sends them straight up a little bit, and can start a decent juggle, but only at higher percentages; around 65%+ if memory serves. Next is his throws; most notably his down, and up throws. The upward throw is a tad risky; DI allows too much deviation by the opponent to make it useful if they're thrown nice and high, and low power makes it a tad unreliable at low percentages. Down throw however, can be fun should your opponent mess up the tech. This leads to my favorite combo set up, the dtilt. dtilt has great upward knock-back, and sets up beautifully for the uair juggle that fox is so incredibly good at. However, in my experience, it's been difficult to simply throw out due to the short ranged nature of the attack. I honestly can't think of too great a lead in, except the dair/drill kick, but that's most easily followed up with a shine; not the dtilt.
Anyway, yes. Any advice, corrections, criticisms, comments, and extensions to this are definitively welcome, especially seeing that I've learned most of this simply by reading what YOU all had to say!
Happy comboing to you all; maybe later I'll follow up with some sort of "good follow up" thingy.
blackjoker
07-04-2004, 03:21 PM
welll with the up throw, when there at low damages or jus
heavy, why dont u just drill kick, lc, then up smash(thats the back
flip thingy i think), or up throw, up air, then if there not dead jump
then fox fire, just dont fox fire rite underneath cuz its kinda insta hit back down if ur playing somebody who knows how to play
well! how often do yall shine spike, as fox i always try but i jump and hold down so usally i end up killing both of us or missing and jumping back to the stage and being laughed at for doing nothin
i dont know if this post is going to go much farther unless this is going to be a Fox/Falco "I need help with_____"
but with the shine spike thing, i have to say keep trying to get it down by running off the edge and aiming your shin and jump cancel the shine. if you miss your friends might laugh, but they wont be laughing once you get the spike off every time
choknater
07-06-2004, 04:29 AM
Umm, finite combos for quick damage?
The basics:
uthrow > usmash or uair or any aerial, reliable heavy damage
shuffled sex kick > shine, racks up damage incredibly fast
shine > dtilt > any aerial, gets your opponent away from you
uthrow > utilts, instant 30+ percent at low damages for fast fallers
Those are quick ones. Though quick, each one will give your opponent an adequate amount of % for a kill or something.
As for shine spiking, if your opponent is off the edge, PLEASE shine spike. Always.
Also, practice your infinites. I know, they're incredibly hard, but do them please.
ShadowFalco
07-13-2004, 02:10 PM
truthfully i think shiek and marth are bad players. falco is a good guy to use. that is a good stradgy buddy. Juggling is a good way to get a cool combo.
Originally posted by ShadowFalco
truthfully i think shiek and marth are bad players. falco is a good guy to use. that is a good stradgy buddy. Juggling is a good way to get a cool combo.
Sheik and Marth are very good players and if you look at the tournaments you would see how good they are. Falco is good, but he does not make Sheik and Marth look bad. Not only do Sheik and Marth have speed and power, but to most people they are some of the best characters in the game.
vipor
07-15-2004, 05:11 PM
i consider marth a very good character when played correctly, esp in 1v1. i dont use him, but a friend of mine blew me away the first time i saw him. to bad he uses fox normally like me.
-taunt- "shammonn!"
-taunt- "shammonn!"
You do realize Fox says " C'mon " right ?
And Marth is a very good character, not only that he is a good counter for Fox, because he can easily keep Fox out of distance (I know you all knwo this just stating it for the record).
One general Thing I have picked up on is on edgeguarding. Just grab the edge to edge hog and if they're goign to make it back just jump off bair and grab the edge...rinse and repeat until death is ensured.
vipor
07-18-2004, 01:04 PM
You do realize Fox says " C'mon " right ?
yeah, but shammonn is so much betta
blackjoker
07-21-2004, 09:04 PM
well since nobody is thinkin of stuff to talk in here, how many of yall are c stickers becuse i cant seem to do it, i dont kno why, and do any of yall have problems against ice climbers, not lv9 crap, i mean ppl who play as them
fluffy-sama
07-21-2004, 09:45 PM
call me crazy, but doesn't a topic like this sort of defeat the purpose of having an entire forum section dedicated to Fox/Falco?
maybe I'm wrong.. >>;
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