View Full Version : Judgement 9 Filter
Quetzalcoatl
05-06-2005, 12:12 PM
After you kill someone with judgement 9, quickly do it 3 more times before the opponent respawns and there's a good chance the next one will be 9 again.
The Cape
05-06-2005, 12:21 PM
Really?
*goes to test*
If this is true I <3 Quetz.
DireVulcan
05-06-2005, 12:36 PM
That kind of thing sort of works.
But I did it long ago...and it was every 5...for only about 20 seconds.
I think you just caught the 9 hammer luck in a huge gap of coincidentially patternic behavior.
It's completely random, trust me, I know.
Though I can command it sometimes..
Quetzalcoatl
05-06-2005, 09:18 PM
the same number doesn't appear twice in a row (from what i recall), so you should definitely do at least to 1 extra judgement, but I just got the most success doing 3. It doesn't guarantee a 9 or anything it just means you've improved your chances of getting a 9.
omegablackmage
05-06-2005, 10:55 PM
ive also heard that you can't get a one or a two on the very first hammer you use, and from what ive seen this is true. So using it at least once in a battle is more to your benefit. Ill have to try out this hammer deal.
Thomas Tipman
05-09-2005, 03:59 AM
i been doing this for a bit now but does anyone know the actually chances of getting a 9 on the judgment hammer? it seems like 1/15 but maybe thats just my luck.
omegablackmage
05-09-2005, 08:54 AM
its supposed to be 1/9 but i know what you mean, doesn't seem that way does it?
Thomas Tipman
05-09-2005, 11:22 PM
yeah, common sense makes you think 1/9 but i think its a but more than that.
oh and im not sure if you guys know but the hitbox of the 9 judgment hammer is smaller than the other judgment numbers. when i get some time ill post the images so you guys can see the difference.
EDIT: here it is. yellow is what G&W is (pretty accurate compared to other chars) and red is what hits you.
http://img134.echo.cx/img134/4900/gwhammer74hb.png
http://img57.echo.cx/img57/2523/gwhammer91pq.png
VilNess
05-16-2005, 06:38 AM
Just use the Luke Skywalker Jedi Force and youŽll know everytime the "9" will come.
omegablackmage
05-16-2005, 09:28 PM
thats actually a much bigger difference than i thought it would be, although it doesn't really affect how i play as you never know when the nine comes up so you play as if every hammer is a nine.
Thomas Tipman
05-16-2005, 10:36 PM
^^true but its something thats good to know.
Quetzalcoatl
05-17-2005, 06:30 AM
I did a little bit of testing and I found that the first judgement can never be a 1 or 2 (as omegablackmage mentioned), and the second judgement after the first can be a 1, but still cannot be a 2.
However in a match the chances of getting a 9 is really only 1/7 assuming that the last 2 judgements weren't a 9, we know that in any judgement it cannot be the 2 numbers before, thereby eliminating the chance they appear, therefore a 1/7 chance.
With the game not allowing 1 and 2 to appear in the first judgement, it still means there is a 1/7 chance of a 9 in the first attempt, and in the second, judgement 2 won't ever appear, but 1 will, however the number in the first judgement can't appear again, therefore its still a 1/7 chance for the second attempt.
Chance of a Judgement 9 = 1/7 chance assuming the previous 2 numbers weren't a 9.
(I tested and it did appear that there is an equal chance of getting any of the 7 selectable numbers)
Therefore - it's in GW's best interest to do 2 filtering judgements after a killer J9 to restore the chance of getting a 9 again in the next judgement.
omegablackmage
05-17-2005, 08:02 PM
nice work quetz, really. This is news to me as i didn't know that any hammer couldn't appear for the next two slots, which greatly affects how the hammer game should be played. Even if you whiff the nine hammer, you should still do two filter hammers. but ya good work.
*edit*
ive also found out that if you die it resets the filtering. So if you nine, die, and then hammer again, it could be a nine, and also not a one and two/ two for the second one. Filtering after you die is not necessary.
this has helped my gw game a bit, and i filter after every one of my nine hammers. Ive gotten two hammer hits on my friends in a row using the filter, which obviously helps a bit. I suggest all gw users use this technique... all five of us
Colorful Mage
05-31-2005, 09:47 PM
Once my friend got four 9s in a row. It was amazing. I happened to be Marth, so I just wavedashed behind to dodge each of them and during the lag for the last one I f-smashed him to his grave.
omegablackmage
06-01-2005, 09:14 AM
you can't get 4 nine's in a row unless you filter or die in between them, trust me i know.
Colorful Mage
06-01-2005, 10:14 PM
He did die inbetween.
He did three of them on his first stock, and then I killed him. I was hurting him pretty badly, and we were on Pokèfloats. He decided to try his luck with the Judgement again, and it was a 9, but luckily the 9 Judgement seems to hit less often (smaller hitbox or something?) so I could kill him. He didn't try the Judgement again that battle.
omegablackmage
06-01-2005, 10:19 PM
yes, the nine hammer does have a smaller hitbox. One of the posts above by tipman has links to the picture comparison.
Thomas Tipman
06-02-2005, 03:34 PM
you know what judgment number ive been liking lately, 6 (i think its the fire attack one). it has some pretty good knock back and surprises alot of people when they get hit by it. well it surprised me atleast.
6 has the best knockback after 9, 7 just provides food, and 8 doesnt knock you anywhere but a couple of feet up, even if you're at 999%.
6 and 9 are the only worthwhile numbers to hit with if you're looking for a KO.
omegablackmage
06-02-2005, 10:40 PM
yeah, actually i never complain when i get a six hit. Its pretty much the only other hammer that will send someone far enough away whereas the can't counter attack right away. And the other reason why its good is that it has a nasty trajectory. This kills bad, like shiek's slap, at that low angle that will get your friends angry at you. plus it has teh ph1r3!!11!
DireVulcan
06-03-2005, 01:24 PM
Fu*k the rest.
Lord HDL
06-03-2005, 02:41 PM
Originally posted by DireVulcan
Fu*k the rest.
No.
DireVulcan
06-04-2005, 07:57 PM
...chyah...
vidjogamer
06-14-2005, 09:31 PM
wow, i thought i was the only one who did this.
hydroswirl
07-10-2005, 08:58 PM
Or use an AR. ^^
Rob_Gambino
07-11-2005, 01:25 PM
It is obviously true. It is simple probability.
The_Krumber
07-15-2005, 08:16 PM
Really?
*goes to test*
If this is true I <3 Quetz.
im sorry for the spam, but thecape.. your sig is the best ive ever seen... ever...
Takaichi
07-31-2005, 12:55 AM
about the nine... well i noticed alot more came when you had him in a combo and using the judgment as your final attack. but i can't remember if i died alot or just never used it inbetween but from my tries with g&w it works best with a combo a proof is from the hrc...i guess
i notice that whenever i need the 9 i get it. maybe having some to do with your/opponent % or even as complex as %/minute? seems like a long shot though.
EdreesesPieces
07-31-2005, 05:44 AM
I got the same # twice in a row recently, but it was about a 2 minutes before I tried using the move again, and I used a bunch of others ones. I can't remember if i died though, so I may have :P
PhillCollins
08-01-2005, 07:43 PM
This move pisses people off to the extreme. Now we gotta filter it to increase our chances, this's gonna make people quit the game.
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