Cyphus
05-12-2005, 02:52 PM
Assuming a great majority of us here, consider either Mario or Doc one of our, if not actually, our best character...
I'm interesting in knowing what other characters you play following Doc, or what you would consider the BEST choice as a 2nd or 3rd in command.
I think the most important concern about having an under command is that he protects your best by being played, whereas you believe your best would have a disadvantage.
We could argue who beats Doc/Mario 1v1...but if not all these, at the very least..SOME of these characters can give Doc trouble...(not neccessarily have an advantage, to keep things lesser argued)
Marth, Peach, Zelda, Samus, Ganon, Doc, Mario
I'm just trying to make sure we can agree on who we should WORRY about when using Doc and Mario.
Of course our experiences are very different, and our rivals use different characters that may adapt around apparent disadvantages into a new metagame...so here's a brief summary on my experience.
VS Marth
My Marth battles seem to go either way. Against the most impressive Marth i've faced(1 stocking me) It seemed i was sweating bullets the entire fight, while he just was following tech hits and abusing his extended grab reach, and canceling out pills. I think we can all agree Marth holds a slight advantage, at the least.
VS Zelda.
Since noone plays Zelda, minus me, in my area....this is the tables turned. There are plenty Doc players...and it appears quite the massacre. Outside of outranging him, the foot + their horrible recovery = simple low damage KOs. Nayru's Love is also the ultimate punish to any pill rush. Doc and Mario are combo-friendly, but alas its a feature they cannot exploit on Zelda due to her floatiness.
VS Peach.
This is one i would hope ya'll can help me on. I have fought several peaches...but none of them really take peach as their main character(or were that impressive) I under the idealogy Peach just out performs him, and not neccessarily "counters". Simply from her broken set of moves, and unedgeguarable recovery, Doc is forced to hunt for oponent mistakes, since any offensive risk usually gets exploited.
VS Samus.
Minus my most recent fight, where i got owned, i find Doc and Mario hold his own against samus, fairly well. I'm only putting her here as a threat, from the support she gained in the counter thread. Outreaching him, seems to be the main concern, and her horizontally bullying attacks like her missles, F.Smash, and Sex kick. Being Floaty also hurts their comboability. But the cape and pills/fireballs are still fully exploitable and useful, and u can also nail a KO from a lucky F.air.(w/ doc anyway)
VS Ganon.
ok..this is where people start raising an eyebrow at me. My Doc...and my bud's Mario.....both have a hell of a time fighting off another of my crew member's Ganon. I think the backthrow to Cape gets a little too much credit...being easier said then done. Ganon is really hard to grab, being shield grabbing is rarely an option when the Ganon abuses the full reach, and LCes into his Jab. He can be comboed well, but instead of needing 6 consecutive hits to carry him off the stage..Ganon just needs 3 good aerial whacks to take Mario and Doc off the level for good. And with his superior reach and power...its like he only needs to hit you half as much as you hit him to squeeze a win. With good DI, his extra weight and good recovery distance may times requires very high damage just to even use the cape edgeguard.
Lastly I have...
VS Doc/Mario
i don't think you can call a safe judgement on who beats who...but they each have their slight differences either helping or hurting....You can lose to another Doc(or Mario) whose not neccessarily better....but this brings us to the whole point of this thread........
Which character would be the best to use as a 2ndary to Doc/Mario, to help defend against his troubled-matches?(if not others, that i hope i get ya'll added thoughts, too)
Personally..i play Falco, Marth, and Zelda&Sheik alternatively.
I'm trying to limit my competitive arsenal down to 2 or 3.
I'm thinking my Zelda+Sheik combo would be best because....zelda will take care of Mario, Doc, and Samus while Sheik can duke it with Marth, Peach, and Ganon.
My sheik isn't on par w/ my other characters yet...and i'm hesitant to make her, from certain dignities in previously avoiding her....but a win is a win, no matter who you use...and if i can rape sheik's w/ my doc..she can't be all that evil.
So who do use as backup?...hows that go for you? and who do u think would be wisest?
I'm interesting in knowing what other characters you play following Doc, or what you would consider the BEST choice as a 2nd or 3rd in command.
I think the most important concern about having an under command is that he protects your best by being played, whereas you believe your best would have a disadvantage.
We could argue who beats Doc/Mario 1v1...but if not all these, at the very least..SOME of these characters can give Doc trouble...(not neccessarily have an advantage, to keep things lesser argued)
Marth, Peach, Zelda, Samus, Ganon, Doc, Mario
I'm just trying to make sure we can agree on who we should WORRY about when using Doc and Mario.
Of course our experiences are very different, and our rivals use different characters that may adapt around apparent disadvantages into a new metagame...so here's a brief summary on my experience.
VS Marth
My Marth battles seem to go either way. Against the most impressive Marth i've faced(1 stocking me) It seemed i was sweating bullets the entire fight, while he just was following tech hits and abusing his extended grab reach, and canceling out pills. I think we can all agree Marth holds a slight advantage, at the least.
VS Zelda.
Since noone plays Zelda, minus me, in my area....this is the tables turned. There are plenty Doc players...and it appears quite the massacre. Outside of outranging him, the foot + their horrible recovery = simple low damage KOs. Nayru's Love is also the ultimate punish to any pill rush. Doc and Mario are combo-friendly, but alas its a feature they cannot exploit on Zelda due to her floatiness.
VS Peach.
This is one i would hope ya'll can help me on. I have fought several peaches...but none of them really take peach as their main character(or were that impressive) I under the idealogy Peach just out performs him, and not neccessarily "counters". Simply from her broken set of moves, and unedgeguarable recovery, Doc is forced to hunt for oponent mistakes, since any offensive risk usually gets exploited.
VS Samus.
Minus my most recent fight, where i got owned, i find Doc and Mario hold his own against samus, fairly well. I'm only putting her here as a threat, from the support she gained in the counter thread. Outreaching him, seems to be the main concern, and her horizontally bullying attacks like her missles, F.Smash, and Sex kick. Being Floaty also hurts their comboability. But the cape and pills/fireballs are still fully exploitable and useful, and u can also nail a KO from a lucky F.air.(w/ doc anyway)
VS Ganon.
ok..this is where people start raising an eyebrow at me. My Doc...and my bud's Mario.....both have a hell of a time fighting off another of my crew member's Ganon. I think the backthrow to Cape gets a little too much credit...being easier said then done. Ganon is really hard to grab, being shield grabbing is rarely an option when the Ganon abuses the full reach, and LCes into his Jab. He can be comboed well, but instead of needing 6 consecutive hits to carry him off the stage..Ganon just needs 3 good aerial whacks to take Mario and Doc off the level for good. And with his superior reach and power...its like he only needs to hit you half as much as you hit him to squeeze a win. With good DI, his extra weight and good recovery distance may times requires very high damage just to even use the cape edgeguard.
Lastly I have...
VS Doc/Mario
i don't think you can call a safe judgement on who beats who...but they each have their slight differences either helping or hurting....You can lose to another Doc(or Mario) whose not neccessarily better....but this brings us to the whole point of this thread........
Which character would be the best to use as a 2ndary to Doc/Mario, to help defend against his troubled-matches?(if not others, that i hope i get ya'll added thoughts, too)
Personally..i play Falco, Marth, and Zelda&Sheik alternatively.
I'm trying to limit my competitive arsenal down to 2 or 3.
I'm thinking my Zelda+Sheik combo would be best because....zelda will take care of Mario, Doc, and Samus while Sheik can duke it with Marth, Peach, and Ganon.
My sheik isn't on par w/ my other characters yet...and i'm hesitant to make her, from certain dignities in previously avoiding her....but a win is a win, no matter who you use...and if i can rape sheik's w/ my doc..she can't be all that evil.
So who do use as backup?...hows that go for you? and who do u think would be wisest?