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Pieman0920
08-10-2007, 01:49 PM
It's only those apes. I hated how I always needed to go find one, and then fight the things, because they were so rare and hard to take down. >8U

the grim lizard
08-10-2007, 01:51 PM
I was gonna say the ape but I didn't want anyone to correct me if there was another enemy in the game who had the hammer. n_n;;

He can throw his hammer? In smash or in his game?

Yeah, he's the only one, just like the elephant and Suplex (I think...dang it...so many enemies and I haven't played in a while...).

Yeah, he can throw it in his games. I can't remember which ones, though. :ohwell:

Pieman0920
08-10-2007, 02:00 PM
The giant beatle thing used to have the suplex, but then got replaced by the elaphant. :O

(That ape though is always in though)

Super Smash Master
08-10-2007, 02:55 PM
Kirbys Super Star ftw

the grim lizard
08-10-2007, 03:00 PM
Kirbys Super Star ftw

Yeah, that game was awesome. That's a reason why they still need to release that Kirby game that was supposed to come out for the Gamecube...

silver777
08-10-2007, 03:32 PM
that trailer was bada**. i can't believe they canceled it in favor of Air Ride...

but it will come out on the Wii!! i am sure it will be something big for the pink puff ball!!

the grim lizard
08-10-2007, 03:41 PM
that trailer was bada**. i can't believe they canceled it in favor of Air Ride...

but it will come out on the Wii!! i am sure it will be something big for the pink puff ball!!

They didn't cancel it for air ride. Air Ride was already out before this trailer was even released. This game was supposed to come out in 2005 or 2006. I'm sure it will be out for the Wii, though. A 3D Kirby game with helpers (up to 4 ^_^) will be awesome.

helterskelter
08-10-2007, 04:43 PM
My mini Dedede moveset and stats

***King Dedede***
http://smashbrothersonline.com/AdventureMode/KABossKingDedede.jpg
--Stats (Out of 5)--
Size:*****
Fall Speed:***
Attack Power:*****
Attack Speed:**
Speed:*
Jump Height:**
Recovery:*****(Multi Jumps)
Damage Resistance:****
Symbol: Warpstar

B: Inhale- The same attack as Kirby's inhale but with some noticable differences. For starters he cannot aquire the person he sucks powers. But the range for this attack is pretty long, and best of all, Dedede can walk while doing this attack. But after he sucks them in how do you damage them? Well the longer they are in Dedede's mouth the more damage they aquire (Dedede occasionaly chews on whoever is in there) and when your done with them press forward B, back B or Up B and he will shoot them in any of those directions!

Up B: Hammer Copter- Like the Ice Climber's Forward B attack but better. Press B rapidly to go farther and get greater height with this attack. If an opponent is hit with this attack they are sent straight down.

Forward B: Hammer Toss- Dedede tosses his hammer forward like a boomerang. Though it does not go that far, it is a huge hammer and if it lands a hit be ready for a dose of 14 -17% with a big knockback! This attack cannot be stopped and while this attack is going Dedede cannot move.

Down B: Belly Bomb- Dedede jumps up in the air and than does a body slam onto the ground, similar to Yoshi and Bowser's Down B. The difference between these attack though is that this attack is pulled off faster than Bowser's down B but not as fast as Yoshi's. This attack also covers the most ground as he is sprawling on the playing field. And when he does land the attack, he unleashes mini shockwaves that stun and provide knockback to whoever recieves it. (Bigger than Yoshi's Down B knockback)

Brawl Move: Power Surge- Dedede lets out a yell and gets slightly bigger! Dedede's damage percent is now stamina with 150 HP. Once he loses the HP he reverts back into his former self and recieves his percent he had before. Some of the changes he has while in this form is that he is slightly quicker, bigger, less laggy, quicker attacks, the color red with electricity flying around him, and most noticably, attacks dont stun him! When he is hit he can interrupt his enemies attack with an attack of his own. So really he has a very slim chance of becoming KOed while in this state!

Rx-
08-10-2007, 04:46 PM
What do you mean by damage resistance? Are you referring to what sakurai said about heavier characters having moves that ignore weaker hits?

Biggie Smalls
08-10-2007, 04:52 PM
My mini Dedede moveset and stats

***King Dedede***
http://smashbrothersonline.com/AdventureMode/KABossKingDedede.jpg
--Stats (Out of 5)--
Size:*****
Fall Speed:***
Attack Power:*****
Attack Speed:**
Speed:*
Jump Height:**
Recovery:*****(Multi Jumps)
Damage Resistance:****
Symbol: Warpstar

B: Inhale- The same attack as Kirby's inhale but with some noticable differences. For starters he cannot aquire the person he sucks powers. But the range for this attack is pretty long, and best of all, Dedede can walk while doing this attack. But after he sucks them in how do you damage them? Well the longer they are in Dedede's mouth the more damage they aquire (Dedede occasionaly chews on whoever is in there) and when your done with them press forward B, back B or Up B and he will shoot them in any of those directions!

Up B: Hammer Copter- Like the Ice Climber's Forward B attack but better. Press B rapidly to go farther and get greater height with this attack. If an opponent is hit with this attack they are sent straight down.

Forward B: Hammer Toss- Dedede tosses his hammer forward like a boomerang. Though it does not go that far, it is a huge hammer and if it lands a hit be ready for a dose of 14 -17% with a big knockback! This attack cannot be stopped and while this attack is going Dedede cannot move.

Down B: Belly Bomb- Dedede jumps up in the air and than does a body slam onto the ground, similar to Yoshi and Bowser's Down B. The difference between these attack though is that this attack is pulled off faster than Bowser's down B but not as fast as Yoshi's. This attack also covers the most ground as he is sprawling on the playing field. And when he does land the attack, he unleashes mini shockwaves that stun and provide knockback to whoever recieves it. (Bigger than Yoshi's Down B knockback)

Brawl Move: Power Surge- Dedede lets out a yell and gets slightly bigger! Dedede's damage percent is now stamina with 150 HP. Once he loses the HP he reverts back into his former self and recieves his percent he had before. Some of the changes he has while in this form is that he is slightly quicker, bigger, less laggy, quicker attacks, the color red with electricity flying around him, and most noticably, attacks dont stun him! When he is hit he can interrupt his enemies attack with an attack of his own. So really he has a very slim chance of becoming KOed while in this state! To me, I think he has a weaker Bowser Final Smash. other than that, it's pretty good.

Dizzynecro
08-10-2007, 04:56 PM
To me, I think he has a weaker Bowser Final Smash. other than that, it's pretty good.

bowsers last a time limit tho Dedede's is until he takes 150% which iis better n some ways.

silver777
08-11-2007, 05:30 AM
*bump*

DeDeDe for braw!!

so my post won't be pointless, here is a little doodle for the Hoshi No Kaabii characters in brawl, ne~!!

http://i85.photobucket.com/albums/k64/silverlunar777/KirbyLetsBrawl.png

Bassoonist
08-11-2007, 05:32 AM
Yay! Go King Dedede!

I wanted him in the game before I even knew he was supposed to be in SSB64.

Lunadis
08-11-2007, 05:38 AM
In reference to King DeDeDe's thirst for construction and renovation, I think his flying lackies should drop a castle on the stage for his final smash and it should shatter as it hits the ground. It would have a shadow before colliding so you'd be able to see it coming.

Dynamism
08-11-2007, 05:56 AM
I always liked Crystal Shards...Dedede should have a move where he throws that black smoke and it holds the person in mid-air until he hits them...That would be cool!

Lunadis
08-11-2007, 06:04 AM
I always liked Crystal Shards...Dedede should have a move where he throws that black smoke and it holds the person in mid-air until he hits them...That would be cool!Wasn't that Dark Matter though? We'd need a corrupt King DeDeDe to have that. :P

Dynamism
08-11-2007, 06:08 AM
What's wrong with "corrupt" Dedede? And who cares if that's the way it "should" be...It'd be cool either way!

Lunadis
08-11-2007, 07:35 AM
What's wrong with "corrupt" Dedede? And who cares if that's the way it "should" be...It'd be cool either way!There is a limit to how far you can take that.

Why can't Mario throw Bowsers at the enemy as a projectile?
Why can't Link fire dark bolts of energy like the ones he deflected from Ganny?

Why? Because they are actions based on a significant enemy.

Dark Matter is the true final enemy in many of the Kirby games. DeDeDe has only been possessed by it twice. In either scenario, DeDeDe helps Kirby defeat it after he is freed of its control. That and when DeDeDe is possessed by it, he initially goes through tremendous pain and anguish as it practically tries to mutilate him. It's in no means a power up like Mario's Fire Flower or Samus' missiles. It's never something DeDeDe could just use as a power without changing his whole character. When Dark Matter possessed him, his stomach would produce vicious teeth that would try to eat Kirby and his physical self is destroyed as a whole leaving no tribute to his actual character. We wouldn't really want that. :P

Conner
08-11-2007, 11:19 PM
I think king Dedede will make it in because in my opinion he would be perfect for brawl

and the other reason being he's a penguin with a hammer!

Dynamism
08-11-2007, 11:28 PM
I like hammers on penguins, they were made for eachother...
@Lunadis: FS possibly, (I liked it that much)

SmashChu
08-11-2007, 11:54 PM
I think king Dedede will make it in because in my opinion he would be perfect for brawl

and the other reason being he's a penguin with a hammer!

Sakurai always (or trys to) adds the most popular characters. Those are pretty much, Diddy, Ridley, Krystal, and Dedede. i think a 5 on the poll ensures an entry. He deserves it.

Dizzynecro
08-12-2007, 02:11 AM
Sakurai always (or trys to) adds the most popular characters. Those are pretty much, Diddy, Ridley, Krystal, and Dedede. i think a 5 on the poll ensures an entry. He deserves it.

And of course Ike who is already confirmed.

1337marth
08-12-2007, 02:15 AM
I trully think Dedede I a good choice for Brawl, because I follow the kirby series and he would have a good moveset in my opinion.

Chrisiscool
08-12-2007, 02:43 AM
Dedede is going to be included 100 % garunteed
you guys want facts......
meta-night...
Hal labritories creater of SSBM is also creater of Kirby....
another kirby char. is garunteed to make it.
kirby,dedede,meta-night
its so obvious.
if you truly believe dedede, or ridley wont make it in.... i want to hear your reasons why.
they know that they need more females...( which almost confims crystal) and they also know they need more villians. so expect to see King K.rool too.
look at the polls...

Dizzynecro
08-12-2007, 03:03 AM
Dedede is going to be included 100 % garunteed
you guys want facts......
meta-night...
Hal labritories creater of SSBM is also creater of Kirby....
another kirby char. is garunteed to make it.
kirby,dedede,meta-night
its so obvious.
if you truly believe dedede, or ridley wont make it in.... i want to hear your reasons why.
they know that they need more females...( which almost confims crystal) and they also know they need more villians. so expect to see King K.rool too.
look at the polls...

non of that is 100% of course but most of it is likely. I dunno about k.rool tho cuz they'd have bowser, ganon, ridley, dedede, metaknight

_the_sandman_
08-12-2007, 03:56 AM
-Dedede is a King! A KING! Knuckle Joe is one of his lackeys. I doubt they would put King Dedede in the same position (or lower) as Knuckle Joe, since he's an Assist Trophy.

-King Dedede has appeared in pretty much every Kirby game. So he has seniority going for him.

- Unique moveset. Large floaty character with a mallet. There are far too many fists and blades as fighting tactics, lets have more hammers!

- He is a villain. While we shouldn't have too many bad guys on the roster, its good to add in the most important ones. Again, the MOST IMPORTANT ones.

Lunadis
08-12-2007, 04:30 AM
When I spent time going over my old Kirby game collection and looking at some old Kirby media, I got a new stage/Final Smash idea for King Dedede.

I present...

http://kirby.classicgaming.gamespy.com/kirbypedia/images/0/07/Robotdedede.gif
Robo Mecha Dedede-zoi! (http://kirby.classicgaming.gamespy.com/kirbypedia/index.php/Robo_Mecha_Dedede) ^ ^
It is not so cute in the upcoming Hoshi no Kaabi Wii. (working title)
http://kirby.classicgaming.gamespy.com/kirbypedia/images/3/34/Robotdededeii.jpg
Robo Mecha Dedede has many option for a Final Smash.
1) First spewing out exhaust to blind Dedede's foes and then sending a drill at them to deal multihit damage before they are sent flying.
2) Grabbing someone with a long mechanical arm before drilling them.
3) As seen in the trailer for the upcoming Kirby title (http://www.youtube.com/watch?v=ILXkySK95po), Robo Mecha Dedede could fire a huge laser cannon at an angle towards the stage. Though I feel this is a bit much like Samus' Zero Laser.
4) Or just make up something silly and comical like a barrage of missile launchers and a mechanically armed boxing gloves. xD

As a stage, it can be a flat yet edged summit of Mt. Dedede with Robo Mecha Dedede in the background. Robo Mecha Dedede could sculpt the shape of the mountain by adding or taking away portions while the players do battle. Something fun like that. ^ ^

Shuma
08-12-2007, 04:35 AM
Also, Sakurai created Dedede.

Lunadis
08-12-2007, 05:11 AM
xD I don't know why anyone would object to King Dedede. He's more rivalling to Kirby than Meta Knight and has appeared in more games. That and he has the most original character support on the polls, receiving the greatest response from Mr. Sakurai. There are so many games to draw his moveset from, that it won't be an issue of trying to find moves, but which ones to choose! ^ ^

Much like Ike and Ridley, there is no reason why King Dedede will not appear. We all knew Ike would be in the game except some criticism and disagreement lacking a backbone from a few smashers, then sure enough he's confirmed. King Dedede has even more flexilibity, support and acknowledgement than Ike so he's in no questions asked.

_the_sandman_
08-12-2007, 05:13 AM
I seriously would be very disappointed if King Dedede didn't show up. I don't care who shows up in Brawl at this point, but please give us one of Sakurai's greatest characters!

Crystallion
08-12-2007, 05:30 AM
It'd be very cool. I always liked Dedede ^^
He could have this floaty thing he always does for his triple (maybe quadruple) jump and attacks mostly based on his hammer. Dedede for Brawl! (Also, we need more villains)

Brawlmatt202
08-12-2007, 03:36 PM
When I spent time going over my old Kirby game collection and looking at some old Kirby media, I got a new stage/Final Smash idea for King Dedede.

I present...

http://kirby.classicgaming.gamespy.com/kirbypedia/images/0/07/Robotdedede.gif
Robo Mecha Dedede-zoi! (http://kirby.classicgaming.gamespy.com/kirbypedia/index.php/Robo_Mecha_Dedede) ^ ^
It is not so cute in the upcoming Hoshi no Kaabi Wii. (working title)
http://kirby.classicgaming.gamespy.com/kirbypedia/images/3/34/Robotdededeii.jpg
Robo Mecha Dedede has many option for a Final Smash.
1) First spewing out exhaust to blind Dedede's foes and then sending a drill at them to deal multihit damage before they are sent flying.
2) Grabbing someone with a long mechanical arm before drilling them.
3) As seen in the trailer for the upcoming Kirby title (http://www.youtube.com/watch?v=ILXkySK95po), Robo Mecha Dedede could fire a huge laser cannon at an angle towards the stage. Though I feel this is a bit much like Samus' Zero Laser.
4) Or just make up something silly and comical like a barrage of missile launchers and a mechanically armed boxing gloves. xD

As a stage, it can be a flat yet edged summit of Mt. Dedede with Robo Mecha Dedede in the background. Robo Mecha Dedede could sculpt the shape of the mountain by adding or taking away portions while the players do battle. Something fun like that. ^ ^
Briliant and PERFECT idea!

...Does anyone think King Dedede will be a secret character? Because I think it'd make sense, since they already have two Kirby character revealed...

ClarkJables
08-12-2007, 03:58 PM
i could see him being unlockable

colbusman
08-12-2007, 04:43 PM
yeah, unlockable sounds right. i mean if he isn't willing to show metaknight yet on the site, then dedede will probably be unlockable

goateeguy
08-12-2007, 06:17 PM
If dedede ends up in it, I'll be glad i'm not the one coming up with his moveset. judging from the games i've played with him in them (2 for GBA) it would be tough. the attacks i remember him having were floating around and then bodyslamming, sucking up and spitting out, and hammering. but hey. if they came up with a moveset for zelda, they can come up with one for dedede. i wouldn't exactly say it's really likely cuz he was a pretty big guy compared to kirby, and they don't use many heavyweights in smash. good luck for those who want him though. :)

ClarkJables
08-12-2007, 06:19 PM
he's not that hard to make a moveset for, a ton of people on these forums have made superb ones for him

Dynamism
08-12-2007, 07:51 PM
Too bad we can't have every MS...:(
jk
Seriously though, about the "not many Hweight's in smash" thing...Maybe they should get more.
There are more chars in Brawl than melee. 64 to melee went from 1 to 3, melee to brawl could easily go 3 to 6 or 7...
They want to add variety, so they need heavier and lighter chars to balance out the middle. They might take 5 chars from melee "out" and then double + a few more, the remaining 20 vets. that would be 6 and possibly a 7th.
Who do we have so far?
Bowser - DK - Ganon - Ike - possibly K.Rool, Ridley, Banjo (lol I hope), Wario maybe? doubt it...
So that's 5 or six (assuming K.Rool is in and Ridley making the cut)
King Dedede would fill it in nicely

And he's a PENGUIN!!!
Since when are penguins considered "heavy weights" in a fighting game that consists of overgrown lizards, monkeys and dragons...let alone people?

ClarkJables
08-12-2007, 07:52 PM
wario will prolly be a light heavyweight

the grim lizard
08-12-2007, 07:56 PM
OK, I'm quoting my moveset to bump it for the newcomers who've joined in the Dedede discussion recently. I realize all of the pictures are from Kirby's Adventure, but he basically has all of the same attacks in every game that he's in. In fact, this game he probably had more than in others...

http://i3.photobucket.com/albums/y62/btlizard/newcomer.jpg

STATISTICS
(I'll just use Eaode's stats because they're pretty good.)

Jump: http://i3.photobucket.com/albums/y62/btlizard/3-star.jpg

Size: http://i3.photobucket.com/albums/y62/btlizard/4-star.jpg

Weight: http://i3.photobucket.com/albums/y62/btlizard/4-star.jpg

Speed/Agility: http://i3.photobucket.com/albums/y62/btlizard/3-star.jpg

Strength: http://i3.photobucket.com/albums/y62/btlizard/4-star.jpg

Recovery: http://i3.photobucket.com/albums/y62/btlizard/4-star.jpg

Fall Speed: http://i3.photobucket.com/albums/y62/btlizard/2-star.jpg

Ability to Combo: http://i3.photobucket.com/albums/y62/btlizard/3-star.jpg

Ability to KO: http://i3.photobucket.com/albums/y62/btlizard/3-star.jpg


King Dedede will have two midair jumps (for three total). His jump can be held down and he will become inflated. At this point, he will become similar to Peach's float, but it will act more like Mario's cape in Super Mario World. He can bob up and down, and the player can control the movement with the control stick.

http://i3.photobucket.com/albums/y62/btlizard/float.jpg

He will slowly descend more and more; so you can't do this for a long period of time. Although, you're basically guaranteed to recover if you're horizontally above the stage when you're knocked off. He can bounce if he touches the ground or a character. He can get out of the float by doing another attack, being attacked by another player, or by letting go of the jump button. After doing the float, D3 has no more jumps, regardless of what jump he began with.



WEAK ATTACKS

Neutral A Combo

Description:
Triple D alternates between slapping the opponent with one fin and swinging his mallet with the other hand.

Forward Tilt

Description:
D3 will push his mallet out like a pool cue to keep the opponent at bay. It will briefly stun the opponent; so it could possibly be followed up by a dash attack or a dash grab. Less affective at low percentages.

Up Tilt

Description:
D3 swings his hammer around his head continuously in a propeller-like fashion (looks like he's swinging a sling) as long as A is held down. Wind-down time is slow, and he is very open to attack from the sides.

Down Tilt

Description:
While crouched, D3 will swing his mallet back-handed in an arc shape, almost like he's doing the Breast Stroke, only with a hammer. (This is basically exactly like Ice Climbers' dtilt.)

Dash Attack

Description:
This will be Dedede's classic run and lunge. He will be running and during the attack will fall on his face and slide a good distance. The attack will strike the opponent during the first half of the animation, and the animation sort of looks like Captain Falcon's >b when he misses the opponent. D3's dash attack is actually a useful dash attack, unlike most character's.

http://i3.photobucket.com/albums/y62/btlizard/lunge.jpg



STRONG ATTACKS

Forward Smash

Description:
This move comes straight from Kirby 64 (one time D3 is actually playable). As this attack is charged, D3 will hold his mallet behind him and wind up like he does in Kirby 64. Then, he will release a powerful hammer slam with a star shooting out. There is a lot of downtime for this attack; so there is a tradeoff . It would be a finishing move, and could not be followed up with combos. The beginning of this move is very different, but the final part of the attack is very similar to Ice Climbers' fsmash.

http://i3.photobucket.com/albums/y62/btlizard/malletslam.jpg

Up Smash

Description:
Triple D holds his hammer straight up and some small stars come out. The star animation/damage is similar to Zelda's utilt. This attack is good for juggling and starting combos as it will make opponents fall at an angle within reach of Dedede. The animation of the mallet will be similar looking to IC's utilt.

Down Smash

Description:
D3 does a very quick hammer slam in front of him; he then immediately strikes behind him going directly back with his mallet. The front strike to back strike is very smooth and very quick. This can be repeated to make a very affective fast attack. Doing this would be similar to DK's vB attack. This is a modified version of the attack below, which only attacks in front. Stars could also come out, but they would not occur every time.

http://i3.photobucket.com/albums/y62/btlizard/rapidslam-1.jpg

While this picture looks similar to the one above in the fsmash, the animation in Brawl would be very different and the affects would be quite different, like those in the Kirby games.



AERIAL ATTACKS

Neutral Aerial

Description:
D3 spins around once in a 360 with his mallet out. This attack would look similar Kirby's >B in the air, but its affects would be more similar to DK's fair. It can spike if sweet-spotted. Opponents down quickly at a sharp angle (direction depends on the point at which the opponent was hit).

Forward Aerial

Description:
D3 exhales a breath of air at the opponent. This attack has a lot of priority and a lot of knock back but no damage. It would be used to interrupt an oncoming strong attack and can deflect (or veer off) some types of projectiles.

http://i3.photobucket.com/albums/y62/btlizard/exhale.jpg

Up Aerial

Description:
D3 points upward and goes upward a very short distance and attacks upward with his beak. This attack is good for juggling, but it doesn't have a lot of power to it.

Down Aerial

Description:
Dedede swings his hammer down in a half moon type arc, much like marth's dair. This move isn't particularly useful for anything. It's best used short-hopped and close to the ground.

Back Aerial

Description:
D3 extends his legs and kicks backwards very similar to what Kirby does.This can be a very good edge guard, but it doesn't knock the opponent back as far. He doesn't "kick" his feet out, though; he just extends them. So, there is no animation after it is pressed. It's almost like a backwards sex kick.



SPECIAL ATTACKS

Neutral B

Name: Inhale

Description:
Yes, Triple D has Kirby's classic move. Why? Because from those games, he also has this ability. He cannot swallow or copy but can only cause damage by shooting the the opponent out as a warp star. This essentially acts as a second grab, much like Bowser's >B. Triple D can decide which side and to some extent the angle that the opponent shoots out. This could possibly be useful for getting an opponent off the edge or for leaving them dazed momentarily for a follow-up attack.

http://i3.photobucket.com/albums/y62/btlizard/inhale.jpg

Side B

Name: Mallet-rang

Description:
This attack is much like Captain America's Shield, only a little slower. D3 throws his mallet forward and it spirals at the opponent. The mallet has a completely horizontal trajectory. If it makes a hit, it will return to him, just like a boomerang. If the mallet does not hit the opponent, it will continue to go forward and not return, unlike Link's Boomerang. If this happens, it will take one or two seconds for him to use a mallet attack again, similar to Jiggly's rest downtime, only a little faster.

Up B

Name: Hammer Slam

Description:

Triple D will go up slightly and then down for about 2 seconds or until he hits the ground. He will have his hammer out for attack when he does this. This attack will be similar to Kirby's up-B. When he hits the ground, a star will come out. D3 jumps directly vertically and there is no horizontal movement with this move whatsoever.

http://i3.photobucket.com/albums/y62/btlizard/hammerslam.jpg

Down B

Name: Penguin Bomb (that was a good name, Eaode...)

Description:
Yes, two other characters have it, but Dedede needs it, and it will be different. I promise. In any case, Triple D will rise to the air and slam to the ground on his bum. When he lands, two stars come out, one on either side, which also hurt the opponent. The twist here is that while the other two characters simply jump up and come straight down, Triple D has more control over it. It's not quite as quick as these other two, but it mostly goes in an arc shape. The angle and distance can be controlled during the move, much like Yoshi's eggs.

http://i3.photobucket.com/albums/y62/btlizard/groundpound.jpg

Don't tell me his specials are too similar...you know he's going to have them!



GRABS

Grab Attack

Description:
D3's grab will not be like Yoshi's. He will simply grab them with his free hand and clobber them on the top of the head with his mallet for his attack.

Forward Throw

Description:
D3 will set the opponent down and hold his mallet sideways. Then, he will swing and follow through like he was teeing off to send them forward.

Up Throw

Description:
This is a simple toss upwards. It's light enough and quick enough to juggle the opponent and to start a combo.

Down Throw

Description:
Dedede will bury the opponent in the dirt with the top of his mallet. They will pop up and fly away; so this isn't particularly useful for anything other than just mixing things up.

Back Throw

Description:
Triple D will lightly toss the opponent back and then follow through hard with his mallet like he's hitting a homerun. This is a great KO move if you're near the edge.



MISC.

Final Smash
Eaode's was good, but I'll modify it slightly

Description:

http://i3.photobucket.com/albums/y62/btlizard/starrod.jpg

Dedede will get the Star Rod from Kirby's Adventure. The star at the tip is slightly larger than your average Star Rod. This Rod is a temporary item, and Dedede can shoot giant stars out of it. The stars range in size from Bowser-sized to as big as GigaBowser. Opponents can avoid the stars, but it may be difficult. Damage/Knock back for any star that hits an opponent will be magnified to its size accordingly.

Running

Description:
Dedede will run with his mallet out like so:

http://i3.photobucket.com/albums/y62/btlizard/malletrun.jpg

Kirby Hat

http://i3.photobucket.com/albums/y62/btlizard/popopo.jpg

Description:
Yes, if Kirby copies Dedede, his ability really will not change much but he cannot copy anyone else. Instead, he gets a sort of upgraded spit attack, which many Kirby fans might find beneficial. At least he is no worse than if he was fighting another Kirby...

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Next order of business: A Dedede stage. (Although, I personally think it'd just be Fountain of Dreams...)

Lunadis
08-12-2007, 08:12 PM
That moveset is acceptable, but I still like my version of the Final Smash more. I rather only have one copy of the Star Rod in the game. (Assuming it carries over.) Robo Mecha Dedede-zoi! Makeshift machinery and underhanded methods of winning scream King Dedede.

I personally wouldn't mind if King Dedede had 2 star speed and combo ability. I like the Ganny and Bowser heavyweight model in that while they may have trouble landing something good, if they do it'll hurt a lot. :P