Kereokacola
06-08-2006, 10:25 PM
Someone so common as to Dry Bones has never been mentioned... at least I think he hasn't. I remember having the idea awhile ago, but forgot to post it. Oh well, here it goes.
A common enemy in the Super Mario Bros. series is becoming much more popular these days. He was playable in Mario Party 7, Mario Kart DS and Mario Superstar Baseball (did I miss any?) I'd much rather have him as a character than a regular Koopa Troopa, because he's more original, and has more potential. This moveset I created below is seriously something I just pulled out of my ***.
B - Noggin' Swirl (Detaches his head and controls the movement as it causes aerial havoc.)
Over and B - Bone Throw (Toss a bone to do damage.)
Up and B - Scatter (For his triple jump, he scatters his bones in several counts to reach distances.)
Down and B - Fall Apart (Remember what happens when you stomp on Dry Bones? He falls apart. This would be a temporary defensive move. Opponents cannot harm you while you are scattered on the ground, but it only lasts... let's say, 5 seconds.)
Easy to accomplish. Wouldn't you all agree?
A common enemy in the Super Mario Bros. series is becoming much more popular these days. He was playable in Mario Party 7, Mario Kart DS and Mario Superstar Baseball (did I miss any?) I'd much rather have him as a character than a regular Koopa Troopa, because he's more original, and has more potential. This moveset I created below is seriously something I just pulled out of my ***.
B - Noggin' Swirl (Detaches his head and controls the movement as it causes aerial havoc.)
Over and B - Bone Throw (Toss a bone to do damage.)
Up and B - Scatter (For his triple jump, he scatters his bones in several counts to reach distances.)
Down and B - Fall Apart (Remember what happens when you stomp on Dry Bones? He falls apart. This would be a temporary defensive move. Opponents cannot harm you while you are scattered on the ground, but it only lasts... let's say, 5 seconds.)
Easy to accomplish. Wouldn't you all agree?