Uncle Kenny
06-30-2006, 06:59 PM
If you ever played Paper Mario for the N64 you'll know who this guy is. He is a dino-like kid inside an egg but he has several powers and he is pretty strong. I even created a movelist for him.
A: Punch (2-3%)
AA: Punch Combo (4-5%)
AAA: Punch Combo ended with a foward headbutt (9-10%)
Left/Right A: Strong Kick (7-8%)
Down A: Slide Kick (5-6%)
Up A: Uppercut (4-5%)
B: Hold B to use his More Power move witch will increase the strength of all moves temporarily
Left/Right B: Super Punch (9-10%)
Down B: Hides in Egg (kind of like Fox's shield)
Up B: Spins while propelling himself upward using his bat wings (8-9%)
Left/Right Smash: Uses staff to launch magic projectile (7-8%) if hit directly by the staff (15-16%); it is like a star rod.
Down Smash: Swings staff back and forth at ground level (10-11%). Like Link's Down Smash.
Up Smash: Does an upward headbutt but with a spike on his head (19-20%)
Midair Neutral: Flying Kick (5-6%)
Midair Right: Punches to side (4-5%)
Midair Left: Kick to side (4-5%)
Midair Up: Swings his staff upward (5-6%)
Midair Down: Slam downwards (8-9%)
Dash Attack: Propels himself foward with a headbutt (5-6%)
Super Move: Uppercuts one opponent in the air, flies up to him and hits him with a long combo, then smashes opponent to the ground with his staff, and finally sends a magic blast to the grounded opponent.
Taunt: Points his finger in the direction he is facing and declares himself as Master Jr. Troopa
Speed: 6/10
Strength: 6/10
Recovery: 7/10
Weight: 4/10
Jump: 6/10
He is a light weight character but has some intresting moves and the ability to charge up his attack power. The increased attack power lasts around 10 seconds and takes a while to charge like Samus and DK. And hiding in his egg is like his second shield but can also reflect attacks. Jr. Troopa has always been an intresting character to me so what do you guys think?
A: Punch (2-3%)
AA: Punch Combo (4-5%)
AAA: Punch Combo ended with a foward headbutt (9-10%)
Left/Right A: Strong Kick (7-8%)
Down A: Slide Kick (5-6%)
Up A: Uppercut (4-5%)
B: Hold B to use his More Power move witch will increase the strength of all moves temporarily
Left/Right B: Super Punch (9-10%)
Down B: Hides in Egg (kind of like Fox's shield)
Up B: Spins while propelling himself upward using his bat wings (8-9%)
Left/Right Smash: Uses staff to launch magic projectile (7-8%) if hit directly by the staff (15-16%); it is like a star rod.
Down Smash: Swings staff back and forth at ground level (10-11%). Like Link's Down Smash.
Up Smash: Does an upward headbutt but with a spike on his head (19-20%)
Midair Neutral: Flying Kick (5-6%)
Midair Right: Punches to side (4-5%)
Midair Left: Kick to side (4-5%)
Midair Up: Swings his staff upward (5-6%)
Midair Down: Slam downwards (8-9%)
Dash Attack: Propels himself foward with a headbutt (5-6%)
Super Move: Uppercuts one opponent in the air, flies up to him and hits him with a long combo, then smashes opponent to the ground with his staff, and finally sends a magic blast to the grounded opponent.
Taunt: Points his finger in the direction he is facing and declares himself as Master Jr. Troopa
Speed: 6/10
Strength: 6/10
Recovery: 7/10
Weight: 4/10
Jump: 6/10
He is a light weight character but has some intresting moves and the ability to charge up his attack power. The increased attack power lasts around 10 seconds and takes a while to charge like Samus and DK. And hiding in his egg is like his second shield but can also reflect attacks. Jr. Troopa has always been an intresting character to me so what do you guys think?