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DuLL_RaZer
07-15-2006, 05:07 PM
http://www.htloz.net/archives/htloz/2001/zelda5/oot_art/impa.jpg
Well, since everyone else is throwing out character ideas, I guess I'll join the crowd and do one too. Pardon me if my chars add to the somewhat extensive Zelda list- but its really the only game series I care about by Nintendo (aside from Smash)- and as such, its the only series I feel comfortable enough commenting on.

My suggestion is : Impa, from Oot (and the ?original? LoZ I believe... might have been in Adventures of Link one... can't remember. All I know is that in one of those two, she woke Link up/contacted him about Zelda's plight.)

Impa is the Sheikah (I think that is the race) who is Zelda's personal bodyguard. The Sheikah themselves have long since been the bodyguards for the royal family. She is in (briefly) the original LoZ, and LoZ, Link's Adventure (Adventures of Link?), and is featured more prominently in OoT, as one of the seven sages.

Anyway... I'll offer a moveset which I'll try to make as different from Sheik as possible. I'll list the move, the description, knockback (rated as low, medium, high), and lag (also listed as low, medium, high), special notes will be marked with *


Also, I'm saving the B moves till last-- cuz I got a cool surprise with the B
Please, Take the time to read all the way through. I know its kinda long-- but, I figured that a well thought out moveset speaks alot more for the char than senseless debating.
------------------------------------------
STATS:
*I'm relating the stats to chars to give a better idea*
Speed: ~ Young Link
Laginess: ~ Mario
Power: ~ Link
Weight: ~ Slightly Heavier than Sheik
FF/Floaty?: Intermediate
Jump: High Jumper (btwn Sheik and Falco)
(I know Im prolly forgetting some others)



A: Punch

A,A: Punch Kick

A,A,A: Punch, Kick, then continuous kicks which travel from low to high, back down, and back up (if you continue it long enough)

Dash Attack: Should charge. [Similar to Samus, but much quicker since she doesn't have armor.] Knocks opponent back. Low knockback &medium lag. *Hits similar to a Sheik dash, with the Slashing sound if you hit it right, and a thud if not. If you hear the slashing sound and tap up on control stick when you hear it, Impa angles her shoulder up during the hit (which will give a 2nd hit) and send opponent upward*
-------------------------------
F-Tilt: Elbow, [Stiff Elbow to the opponent's chest/chin area, knocks up a lil] Medium knockback, Medium Lag, *Can be angled*

D-Tilt: Double Leg Sweep, [Similar in looks to the Mario's D-Smash], Knocks opponent up.
High Knockback, Low Lag

U-Tilt: Knee & High-Kick [Stiff knee to opponent's chest/chin, knocks up a lil. Followed by a turn to opposite direction, lift of the leg and kick to the opponent, knocking opponent up.]
Medium knockback, Medium lag, *similar to Sheik's U-tilt in effectiveness*
--------------------------------
F-Smash: Roundhouse Kick, [Impa charges a roundhouse kick, similar to Sheik's stance. She jumps slightly, and executes two roundhouse kicks. Similar to Fox&Falco's F-Air. Knocks opponent away (Left/Right)], High knockback, High Lag.

D-Smash: Downkick, [Impa charges, when released she executes a sharp, stiff kick to opponent's legs. She remains standing. Sends opponent up.] High Knockback, Low Lag. *Since she is still standing, it allows the player to capitalize with a Tilt, or Aerial immediately afterward*

U-Smash: Crescent Fist, [Impa charges the smash, when released she brings a fist up in a crescent motion. Knocks opponent up and away (L/R, depending on which way she faces)] High Knockback, High Lag
---------------------------------------------------
Grab: Grab's opponent by the throat

Smack: An elbow

F Throw: Palm Toss, [Impa hits the opponent extremely hard in the chest with an open palm, releasing them as she does so. Her best KO throw.] High Knocback. Low Lag.

U-Throw: Throat Toss, [Simply put, Impa throws the opponent up. Quite similar to Marth. This will be able to chain into more throws with medium weight chars.] *Not sure on knockback stuff*

D-Throw: Sweep & Heel, [Impa sweeps the opponent, then brings the foot up and over to smash a heel into their chest. Good for chainthrowing almost anyone.]
----------------------------------------------------------
N-Air: Kick [Standard sex kick, one leg extended, the other not. Doll it up however you want in the animations] *Similar to Link's N-air in usage/physics/speed, etc.*

B-Air: Dropkick, [Impa brings both feet together to kick backwards in a dropkick.] Medium knockback, Medium Lag. (think of a sidways Sheik D-air, without the drilling)

U-Air: Bicycle Kick, [Alot like Ganondorf's, Falcon's, and the Mario's U-Airs.] Same medium knockback, medium lag.

D-Air: Elbow, [An elbow/elbow drop (if they are on the ground). Knocks opponent down.] High Knockback, Low Lag. *Similar to usage as Falco's D-Air*

F-Air: Super Punch, [Stiff jab with the fist angled like a knife (similar to Sheik's A button punches. Great KO move.] Very High knockback, Little lag.
------------------------------------------------------------
B: Daggers, [Impa pulls her daggers and fights with them until the B button is pressed by itself again.] *This leads to a whole new moveset. Basically, whatever moveset she would have using the Homerun bat, or Beam sword would be used here. Put the daggers in her hand, and the F-Air will have added damage to it, but not knockback. Put then in her hand for the F-throw, and she'll 'stab' the opponent with it, adding more knockback, making her F-throw a better KO move However, her attacks will have like another frame or two extra of lag, as a trade-off.*

L/R B: Throw Daggers, [Basically a rip off of Sheik's needles, but they do alot more damage.]

Down+B: Grab Counter, [Basically like Marth/Roy's Counter. But, alot faster (since she doesn't use a sword. Will be the same speed as theirs if her daggers are drawn) If done right, she counters into a grab.] (Seems useless, but WAIT) *This can be done in the air, which (unless Brawl has mid-air grabs) makes her the only other person besides Bowser who can grab in Mid-Air. Can throw from mid-air as well. (Dun know if Bowser can throw from the air though.)* Due to the nature of this move, the window for 'countering' is really small. Alot smaller than Marth and Roy's. [So- you can F-Air someone off, DI downard, grab them as they are doing their up+B, and F-throw them to KO. Takes INSANE timing... but, I think its cool]

Up+B: Vanish, [Like Sheik's, however it goes alot farther/more precise, but with longer startp lag.]
--------------------------------
MISC:

Alt Costumes: Blue/Purplish (Default)
Black
White
Red
Taunt: Creates a Triforce sign in the air

___________________

Well, there ya go. My moveset/case for Impa to be in Brawl. Enjoy and Discuss.

Skywalker
07-15-2006, 06:03 PM
Who the hell is Impa?

EDIT: You could attach a picture or something.

Doggalina
07-15-2006, 06:08 PM
Ever heard of Google Image search? Here's a search (http://images.google.com/images?q=impa&oe=UTF-8&client=firefox-a&rls=org.mozilla:en-US:official&ie=UTF-8&sa=N&tab=wi)

You haven't played OoT, have you?

Hyper-Link
07-15-2006, 06:35 PM
Anyone that hasn't played ocarina of Time, or doesn't know who every main zelda character is on 64/Cube should be raped immediatly

If it wasn't for Impa, Zelda would have never become Sheik

saberhof
07-15-2006, 06:47 PM
Anyone that hasn't played ocarina of Time, or doesn't know who every main zelda character is on 64/Cube should be raped immediatly

Seriously...

And to the idea, Impa is not bad, i give it...6/10

Zephyr
07-15-2006, 06:54 PM
I think it's a pretty good and innovative idea, and could even be put in Brawl, with the condition that she would have to be WAY nerfed. If you look at these movesets, she's even better than Sheik! That's a bad thing. But I commend this guy for coming up with the moveset in the first place. A good character, if one that would completely rape the competition.

Hyper-Link
07-15-2006, 07:12 PM
Actually it seems she's like Ganondorf is to falcon. Same GENERAL moves, but more powerful, but slower and heavier. And since Sheiks main strength is speed, it should be fine

parrothead
07-15-2006, 07:16 PM
Impa was an old woman in the first two Zelda titles, while she was a fat woman in the Zelda Oracles.

Hyper-Link
07-15-2006, 07:24 PM
Yup, I'm pretty sure the Impas from those days were different. The Impa since 1997-2006 is the Sheikah member how raised and taught Zelda as a child

DuLL_RaZer
07-15-2006, 07:34 PM
The reason why the moveset is somewhat similar, is that they ARE a 'member' of the same 'tribe' thingy, and so it stands to reason that they would be similar. I.E. All the students from a particular sensei's dojo in martial arts would have similar moves (albeit a bit different) and yet distinctly their own. I think that only 2-3 of Sheiks moves are in Impa's moveset, which is a far cry from most of the clones (Link & Y. Link/ Mario& Doc/ Falcon& Ganondorf) who have about 90% of the moves identical.

Stryks
07-15-2006, 07:51 PM
Impa isnt very popular, and well I dont know, Dont like the idea much.

Hyper-Link
07-15-2006, 08:21 PM
How popular was Captain falcon before 1999, or G&W before 2001? Or Popo and nana?
And I think she should be in since she's the whole reason zelda even survived being killed by ganondorf, and the reason she can even fight

DuLL_RaZer
07-15-2006, 08:41 PM
My point exactly. Before the other smash games came out- not alot of people knew who some of the characters were at all. 6 years ago, you could have asked me Capt. Falcon was... and I'da been clueless. Same goes for Ice Climbers, G&W.

Speaking of, its not like Dr. Mario has been a force to be reckoned with in the game world. I mean, he had ONE game LOOSELY based on him. (So what if it was called Dr. Mario... it was Tetris... with pills.)

So, in essence, I'm saying that as long as the name is *familiar*, then they have a chance to be in the game. No offense, but I think Impa was somewhat more 'important' to her respective game (and more well known) than several of the others. IMO.
<shrugs> But--- + and -'s are welcome. I just like the discussion. ^_^

Hyper-Link
07-15-2006, 08:55 PM
And Impa can take G&W's place anyday

xianfeng
07-15-2006, 09:00 PM
She was also in Oracle of Ages and Oracle of seasons but a lot sexier
http://zeldauniverse.net/games/z7/characters/impa.gif
I don't want her in, but I wouldn't mind if she was in she's ok 5/10 (6/10 if the above picture is a costume :laugh:)

Hyper-Link
07-15-2006, 09:09 PM
Oh Gawd!!!!!!!!!!!!!!!!!

My Ballls Are Shrinking!!!!!!!!!!!

~Marth, Prince of Hyrule~
07-15-2006, 11:36 PM
I'm a huge Zelda fan... let me correct a few things from the first post.

Impa is one of the few known survivors of a race called the Sheikah. The Sheikah were known as the "shadow of the people", watching over the whole kingdom silently. The Sheikah were seen only by the Royal Family, of who they were bodyguards. Impa appeared in pretty much all of the Zelda games. In the first couple, she wasn't even a Sheikah, but just Zelda's protector. In OoT (Ocarina of Time), Impa is revealed as one of the Sheikah. She is then awakened as the Sage of the Shadow Temple. Sheik, which was later revealed as Zelda in disguise, got the idea from Impa about becoming a Sheikah for disguise. Sheikah -> Sheik.

These are the basics about Impa. Yes, she could be a potential character for Brawl.

FiErCe_oNi
07-15-2006, 11:38 PM
ye i think impa looks weird and sheik alredy represents the shieka, cause she is way mroe shadowy then impa

Ryu777
07-15-2006, 11:42 PM
Why not just remove shiek, amke zelda better, and make Impa teh new shiek. Just give Impa all of shieks stuff, and then people can complain about a whole new characters cheapness.

FiErCe_oNi
07-15-2006, 11:49 PM
wtf, no way. shiek is 100X more popular than impa, impa only appears in OoT like... 3 times

xianfeng
07-15-2006, 11:55 PM
wtf, no way. shiek is 100X more popular than impa, impa only appears in OoT like... 3 times
Impa appears in almost every zelda game

DuLL_RaZer
07-16-2006, 03:12 AM
ye i think impa looks weird and sheik alredy represents the shieka, cause she is way mroe shadowy then impa


Impa looks weird. Hmm. So, I guess the fox and falcon decked out in space-gear is run of the mill. Oh, and I see huge monkeys with ties parading around the streets all the time.

If we were going off chars looking 'normal' then there would be no Nintendo characters in the game.

And as far as people already reppin' people. Mario already represents the Mario brothers. Bowser already represents the villain (so nix D.K... after all, he was Mario's original nemesis). Oh, and Fox already represents the Star Fox crew (not just the game... the actual crew) so get rid of him too.

Also, Impa appears alot more often throughout the LoZ series than Oni Link -and alot of people want to see him in- (myself included, but- was just using that as an illustration).

<note blatant sarcasm>

-_-"

xianfeng
07-16-2006, 03:16 AM
(so nix D.K... after all, he was Mario's original nemesis)
nope original DK is Cranky Kong, current DK is DK jr so he's safe

DuLL_RaZer
07-16-2006, 03:35 AM
Crany Kong may be how they've built it in the subsequent DK games or whatever (dun know-- never took an interest in them)- but, going by sheer game history, DK was. Watched some special on it or something on G4 (back when it was TechTV) on the show ICONS. They had the guy who created DK (the original one) . The name of the game, of course- was Donkey Kong-- and so, therefore- it was DK that was in it. (Otherwise the game would have been called Cranky Kong).

But- I'm focusing on the wrong part of the story. LoL. The point was, that the 'representatives' from each respective game and the like have already been taken for the most part, so if one were to believe that another couldn't be added- then the present ones shouldn't have been. Or something like that. I know that doesn't make alot of sense prolly- but, its late... and Im goin' to bed. LoL.

xianfeng
07-16-2006, 04:30 AM
Crany Kong may be how they've built it in the subsequent DK games or whatever (dun know-- never took an interest in them)- but, going by sheer game history, DK was. Watched some special on it or something on G4 (back when it was TechTV) on the show ICONS. They had the guy who created DK (the original one) . The name of the game, of course- was Donkey Kong-- and so, therefore- it was DK that was in it. (Otherwise the game would have been called Cranky Kong).
he's only called cranky kong now that he's reitired if it was Current DK in that game where is his tie

NukeA6
07-16-2006, 01:12 PM
She was also in Oracle of Ages and Oracle of seasons but a lot sexier
http://zeldauniverse.net/games/z7/characters/impa.gif

OMG! :scared: :skull: :skull: :scared: I'd take the OoT Impa over her any day.

Marshy
07-16-2006, 02:43 PM
She was also in Oracle of Ages and Oracle of seasons but a lot sexier
http://zeldauniverse.net/games/z7/characters/impa.gif
:)

I agree with this, because she actually looks like a woman in this pic, fat or not.

She'd be another female, and another heavyweight character, I want her in.

WindGuru
07-16-2006, 02:55 PM
Yup, that's the first Impa I remember (I only played OoT quite recently).

Not a bad idea, and certainly plausible, even very likely.

I'd certainly take Impa over FD link. Well done.

Diddy Kong
07-16-2006, 02:58 PM
While reading through the forum I never took this suggestion seriously. Your moveset changed everything! I ****ing LOVE the ideas of the daggers! :D

Skywalker
07-16-2006, 03:04 PM
The reason why the moveset is somewhat similar, is that they ARE a 'member' of the same 'tribe' thingy, and so it stands to reason that they would be similar. I.E. All the students from a particular sensei's dojo in martial arts would have similar moves (albeit a bit different) and yet distinctly their own. I think that only 2-3 of Sheiks moves are in Impa's moveset, which is a far cry from most of the clones (Link & Y. Link/ Mario& Doc/ Falcon& Ganondorf) who have about 90% of the moves identical.
Ganondorf's moves were a bit different than Falcon's. It's more like "40% of their moves are identical."

Zodiak-Lucien
07-16-2006, 03:05 PM
if they update zelda for twilight princess, she could use sheiks moveset to satisfy the shiek fanbase and have an improved zelda.

Skywalker
07-16-2006, 03:33 PM
This is minor, but I noticed a fault in the costumes.

Impa will likely need a green pallete-swap, because the team colors will probably be red, green, and blue.

DuLL_RaZer
07-17-2006, 12:59 AM
You're right... I guess you can just add the costume to the list. I think C.F. has like... 5 or so in Melee... so, throw green in- and use the bluishpurple one for the blue one.

Lord_Deathborne
07-17-2006, 01:12 AM
Anyone that hasn't played ocarina of Time, or doesn't know who every main zelda character is on 64/Cube should be raped immediatly

Now I can understand should be drug out into the street and shot, but raped? Perhaps someone's been watching too much OZ...

As far as the idea, I'd have to say no - OoT is already over-represented. I'd prefer to see some character representation from another LoZ title - mostly from ALttP, The Minish Cap, or Oracle of Seasons/Ages.