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View Full Version : wonderin about this combo


rJee
08-21-2006, 07:25 PM
i dont know if ive seen this before or if anyone has.
Cuz i dont really see it being done in matches. Could it be it isnt really effective
in matches or just that no one does it or maybe it doesnt connect, not sure.
Its a-
running shine, shffled fair, shine, waveshine, into whatever.
I also found out that it works on anyone whether it be falco or c.falcon,
just gotta time it at low percentages.

http://www.youtube.com/watch?v=iGv_eAeILek

Dalal
08-21-2006, 08:20 PM
Nice combo! The fair for stopping Falco from falling is a great idea. Then the shine-jab works well since you no longer have any momentum for the fair to hit. This is a good way to shine combo those who fall from the shine. Shine, Fair, Shine, Jab. And the damage they take before the jab is about 20 (judging from your video), so if you have them at 40 or 50 percent, you can use this first part and then jab and they'll start getting stunned in the air, which is when you can perform another shine-jab, or u-smash them.

I think the reason people don't use this in tourneys is because you need a running shine, and the only way to get one is to wait for an opening. The only way to get openings for these running shines is to dash dance or wavedash. In both cases, you need to start your dash again, and, as you know, in the starting frames of the dash, you can't shine (because a running shine is dash-canceled). So this makes it easy for the shine to fail in popping out, resulting in punishment. That's why it probably doesn't work.

Even so, I think this is a cool-looking combo and is a great startup to Thunder's Combo. You do a running shine to shffled fair to Thunder's. It would work well. Nice find!

Silent Wolf
08-21-2006, 08:42 PM
That was pretty dope :) but if you do it too much, they will just DI out of the fair or tech the shine. you wouldnt even have to do it that much for ppl to DI out of it. Also, its hard to get anyone good with a running shine like that. Another thing, after the jab, you saw that he gets up cause you didnt wait for him to land and lay, giving him another oppurtunity to DI. If you're fighting a major noob, and he cant DI or anything, this would be perfect. :) I practice similar things to that on lv. 3 cpus. (lv 3 cause they dont move much, but they DI better than lv 1s), i like to start drillshine infinites with fair, but if i tried that against ppl i play, theyd DI in a heart beat, lol. i wouldnt reccomend ever trying this in a real match.
also, please dont think that im hatin on your combo or anything like that, lol. it just isnt that great. flashy, but pointless.

Eternal phoenix Fire
08-21-2006, 11:28 PM
Wow,that was one sick combo,but it seems kinda situational,so i don't think it would have that much effect in a real match.

Nice find though.:)

FastFox
08-22-2006, 01:21 AM
The player in the video obviously was told not to DI anything. If it was a real match, that combo wouldn't have worked. There were too many opportunities to get out that weren't taken advantage of.

mcc
08-26-2006, 09:46 PM
well since were talking about flasy combos that probably don't work, would this be good:
waveshine-->grab-->uthrow-->dair-->l-cancel-->waveshine-->grab uthrow uair

rJee
08-27-2006, 10:31 PM
well yah ive done that and seen that been done. but only with ppl that fall faster.