View Full Version : How do you fight a G&W?
ApolloX54
10-06-2006, 11:55 AM
Alright, I've been doing pretty well with Jiggs. I could be my friends best with jiggs when I couldn'y beat them with, what I thought to be my best Samus and fox. Every one he pulled out of a hat I beat, until G&W came. I just can't read game and watch cause he moves in the blasted frames plus he has rather low lag, my view.
Are there any techniques that I can use against him?
Any moves that have more priority?
doyoung2win
10-06-2006, 12:29 PM
yea when i first fought against a good game and watch (and later on played dire-disputed as the best gaw) i got beat very terribly. the fairand dair have large hitboxes and great priority. You can beat his recovery when he is off the stage by just kicking him farther out. Be careful of the flame torch (fsmash) and the d-tilt as they are very strong moves that stays out for a very long period of time and comes out very quickly, respectively. Just understand the timing and how long each move lasts and space yourself well to get the advantage. It's like getting used to jigglypuff's pound or peaches dash attack, it lasts longer than shield lag.
ApolloX54
10-06-2006, 05:28 PM
Yeah, I can make him wiff really easily however the fact that he moves in frames throws me off.
Gerudo Warrior
10-07-2006, 06:02 AM
Try and get him off the edge. Then jump off and kick. jump back to the stage. if he gets back do it again. Try and keep away from his up B. That always gets me. What works for me is to keep in the air. Throw him up then WoP. I try and make the match all in the air. But try not to get above him. He will come at you with his Up B. Which is a really anoting move. Best of luck:)
$PITE
10-07-2006, 02:05 PM
As a G&W player, I'd like to echo what Gerudo Warrior said. Keep them off the stage with kicks, and take the match to the air. Jiggs is much quicker in the air and stays out of D-tilts, G&W's best move.
KishPrime
10-09-2006, 08:47 AM
Just beat down his shield. Plus, bair outranges everything G&W can throw at you.
BearBoy
10-09-2006, 02:44 PM
I would always try the downsmash spike when hes trying the recovery.
doyoung2win
10-10-2006, 12:19 AM
Watch For Parachute And Box@! And Moving Floor Tiles
commonyoshi
10-12-2006, 11:10 PM
Let him make the first move. His attacks are too good for such a light character.
vBulletin® v3.7.1, Copyright ©2000-2009, Jelsoft Enterprises Ltd.