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Recent content by Atomi

  1. Atomi

    Data Kadano's perfect Marth class -- advanced frame data application

    thank you. could you explain to me why playing on an emulator with an LCD monitor would still cause input lag?
  2. Atomi

    Data Kadano's perfect Marth class -- advanced frame data application

    Kadano, is practicing on the emulator indistinguishable from practicing on console? would it be impractical to practice tech skill?
  3. Atomi

    Important Carefully Ask PPMD about the Tiara Guy

    Dr PeePee, i've been studying your matches. quite often, you use your double jump to cancel momentum from dash dancing. since March can use his shield to do this, could you explain your decision making to me? thanks :)
  4. Atomi

    Emulator Aid

    do you know why this situation would occur? 1. run Dolphin 4.-whatever (newest build) 2. emulate melee 1.02 from Dolphin 4.-whatever 3. pause the emulation once in a stage 4. input shield for player 1. advance frame by frame while holding the input. 5. shield does not come out until 3...
  5. Atomi

    Emulator Aid

    the issue was with Dolphin itself. even frame-by-frame TAS inputs were registering exactly 3 frames late. the emulator i got was a simple GC > USB adapter i found on amazon, with no recognizable lag (although tbh i dont know how to accurately check for this).
  6. Atomi

    Dolphin Online - Melee Netplay

    i cant seem to fix a 4-frame delay between my input and the game...any advice? the delay is there even with TAS input edit: this is within the emulator itself, not counting netplay. lol edit2: for clarity, I run Melee in Dolphin. I open a 2-player game on Final Destination, and Pause the...
  7. Atomi

    Emulator Aid

    hey guys i recently purchased a gamecube controller to USB port to do some analysis with an emulator. however, there are a few important questions that i have first 1. how many frames per second should i be carrying? it's a constant 61, but it feels clunky and slow compared to the console...
  8. Atomi

    Data Kadano's perfect Marth class -- advanced frame data application

    My memory conflated ASDI with SDI. Thanks for putting up with it :)
  9. Atomi

    Data Kadano's perfect Marth class -- advanced frame data application

    thank you for the prompt response! quick questions not covered in any of those links: does the C-stick out-prioritize the Analog-stick when it comes to SDI? Can I SDI with both the Analog-stick and the C-stick on the same frame? if not, is it optimal to attempt to do so anyway in hopes of...
  10. Atomi

    Data Kadano's perfect Marth class -- advanced frame data application

    heyo not necessarily directed at Kadano, but i would appreciate it if someone could clarify a few terms for me: Smash DI (inputs, which part of the controller does what / out-prioritizes what, etc...detailed frame-specific information seems to be hard to come by) Shield Dropping ("...")
  11. Atomi

    Back...now a marth main

    just give me a few months. i'm pretty much god tbh thanks for the warm welcome guys :)
  12. Atomi

    Back...now a marth main

    rawr really just announcing my return for the 4 people who remember me from Purdue. but now I'm maining marth. wish me luck! (:<
  13. Atomi

    FPS - Melee Transition

    hey guys :) long time no see i havent forgotten melee! i promise. but more on that in a moment. lately, ive been playing a FPS game called Crossfire competitively. nearly went to China for internationals. 4th place blues. but, thats beside the point. with WCG winding down, im headed back to...
  14. Atomi

    ssbm: bias and help and stuff

    hey guys, thanks for the feedback, later this week ill put some actual gameplay up yeah, its slightly off. when the video feeds to my computer, it auto-fits it to my monitor. havent figured out how to stop it lol i got the slo-mo so smooth by messing around with some render settings; it was...
  15. Atomi

    ssbm: bias and help and stuff

    testing, what do you guys think of the quality / slow-mo? http://www.youtube.com/watch?v=tmzZvIXJA3o
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