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Recent content by BushidoBoyd

  1. BushidoBoyd

    Ike vs Shiek Matchup Insight (PM)

    Hey so i've been having a lot of trouble with the Shiek matchup, and was wondering if anyone had any insight or advice to help the neutral game vs her. It's very frustrating when she can duck under my grab, and QD attack, even my fastfall BAir which i use A LOT to catch people off guard after i...
  2. BushidoBoyd

    How to beat Peach as Ike?

    NAir and FAir are your best friends in this matchup. Like they said peach relies heavily on trades and her high priority hitboxes. If you watch Junebug vs LLOD junebug actually switches to his Ike (which is pretty underwhelming tech-wise) in order to counter LLOD's peach. You really just want to...
  3. BushidoBoyd

    "Impossible" Matchups: Ike vs. Fox

    This is an especially frustrating matchup for me. If i can get the grabs, i'm good. My punish game on fox is super solid. My main issue is getting an opening on Fox in neutral. Most foxes i play with are really evasive and DD SHDL heavy, and my training partner just runs away and lasers, forcing...
  4. BushidoBoyd

    Ike's Matchups

    I think Kirby destroys Ike. Yeah Ike has range on Kirby but Kirby has an AMAZING edgeguard on Ike, and QD becomes pretty useless against a good Kirby. This is because Kirby can duck under QD attack AND QD Grab/Standing Grab. Grabbing is a big part of Ikes games so you literally in Neutral game...
  5. BushidoBoyd

    Data Ike Frame Data - PM3.6

    Ahh, i see. So if i understand correctly, the angles including and between 260-280 are actually the ones with the special properties. This would be the ability to "meteor cancel" by jumping, etc. and anything outside of that window cannot be "meteor cancelled."
  6. BushidoBoyd

    Data Ike Frame Data - PM3.6

    I believe a spike also counts as something that can't be meteor cancelled by jumping or using your up-special. does 285 degrees give it that property?
  7. BushidoBoyd

    Data Ike Frame Data - PM3.6

    Do you know if the early hilt hitbox on DAir is a spike? I haven't confirmed this, and my friends always try to meteor cancel and sometimes it seems not to work when i hit the hilt hitbox.
  8. BushidoBoyd

    Ike's Matchups

    My main training parter has a good Kirby, i know the feels. You kinda wanna have the same gameplan as you do against jiggs, except Kirby can actually duck under your grab which is super annoying lol. What i mean by this is you want to try to space NAirs and FAirs against them, keep them out. If...
  9. BushidoBoyd

    Ike's Matchups

    From my personal experience, i believe the DK matchup is +0 because of his guaranteed combos (and sometimes 0-death) off of a grab, and his ability to space as well as Ike with some of his moves; down tilt, FAir, and FTilt. And i believe the sonic matchup is -1, this is because of the ease in...
  10. BushidoBoyd

    Data Ike Frame Data - PM3.6

    Nice really informative, and cool that you have the gifs as well. Just a bit of unclarity in the glossary though. FAF says something random about Ivysaur??? Also the late, early, autocancel, and aerial description was a bit hard to understand for me. Aside from that this is amazing.
  11. BushidoBoyd

    Ike vs. Projectile Spam! Wat do?

    Something really cool i learned against samus is that you can literally JAB her missiles. Just make sure you time it right, but it's a pretty good way to blow them up without taking damage with relatively low end-lag. Also, powershield > WD OOS is good, and like they said, Nair through...
  12. BushidoBoyd

    Ike's gameplan?

    I'd say landing grabs, jab combos, jab to grabs, nair, and QD shenanigans are his main neutral game tools. His grab follow-ups are amazing so if you can get a grab consistently then you're doing fine. Dash dancing is hard with him vs speedy characters, i'll usually fox-trot moreso than dash...
  13. BushidoBoyd

    Ike vs. Marth

    I've actually been having a lot of trouble with this matchup myself since marth is pretty much faster in EVERY way other than when Ike is quickdrawing. Another big thing is that marth has a quick hitbox in front of him, whereas Ike's quickest aerial with a forward hitbox is nair, which is still...
  14. BushidoBoyd

    NEW 20XX-advanced Ike stuff

    Yes it's possible i do it all the time with Ike in tech training and real matches in 3.6
  15. BushidoBoyd

    Ike vs. Projectile Spam! Wat do?

    I've had to deal with a lot of projectiles, Samus probably being the most annoying, since hers can actually kill you if one stray missile hits you, unlike fox and falco lasers, and other things like Lucas' ice and Ness' fire. As someone said before, it might be a good idea to counter if your...
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