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Recent content by DCW

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    Important Carefully Ask PPMD about the Tiara Guy

    PP, I thought you might be interested in this article on the difference between two kinds of play in Melee: http://alexspuffstuff.blogspot.com/2017/01/gto-and-exploitive-play.html The author calls these two approaches Game Theory Optimal (GTO) play and exploitative play. His description of GTO...
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    Marth Tech-Chasing

    Could you share any improved data, or is this more a case of knowing your numbers are wrong without knowing what the right ones are?
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    How to Edgeguard Pikachu

    Good to know. Is that conclusion the result of original research, or is there somewhere I could read more about this?
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    Double Retreating Fair

    Yeah, double fair facing right is much easier than double fair facing left. You're not the only person to have this problem. Unfortunately, there's not a good shortcut around the problem, because if you use the A button instead of the C-stick you won't get the full fade-back due to having to...
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    Q&A How to Wreck *****es with Ganon?- Linguini Q&A Thread

    In retrospect, I could have just summarized that post as "lh uair regrab is good to cover spacey up-Bs to ledge." The scenario I mentioned is just a special situation when it covers all options. Not sure if this is directed at my post, but if so, do you disagree with something in it?
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    Q&A How to Wreck *****es with Ganon?- Linguini Q&A Thread

    Lh uair regrab is actually quite good against space animals in some scenarios, too. I'm specifically thinking of when they up-B at or somewhat below stage height, far from the stage (but not so far that a ledgehog would suffice for the edgeguard). In those scenarios, the lh uair will cover...
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    Is Marth-Fox actually even?

    Marth's use of fair can't be used as true pressure, unfortunately. Here's why: unlike Fox, Marth doesn't have any aerials that are positive on shield, meaning that Fox can act on the same frame that Marth can act after Marth hits his shield with an aerial. (Source...
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    How to Edgeguard Pikachu

    Thank you @#SplitsOnTrees! I think the OP's method is better than the ones mentioned here. It covers more options at less risk to the Marth. Specifically, (#1) dash off up-B to stage spike requires a read for when they will up-B. It can miss, be interrupted by Pikachu's up-B, or wall-teched by...
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    Q&A How to Wreck *****es with Ganon?- Linguini Q&A Thread

    LOL I've been silent for a while. Trying to play Marth, though I still love Ganon. I'll check back in occasionally and post seriously again if/when I start playing him again. I believe in studying one character at a time until I'm decent at that character. Anyway, thanks for the laughs and the...
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    Official The 20XX Melee Training Hack Pack (v5.0.2 - 1/20/2023)

    Quick question. How do the custom upthrow DI toggles work? When I go to CPU Codes > Directional Influence and mess with the settings for DamageFlyTop I get these results: Custom In/Out DI Chance= 100, Custom Inward DI Chance= 0 ---> full away DI Custom In/Out DI Chance= 0, Custom Inward DI...
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    Why do we get mad playing smash?

    Probably a good call to not hang out with those people. I hope you can find some friendlier smashers to play with!
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    Data Kadano's perfect Marth class -- advanced frame data application

    Exactly what I was hoping for. Thank you! Does y<= -.02875 refer to any control stick position below horizontal? I'd like to learn more about describing control stick positions with (x,y) coordinates, and about "countdowns" to disable smash zones. Do you know of any references on either subject...
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    Data Kadano's perfect Marth class -- advanced frame data application

    No problem. I take it, then, that only a smash turn can trigger the Turn animation out of dash, like @tauKhan said. I asked because I'm trying to find an explanation for something I noticed while investigating pivot dtilt. First, some context: for humans to do a pivot dtilt, probably the best...
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    Data Kadano's perfect Marth class -- advanced frame data application

    Question: can you tilt turn out of dash, or will only a smash turn work to trigger the Turn animation? The only reference I could find was @tauKhan saying "Tilt turn cannot be done during dash" in reply to a thread by Gravy, but that would seem to contradict @Kadano's picture of the inputs for...
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    Official The 20XX Melee Training Hack Pack (v5.0.2 - 1/20/2023)

    I agree that this would be a great option. Right now the CPU actions are limited to button mashes, essentially, which rules out any sequence of buttons like those required for a SHFFLed aerial or other sequence of multiple moves. How close or far away is such a record/playback CPU action...
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