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Recent content by Diversity

  1. Diversity

    ROM 5 - Mew2King vs Unknown522

    This is Smash Bros, a game in which a ****ing electric rat can fight a princess that transforms into a ninja. It's supposed to be fun and nonsensical. This isn't supposed to be so ****ing serious that you have this amount of trash talking and threatening going on. Get a grip everyone. Why is...
  2. Diversity

    Social Mario Hotel - Super Social 4

    I just want to point out, Link and Ganondorf were both based off of their designs from the Space World 2000 Gamecube tech demo. Not the OoT designs.
  3. Diversity

    Ontario Power Rankings

    I'm saying this right now; every time I've seen Tect play Euphoria, Tect wins convincingly. I know this power ranking is based on the match monthlies, and there's not many tournaments or recordings of all the players listed, but I'm just talking about what I've seen at Kingston and the Queen's...
  4. Diversity

    Social Melee Social Thread and stuff

    Headsplsion all over my walls http://youtu.be/ZNMX988Xqi8
  5. Diversity

    Game Mechanics and Controls

    I always thought that making use of the C-stick for wave-dashing would be its best use. Or perhaps the other two buttons by the triggers would be a better solution. The actual buttons (not the triggers) would be used for wave-dashing while the triggers would remain shield and grab triggers.
  6. Diversity

    Downloadable Content (DLC): Yes or no? (Also regarding SpotPass and StreetPass)

    There comes a point when you have to think, do I want more characters to satisfy my short term wants? Or do I want GOOD online play? I'm all for the latter. Also, how would anyone not want another new Smash game after this next one? Do you think Street Fighter 4 or MVC3 are going to be the last...
  7. Diversity

    Top 5 Favourite Single Player Experiences

    If this list was longer, Mario 64 and KH would definitely be in there for me. DKC 2 is a game I've been meaning to play for ages. The only DK games I've really played extensively are the first three original DK games and DKC 1. One of these days I'll find time for the rest of them... one day.
  8. Diversity

    Stage Discussion

    Totally agree... minus Zant throwing things at you. Stage hazards should definitely be an option that can be turned on or off in the next Smash game.
  9. Diversity

    Character Animations

    I've never heard that before. Do you remember where you read/heard that? It wouldn't make much sense since Nintendo seems to want to publish one Smash game for each console they have. They know that it's a console seller. There's no doubt that Brawl had a handful of new animations. And...
  10. Diversity

    Top 5 Favourite Single Player Experiences

    I have to say, I'm somewhat interested in seeing the Smash community talk about their favourite single player games. I get the feeling though that if people share their top 5, a lot of them are going to be Nintendo related... for some strange reason. 5. Half-Life 4. Super Mario Bros. 3 3...
  11. Diversity

    Legend of Zelda Hardest Temple/Dungeon in the LoZ Series?

    Hardest 3D dungeon was definitely either Water Temple from Ocarina or Great Bay from Majora. The top 5 hardest dungeons in general though are most likely all from the first two games. Especially the second game.
  12. Diversity

    Game Mechanics and Controls

    Well clearly some mechanics for certain characters would have to be changed for it to be implemented. In Smash 64, you had WAY more control over Link's boomerang because whatever was done with the analogue stick influenced the boomerang's movement. Clearly the implementation of Smash-B added...
  13. Diversity

    Social Melee Social Thread and stuff

    Start here: http://www.twitch.tv/eschamptv/b/323376350 It's the recording of the stream. They're pretty deep into the bracket at that point, though I can't remember how far. Commentary was dead near the beginning of this recording, but comes back in a little ways into the video.
  14. Diversity

    Game Mechanics and Controls

    EDIT This thread began discussing "b-tilts" and expanded to other things that characters could potentially use. My original post is below: In the very first Smash game, we were introduced to the general mechanics of the franchise. You have jump, special, and attack commands at your disposal...
  15. Diversity

    Character Animations

    When Melee came out after Smash 64, it was incredible how much a lot of the characters changed. A lot of the aesthetic properties of their moves looked better/different, and it gave the game a fresh feel to it. In Brawl, you can tell that the developers just ported over a majority of the...
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