• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by DivineFalchion

  1. DivineFalchion

    Add More Songs to a Stage

    Thanks, Dirt, this looks awesome! I'm checking out the BrawlDJ thread right now.
  2. DivineFalchion

    Add More Songs to a Stage

    Ah well, thanks.
  3. DivineFalchion

    Add More Songs to a Stage

    Is there any way to add more songs to a stage? Like if it has 5, maybe bump it up to 7? Would that cause some serious freezing issues (online or offline)?
  4. DivineFalchion

    Match-Up Rediscussion #4! Zero Suit Samus

    Emphasized a little, CJ, but if you can't gimp ZSS then maybe YOU'RE doing something wrong.
  5. DivineFalchion

    Match-Up Rediscussion #4! Zero Suit Samus

    Don't taze me bruh... Dsmash is the only true setup ZSS has but since you'll be spacing properly that's not really a huge problem. Just stay in the short hop distance above ground at most times. I'd like to that say good spacing wins this matchup, but that's far from the truth. The main...
  6. DivineFalchion

    Official Marth Counterpicking Discussion *Currently Discussing Pokemon Trainer*

    Frigate might be a nice choice but then you're revolving the fight around the first part of the stage. I've learned from experience that Peach actually does pretty well on Japes. As takeurlife said, I'd CP Halberd seeing how the ceiling is low (easy for you to kill) but the edges are wider...
  7. DivineFalchion

    Official Marth Counterpicking Discussion *Currently Discussing Pokemon Trainer*

    Counterpick: Jape **** (clawshot latches onto ledges instead of attacking you?) , Castle Siege, Battlefield, Lylat, Delfino (lots of d-tilt wallies that he can't do to you, plus easy edge guarding and no stage spike if you miss) Ban: Norfair (clawshot hax), FD, YI Link's recovery sucks, he'll...
  8. DivineFalchion

    Match-Up Rediscussion #3! Sonic

    You never really learn how much landing lag you have until you play a Sonic. If you could time D-tilts perfectly, you could shut down virtually every viable approach sonic has. Always expect this to be a very long match-up, Sonic spends like 1/4 of the match doing fake out maneuvers. Don't try...
  9. DivineFalchion

    Official Marth Counterpicking Discussion *Currently Discussing Pokemon Trainer*

    I'm usually leaning towards Battlefield in the TL matchup. Quivo is the best TL I've played (dunno if that makes me qualified), but it seems like it has its advantages and disadvantages for both chars. Battlefield has pretty much square blastzones -- It's as easy for you to KO sideways as it is...
  10. DivineFalchion

    Match-Up Rediscussion #2! Ice Climbers

    In my opinion, a stage like Brinstar would deal the ultimate **** to ICs. The stage is so funky there's no hope of getting a consistant d-throw>fair>ice block combo going. It's also more difficult for Nana to help dribble Marth (throw into throw into throw lol). You have an advantage in this...
  11. DivineFalchion

    Match-Up Rediscussion #2! Ice Climbers

    Hey does anyone know if you can Up SDI the Icies U-air? 22 damage seems like a hell of a lot according to Gheb but I don't quite remember if it's a multihit attack (I think it is). Also, f-air trades hits with blizzard. It's like 2% damage for you (if you perfectly exchange hits) and 12% for...
  12. DivineFalchion

    Match-Up Rediscussion #2! Ice Climbers

    If you get grabbed (considering these are good ice climbers) that's one stock lost. By that logic, it only takes 3 grabs and it's curtains for you, which is why I wonder if it's truly 60:40. You have to be EXTREMELY cheap in this match-up. If it weren't for their grabs, Marth : Ice Climbers...
  13. DivineFalchion

    Official Marth Counterpicking Discussion *Currently Discussing Pokemon Trainer*

    For Ike I would definitely ban stages with possible hitbox hax, such as weegee's mansion and/or brinstar. Brinstar would be my first ban since that slage is very slippery (as in Ike can slide pretty decently after doing an attack, giving him power and mobility). Ike really isn't that huge of a...
  14. DivineFalchion

    Grab Tippers

    Not really sure if you already have seen this but this is the list of all Marth's grab raeps at low% http://allisbrawl.com/blogpost.aspx?id=13180 Don't fish for a grab so much that you take unnecessary damage though, if you can't get it within 2 grabs, dont go for it at all. It's only polite...
  15. DivineFalchion

    Match-Up Rediscussion #1! Wario

    Lol yeah, it's me. SDI down you say? Ima have to try that next time I play Krystedez, and by the way I'm pretty positive he can f-smash out of the down ending of dancing blade if he DI's down.
Top Bottom