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Recent content by Droß

  1. Droß

    Maichingen Weekly (Germany)

    I am starting a weekly for the Wavedash Republic in Maichingen (a suburb of Sindelfingen). Free entry, 5 euro prize pool! Anybody that brings a setup (CRT, system, game) will receive 5 euros gas fare or their entire trip via VVS as my thanks. Write me at heyitsdross@gmail.com if you have any...
  2. Droß

    Atlantic North Smash the Establishment!

    We will be hosting: Project M Singles - $100 bonus! Smash 4 Singles - $100 bonus! Smash 4 (4v4) - $200 bonus! Venue fee: $10 Bracket fee: $5 (Sm4sh / PM singles), $2 per player (Sm4sh Squads) Players who bring a complete, ready to play setup (LCD + WiiU + Smash 4 + 1-2 gamecube adapters, or...
  3. Droß

    Atlantic North Super Dragon Sunday! [Project M]

    842 Newport Avenue, Pawtucket, RI is the address of the new venue for this coming Super Dragon Sunday. It's still the same otherwise!
  4. Droß

    Atlantic North Super Dragon Sunday! [Project M]

    Free entry, double elim, normal rules.
  5. Droß

    If some tournaments start enabling Auto L-Cancelling, how would you feel?

    I might try this someday, just to see what happens. A small throwaway weekly or an internal team bracket would be the best starting point IMO. Also in b4 the L-Cancel debate again. This is like the abortion issue of the Smash Bros community.
  6. Droß

    Atlantic North Super Dragon Sunday! [Project M]

    We had 10 or 11 last week, but our numbers are pretty steady. You should come by and show your support! :D
  7. Droß

    Atlantic North Super Dragon Sunday! [Project M]

    It's been going for a little over a month, which is when I started running the tournament. You can bring food to your car, but you can't bring it inside, seeing as the venue is a chinese restaurant. You can buy the food there though; it's quite good!
  8. Droß

    Atlantic North Super Dragon Sunday! [Project M]

    Venue fee is $4 unless you bring a setup, in which case it's free. A setup is the following: Wii Cables for the Wii Super Smash Bros Brawl SD card loaded with Project M
  9. Droß

    Tier List Speculation

    Oh I wasn't speifically talking about dtilt, rather his entire kit. He got gutted for sure but he still has well defined strengths in his down throw, dash dance, up smash, and distance he can reach to for gimps/edgeguards. Just because top top players abandoned him doesn't mean he'a useless...
  10. Droß

    Tier List Speculation

    I'd like to hear those reasons; I think Pit is heavily underutilized and his current potential is therefore untapped. He's likely underrated too, although I'm unsure of how much so.
  11. Droß

    New Characters for Project M Discussion Thread (Voting Closed)

    Going to advocate for King K Rool and Sami. Pokemon trainer could maybe be cloned for switching capability between her and Andy? I didn't read the 22,000+ messages, but don't discredit the possibility of King K Rool being modeled from scratch. The PMDT has rendered Mewtwo from scratch only...
  12. Droß

    Sheik's d-throw Analysis

    This is a supreme guide! I'm glad to see documented analysis of followups and optimal DI on a per character basis; it's such a huge part of the game and really impacts how well a player performs. Thanks for doing this for us! :)
  13. Droß

    Atlantic North Super Dragon Sunday! [Project M]

    I'll edit that into the post, but the entry fee is $3. I'm usually coming up with ways to have it waived, for example if you attend a monthly the night before or bring/refer a friend to their first Super Dragon Sunday.
  14. Droß

    Fatty Syndrome

    Did I misspeak? When I said "per move per character" I really meant "judge what it gets applied to on a per move per character basis", and not "globally". Sorry about that; a global change to hitstun like that would be super excessive IMO.
  15. Droß

    Fatty Syndrome

    Perhaps add the ability for certain moves on the fatties to cancel out of hitstun after a certain amount of frames? So for instance, if NAIR could cancel hitstun as soon as frame 50, then you can effectively clip guaranteed combo strings against them, or at least make the player facing them...
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