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Recent content by Fastest

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    CGC @ SFSU XXV - SEP. 3rd!

    Oops, guess I'll update my location. Yes, I'll be here for future events - just moved to the bay. Unfortunately I can't stay through the whole event unless melee singles occurs early on. However, I'll be around @ 9:30 onward for friendlies. I won't touch brawl with a 10 foot pole...
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    CGC @ SFSU XXV - SEP. 3rd!

    I will probably attend CGC. Hi. I'm Fastest. I'm from Wisconsin.
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    New UCD Tournament Jan 9, 2010

    I'll be coming... Maybe bring 1-2 others. I'd also probably be bringing free t-shirts from the game dev company I work for, as they like the exposure. Any chance they could be thrown into the prize pool?
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    Fastest will be back in WI for 7 days.

    Just kidding, I won't be. Why did brawl have to suck so much? I miss this place. :confused: Dayam azen.
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    Why do people constantly say Yoshi sucks?

    He Can't Quickly Smash From Shield Yoshi sucks :(
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    Float Canceled Dash

    So wait.. Dark Peach. You "discovered" something that was in melee?
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    What exactly do I need to improve on .... Help and tips greatly appreciated...

    My impression of the match from both sides: huwfieaipjfds;ljfhhufphwfbsafuozfpoqiofheobfiwenvfosdnfoenfofeoonfownipniqpfiopweobqeffewqpouwopqwpoeq wpfhesahpufsdauhopcuhwopequehrhehwuquofnwepqfoiuwoqpi I just mashed my keyboard. From the looks of those matches you guys were doing close to the...
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    This May Be Obvious To You Zsuit Mains But...

    Please don't post ever again.
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    I think I made a discovery.

    Old.    
  10. F

    Mortar slide?

    Method 1) Contact with opponent/wall/hittable item(box). -Dash attack->upsmash the second you make contact. Very simple. Method 2) No contact with anything: It's a just-frame, or close to it. Do it fast. If you can't do it. You're too slow. Play a new game...
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    ----------

    I think you're just happy that his grabs actually connect now, rather than go through the opponent.
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    Character WEIGHT Affects Vertical Knockback MUCH more significantly than in Melee

    I should clarify that it's not max falling speed that made such a big difference in vertical KOs. It's Acceleration. Each frame the game does the following: Acceleration = Gravity * Player Acceleration Velocity = Velocity + Acceleration Position = Position + Velocity Just like...
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    New Strategies

    Strings != Combos. I welcome strings.
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    New Strategies

    Ask around. The general thing you'll hear about me is: "Fastest isn't being an *******. He's just always right." Why the range? You'd think that you would have an exact figure since you are the MANAGER of such things. Are you cooking the books? But I digress... Besides, 23...
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