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Recent content by Illusive

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    Stage Discussion

    Poke Floats Omega could be an Avalugg
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    Stage Discussion

    I like the way that Balloon Fight and Mario Bros wrap around, but they should only kill you in hitstun if your character is above 100%. Also I really like the aesthetics of Dream Land GB, but I wish the characters popped out in front of the game boy instead of behind it.
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    What animations would you like to see in Project M?

    At very least samus' Down Air and the 2nd hit of her neutral combo resemble her Up Smash and Forward Tilt in Ice mode (being cannon swings), so they could have ice effects when she's in ice mode, and nothing when she's in fire mode, and be functionally identical.
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    PM Arts and Alts Thread

    A lot of F-Zero characters have similar appearances to Captain Falcon, and not just talking about Blood Falcon: Beastman: Phoenix: BABA:
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    What animations would you like to see in Project M?

    Not sure if this is the thread for this, but could Mario's up tilt a coin effect, and Mario's Up Smash the sound effect from the original Super Mario Bros when something other than a coin comes out of a brick? It would also be nice if more of Samus' moves were affected by whether she was in...
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    New Characters for Project M Discussion Thread (Voting Closed)

    Big supporter of decloning Ganondorf and adding Black Shadow. Would just like to elaborate on what could be done with Black Shadow. He could be kept as close as possible to Ganondorf but still have unique animations. Either Forward Smash or "Warlock Punch" should be him crouching down then...
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    If you were the main director of the next Super Smash Bros. game, how would you make it?

    In game bosses in the single player mode would lead to logical character unlocks Mario's Boss - Adult Bowser in the Koopa Klown Car After you beat adult Bowser, Bowser Jr. jumps in the car and you fight him. Beat him to unlock him. Link's Boss - Ganon Giant Pig Ganon epic boss etc. If you beat...
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    If you were the main director of the next Super Smash Bros. game, how would you make it?

    Single player modes would be little stories (about twice as long as melee's adventure mode) specific to each character. They'd start being entirely within the series they come from, but start crossing over as the game goes on. They will attempt to resemble the game series that the character came...
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    Stage Idea Thread (post stage ideas you have!)

    Another final boss that would be excellent as a stage: https://www.youtube.com/watch?v=LtKh7e2ESBc The attacks can be far less frequent (and because of crosshairs they shouldn't be any worse than the Halberd). The balloons could carry platforms instead of eggs. Alternatively, the seagull...
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    Stage Idea Thread (post stage ideas you have!)

    Another in situ recreation: this time, Onox, the final boss from Oracle of Seasons. https://www.youtube.com/watch?v=F715mPpiHvM The claws are platforms, and the bottom platform is shortened with edges. They're usually quite high up (requiring a double jump to reach for many characters), but...
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    Stage Idea Thread (post stage ideas you have!)

    A tribute to the first game Miyamoto helped develop, Radar Scope You simply fight on the bottom platform, which is shortened and flattened to resemble final destination. The game is being played while you fight, but it's purely cosmetic.
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    If you were the main director of the next Super Smash Bros. game, how would you make it?

    I love Kenith The Gather's idea of Alternate Characters in Yellow. I'd have the roster consist entirely of newcomers with unique movesets. There are also many characters who are clones or semi clones. Many of them are DLC. By Series: Legend: Veteran Newcomer Clone Mario Series: Mario, Dr...
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    If you were the main director of the next Super Smash Bros. game, how would you make it?

    Custom moves return, but they're all very diverse and clearly different moves instead of variations on the same move (similar to Mii Fighter) For example Mario's B: Fireball Custom 1: Hammer Throw Custom 2: Boomerang Side B: Cape Custom 1: Flying Squirrel Glide (NSMBU) Custom 2: Cat Pounce...
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    What 5 returning stages do you want for dlc?

    I'd like to see the 3DS stages in the Wii U version, especially Pac-Maze and Mute City But anyway 1. Poke Floats (omega form could be an Avalugg float, with other floats in the background) 2. Mushroom Kingdom (the Smash 64 version, although something with both warp pipes and breakable bricks...
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    Make Your Move 11 - It's Over, Duder!

    I'll get around to the fine details of zweilous later, but I can't help but post (after seeing a Bowser moveset get posted) MEWTWO Mewtwo returns to Smash, but this time, he has a moveset fitting of his power. His smash attacks and specials resemble final smashes, and he has many, many...
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