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Recent content by jmlee337

  1. jmlee337

    Universal Controller Fix (UCF)

    can you add a link to the CPP/ASM source?
  2. jmlee337

    Melee Japan Melee

    Dropping some links here for now Battle GateWay (Tokyo tournament series): https://discord.gg/hj56pxHNZA SEA & East Asia SSBM (netplay): https://discord.gg/P68xTx3UVz Facebook: https://www.facebook.com/groups/TokyoSmash
  3. jmlee337

    Completed Game Engine Lag Display/Debugging

    Lacking ability to run Gamecube homebrew, I tried to test this with Dios Mios (which uses only the Gamecube mode of the Wii). However, Dios Mios does not have perfect compatibility and this definitely calls the following results into question: Full frame video lag reduction + Poll drift fix...
  4. jmlee337

    Completed Game Engine Lag Display/Debugging

    Will this work for 1.00?
  5. jmlee337

    Work In Progress Perfect setups (TV/monitor, console, capture device)

    Archiving some knowledge from a Twitter discussion today In 2014, Fizzi reported a Wii2HDMI adapter that had significant lag. It turns out this was a variation that had a 720p/1080p toggle button. Any adapter that has such any such toggle (it looks like they may have various form-factors)...
  6. jmlee337

    MeleeMedia - MTH, THP, and HPS conversion

    I believe https://github.com/akaneia/m-ex has a GUI, try that instead
  7. jmlee337

    WA Power Rankings: August 2014 Update

    What a beautiful time 2019 is for our PR!
  8. jmlee337

    Melee Toolbox - The One Tool You'll Ever Need (Kinda) :: Latest: 5.0.1 (w/ Hotfix)

    minor quibble that HPSAuto is super deprecated (see mod edit: https://smashboards.com/threads/hpsauto-v1-0-1-melee-music-patcher-bug-fix-update.342767/ ) and should probably be removed also I'm able to reproduce a crash trying to "update" d2gui (first thing from a freshly unzipping...
  9. jmlee337

    hps2wav 1.2 - quickly convert hps files into wave

    fyi, I just checked this with some files (that work in game) that I converted with my dsp2hps and the loops are a bit broken. Seems that vgmstream cuts off the last couple of seconds before looping. One of the vanilla on-disc HPS files converted without any problem though.
  10. jmlee337

    Putting music from one stage to another?

    since you're using a custom stage, that means you already know how to do file replacement. You can file replace the music files as well. Sounds like you would want to replace the target test music with the pokefloats stage music...
  11. jmlee337

    The Complete Music (and Sound) Compendium

    dsp2hps dev here, there's no known issues regarding audio fidelity. can you sanity check for me and confirm that your input files sound okay in the computer? also send zip up your problematic HPS outputs and attach/link them here, in case I have a chance to take a look
  12. jmlee337

    Custom Music for SSBM

    you'll want to use the resources in https://smashboards.com/threads/melee-hacks-and-you-new-hackers-start-here-in-the-op.247119/ convert your music files to HPS: https://smashboards.com/threads/dsp2hps-melee-music-in-2016.439620/ replace the appropriate files in your iso...
  13. jmlee337

    Custom Music crashes game

    don't hex edit in 2019 unless you're intentionally learning the HPS format https://smashboards.com/threads/dsp2hps-melee-music-in-2016.439620/ if you are intentionally learning the HPS format, you've done something wrong, judging by the timer near, but not at the beginning, of the file. you're...
  14. jmlee337

    Work In Progress Perfect setups (TV/monitor, console, capture device)

    Probably it expects RGB and you're feeding it YPbPr? (Same signal format, diff colors). If not that maybe a settings or calibration thing
  15. jmlee337

    The Complete Music (and Sound) Compendium

    DELTARUNE Chapter 1 - DELTARUNE Chatper 1 OST (all 40 tracks) By jmlee337- DEMO
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