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Recent content by Kirbeh

  1. Kirbeh

    Sigma Busters (Name Pending): Official Discussion Thread

    When I finish the individual move sketches, you'll be able to actually see what I have in mind for it. I'll try to explain in writing for now though. The way I imagine Pyro Pumpkin, she lobs one in an arc, more or less in similar fashion to one of Link's bombs, but again, with more of an arc to...
  2. Kirbeh

    Sigma Busters (Name Pending): Official Discussion Thread

    I'd already made a few more adjustments to the characters in the original batch, I'll be posting the updated version once Lam and Ep are finished. I suppose in the meantime I can go back and look over Aremi again but to be perfectly honest I'd been working to minimize the head throwing, keeping...
  3. Kirbeh

    MultiVersus General Discussion

    I haven't popped in here in quite some time. Was not expecting them to add a banana next. I haven't watched Adventure Time and his moveset seems kinda boring tbh but otherwise I don't have a problem with the inclusion. While we can't really confirm unless the devs say anything, I think it's...
  4. Kirbeh

    Official Next Smash - Speculation & Discussion Thread

    "Leave it to me!"
  5. Kirbeh

    Official Next Smash - Speculation & Discussion Thread

    The real dream is for Zelda to get the Pokémon in Brawl treatment and give us 4 characters all at once.
  6. Kirbeh

    Official Next Smash - Speculation & Discussion Thread

    A playable Redead would actually be really cool imo, I just wonder how they'd handle movement for it.
  7. Kirbeh

    Official Next Smash - Speculation & Discussion Thread

    Talon and Ingo as semi-clones of Mario and Luigi
  8. Kirbeh

    Official Next Smash - Speculation & Discussion Thread

    I know I harp on this a lot, but if you have really long lists, please use spoiler tags or organize them into a table.
  9. Kirbeh

    Official Next Smash - Speculation & Discussion Thread

    While he doesn't do a whole lot you can absolutely make a fighter out Rauru. You can extrapolate and make things up as has been done with plenty of our current fighters and there's plenty to pull from TotK directly even if they're not things specific to him. That said, he's still quite a ways...
  10. Kirbeh

    Sigma Busters (Name Pending): Official Discussion Thread

    She's also a grappler so that's another point against her for most people. If anything, I honestly don't think she really needs the Blood Meter mechanics, I reworked them since you seemed keen on keeping them in. If you drop it, she's still got the air dashes and ability to heal off of multiple...
  11. Kirbeh

    Sigma Busters (Name Pending): Official Discussion Thread

    All that proof reading and I completely missed Back Air; I'll add one in later. I actually wasn't thinking of W&T at all for the up-air change (I don't remember what most of their moves are off the top of my head.) I just didn't think the move fit Weevle very much. I feel it's better suited to...
  12. Kirbeh

    Official Next Smash - Speculation & Discussion Thread

    Arle twice. MM Arle, with Puyo Arle as her Toon/Young Link equivalent/counterpart. The other Puyo protags as background cameos as I'd prefer her alts to pull from her actual outfits.
  13. Kirbeh

    Sigma Busters (Name Pending): Official Discussion Thread

    My favorite part of Weevle's move set is when she says "It's Weevlen' time" and Weevles all over the place. I'd forgotten that existed. I wish you hadn't reminded me. Fighter #6 Weevle
  14. Kirbeh

    Sigma Busters (Name Pending): Official Discussion Thread

    Back to in-game stuff then, it only now occurred to me that Weevle draining blood from LAMBDA and EPSILON doesn't make any sense...I guess we can just say she drains "energy" from them which her body converts to more blood or something?
  15. Kirbeh

    Sigma Busters (Name Pending): Official Discussion Thread

    When it comes to financing that sort of thing, ideally, and realistically, actual game sales should cover the cost. EDIT: Yes, I did see, but I wound up focusing on the server topic.
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