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Recent content by lonelytraveler8

  1. lonelytraveler8

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I actually make use of his bair to setup a kill. His dash attack, fair, and uair all kill somewhat early. At the percentages that the previously mentioned attacks kill, it can also set up an attack. A short hopped dair is also good at close range for setting up edge guarding. Like I said...
  2. lonelytraveler8

    Continued development

    Ok, cool. I couldn't be sure.
  3. lonelytraveler8

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I completely misunderstood what we were arguing about. And the way people were counter-pointing, I felt I had the right idea of what I was talking about. Oh well. In that case, I guess I'll comment on the change after I've seen it in action. Thanks for clearing that up.
  4. lonelytraveler8

    Items for SUPER COMPETITIVE Play Discussion

    I had a few reasons for limiting the list the way I did. If we wanted to keep more items, those would be the ones that would require the most change. Other than changing or eliminating the knockback from a thrown item, very few of the items I didn't list would need any changing at all. I like...
  5. lonelytraveler8

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I disagree a bit. Olimar is indeed incredible on the stage and has great air game, hence why he's rather easy to gimp. But Ivysaur is still incredible. His bair is, in my opinion, arguably one of the best spacing attack in the entire game. Is dair has a huge hitbox. His fair kills easily...
  6. lonelytraveler8

    Continued development

    I didn't misunderstand. I may not have conveyed my point well enough, though. I did make a point of saying that the approach to development should change after a reliable, stable and well-received release. As things stand now, the Nightly Builds are perfect. Brawl+ is still in the early...
  7. lonelytraveler8

    Items for SUPER COMPETITIVE Play Discussion

    I love final smashes, but as they stand now, some are just too good. With proper tweaking, of course it could be fine. I honestly didn't know you could knock off the Franklin Badge. And I can see it being a viable item even if it couldn't. At the very least, the random chance of a dud...
  8. lonelytraveler8

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Oh ok. Well, still...out of curiosity, how much slower is razor leaf? I realize it's too fast, but not terribly so. It's only slightly spammier than Falco's laser. Anyways, not a big deal. Using Olimar's uair still requires safely getting in close. Ivysaur still has a better chance to...
  9. lonelytraveler8

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Even so, unless Olimar has some other special enhancement, I still think it balances out. Ivysaur require less aim on his tether, longer and completely consistant reach (which potentially gives the chance to grab before someone can edge hog) and even with a slowed down razor leaf, it's still...
  10. lonelytraveler8

    Items for SUPER COMPETITIVE Play Discussion

    I'll admit I was too lazy to read all the posts. I'll do it after mine, though. If this were to happen, I feel there would have to be necessary precautions taken to keep items from changing the game too much. 1) Not only decrease knockback, but maybe cut knockback from thrown items out...
  11. lonelytraveler8

    Continued development

    First off, this is not a rant. It's closer to a suggestion, but I leave that particularly decision to you. I'll also try to make this somewhat short. I've read a lot of complaints about why Brawl+ shouldn't be constantly changing. There tournament scene needs stability, etc. But I kind of...
  12. lonelytraveler8

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    Others might disagree, but is this necessary for Ivysaur? The range on his tether when grabbing the edge is insanely long. I swear it stretches 2x it's normal length if it's aimed for the edge. The only way I could see it being necessary is if someone is edgehogging and you need the extra...
  13. lonelytraveler8

    "Brawl+ is getting out of hand..." [MODERATORS PLEASE CLOSE!!!]

    Ha! Then I apologize for getting defensive.
  14. lonelytraveler8

    "Brawl+ is getting out of hand..." [MODERATORS PLEASE CLOSE!!!]

    I'll admit, I didn't read every post. I did read the main post completely (minus Ivysaur's recovery explanation). From the OP, there's only one thing I disagree with. I don't think people who don't go to tournaments should be completely disregarded: 1) Some, like myself, are unable to go. I...
  15. lonelytraveler8

    Brawl+ - Official 5.0 RC1 Build is now online! (Re-Use Autoupdater, Snake bug fixed)

    I'm still playing around with all the various characters, as I've only just had the chance to get this setup a few days ago. Everything feels so different, so I'm bouncing around alot, thus I can't make any solid suggestions on anything just yet (not to mention, in the past day, 9+ pages were...
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