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Recent content by Mili

  1. Mili

    Official 4BR Tier List v2.0 - Competitive Impressions

    historically in the us, ike beats sonic. japan has a relatively low view on ike due to lack of rep so they dont have as much mu data iirc.
  2. Mili

    Which character(s) do you ride or die with?

    if it wasn't already obvious... no matter what other character i think of playing, i dont believe ill ever stop solo-maining the world warrior
  3. Mili

    Who would make a good secondary for Ryu

    Ryu is a great secondary for Ryu, I hear.
  4. Mili

    Ryu's TSRK Kill Percentages

    Yeah the percent differences look big until you realise we do 15% on ONE F-Air, 16% on ONE B-Air and our BnBs do like ~25% each. The movement options we gain around the stage are WAY too good to pass up. Furthermore, we can do so much platform-based stuff, from jab locks to frame traps, that...
  5. Mili

    Official 4BR Tier List v1.0 - Competitive Impressions

    @Browny https://www.youtube.com/watch?v=9QBEH_9czys, https://www.youtube.com/watch?v=Crf_PtpMtd0 rip guess i was wrong 2GGaming released two very high-level sets of players who's characters were nerfed in 1.1.5. I don't know if it just me, but watching both :4sheik: and :4metaknight: seems so...
  6. Mili

    Official 4BR Tier List v1.0 - Competitive Impressions

    Next minute, they're all playing Bayonetta and we don't see the comparison. rip
  7. Mili

    Ryu's TSRK Kill Percentages

    UPDATE 3: With the crazy addition of Patch 1.1.5, there came some weight buffs and nerfs! :4sheik: was nerfed where :4bowser:, :4charizard: and :4mewtwo: were all buffed. Through the thorough testing on the legal stages provided, there were only minor differences, literally just 1% either side...
  8. Mili

    Q&A Who Is Diego Umejuarez? - Ryu Q&A Thread

    I kind-of misworded what I was trying to convey. Obviously if you are travelling up and not at the peak of your jump you won't fastfall. Any other time you will, though.
  9. Mili

    Is Jab 1 > Shoryuken better than Weak Utilt > Shoryuken?

    You do realise it is pretty easy to SDI out of at low percent?
  10. Mili

    Is Jab 1 > Shoryuken better than Weak Utilt > Shoryuken?

    I'd disagree. Jab 1 is a true connection to TSRK on every single character. Furthermore, really good players know how to SDI out of it by like 3 at maximum to St.LP (U-Tilt) isn't really THAT much better. Jab has more range but you can move with St.LP so I would say St.LP is easier to land but...
  11. Mili

    Ryu's TSRK Kill Percentages

    Yes, of course. Every kill percentage was tested multiple times on every single character. The total work was ~5 hours and I specifically mentioned that rage was a huge factor in how early TSRK kills. As was outlined, 100% rage allows you to kill ~15% earlier than normal. 150% rage allows you...
  12. Mili

    Q&A Who Is Diego Umejuarez? - Ryu Q&A Thread

    The first half of SRK won't snap consistently so yes, it is pretty much the late part. When it 'drags' against a stage, it snaps more consistently but I wouldn't recommend that because if you get B-Air'd, it will be untechable. You can also do the short version if you don't want to drop super...
  13. Mili

    Q&A Who Is Diego Umejuarez? - Ryu Q&A Thread

    I learnt how to do Ryu's inputs on the 3DS and it isn't THAT hard but it does take a while to get used to them. For 3DS only play, I'd probably suggest that you pick up whatever character you enjoy the most and I'm not exactly sure that would be Ryu because I don't know your playstyle. I found...
  14. Mili

    Lucas Matchup advice

    1. Don't use your jump and you won't get gimped 2. Only big multi-hits that he uses are N-Air and PK Fire. FA is still pretty useful against Z-Air and F-Smash (as well as B-Air spike set-ups and F-Air) but you shouldn't be overusing it in the first place. 3. FA beats Z-Air but you can just learn...
  15. Mili

    Q&A Who Is Diego Umejuarez? - Ryu Q&A Thread

    The only combo that Shoryuken is used out of is heavy U-Tilt -> SRK, and in this situation, the true input does 1 more percent. The only other times are OOS where TSRK cannot be inputted and off-stage because you have to fast-fall in order to get TSRK.
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