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Recent content by Nika

  1. Nika

    Dancing Blade Discussion

    That's a cool idea, you mean jumping off and doing it toward the stage?
  2. Nika

    Dancing Blade Discussion

    Check out this doubled up jab 1 > sh DB 1 > nair 1 > fsmash combo: https://oddshot.tv/shot/Uzpgvhh1gvhEZIX570cmLdRE The jab > nair 1 part may not be true, but for the most part it should work on somewhat-fast fallers (Ryu, Falcon, Ganondorf, etc) in a narrow window around 70% (?) Also for...
  3. Nika

    Lucina Dair Lock Percents

    How does this work...? Does this happen if you spike them on the ground or something, or is it just like jab lock? It requires the spike, right?
  4. Nika

    Where is Lucina on the Tier List, Relative to Marth?

    Yeah, that's just based on my personal experience. I haven't played a ton of great Pikachus but I rarely lose to one. Bowser on the other hand... it feels like a matchup Lucina SHOULD win, but whenever I play a good Bowser I get completely destroyed. His run speed is fast enough that he can...
  5. Nika

    Where is Lucina on the Tier List, Relative to Marth?

    Just thought I'd throw in that I actually think Lucina has a decent number of positive or even matchups with top and high tiers. Strong advantage: Ness, Luigi Slight advantage: Ryu, Pikachu, Yoshi Even: Rosalina, Bayo, ZSS, Captain Falcon, Mewtwo, Mario Slight disadvantage: Cloud, MK, Corrin...
  6. Nika

    Where is Lucina on the Tier List, Relative to Marth?

    Interesting that it doesn't fit with your experience. The problem is that in order to literally hit at all, Lucina has to pass through Marth's tipper range. The matchup resets to neutral a lot because neither character has a lot of combos, so it's not like Fox or something where once you get in...
  7. Nika

    Where is Lucina on the Tier List, Relative to Marth?

    Oh, Lucina destroys Roy. But I can imagine Marth destroying him even harder, haha. Marth also beats Lucina because the match tends to be fought at tipper range. Did you see my post? It's often either humanly or literally impossible to space perfectly, whether in neutral or when punishing. So...
  8. Nika

    Where is Lucina on the Tier List, Relative to Marth?

    What he said was relevant because Pugwest is probably one of the top 3 Marth mains in the world. The point is that it's literally impossible to space tippers perfectly in many situations. For one thing, it's a fast game and human reflexes and coordination have limitations. For another, most of...
  9. Nika

    Where is Lucina on the Tier List, Relative to Marth?

    Fair points. This is probably the best argument for Marth's superiority I've seen. Very true. A lot of people on the forums bring these up, but you're right: they're not guaranteed or even reliable. Sourspot jab into tipper fair sounds cool and reasonable but I'm not sure I've ever seen it...
  10. Nika

    Where is Lucina on the Tier List, Relative to Marth?

    To answer the original question, I'd say she's exactly one place below Marth. At this point I think their main practical differences are that Marth's aerials kill more reliably and Lucina's neutral game is slightly better (more reliable damage and combos). The aerials are important enough to put...
  11. Nika

    Dancing Blade Discussion

    I've been trying it, but they always seem to pop out at higher percents. It feels like DB 1 has too much knockback for this to actually work...
  12. Nika

    Guide Lucina Jab Mixups/Followups

    Good video with some creative stuff (I love the jab > DB 1 > jab > DB 1 chains), but I would caution that a lot of these strings are avoidable by many characters at many percents. For example, I've failed to close many stocks trying to go for jab > fsmash. Also, it's awesome that you're making...
  13. Nika

    Dancing Blade Discussion

    ^Yo that's genius! I'll definitely try that - much better than swinging for jab fsmashes and hoping they don't know how to jump... edit: Tried it out on FG and in the lab. It's beautiful (a kill confirm at ledge out of JAB!) but it seems to mostly work against middleweights at mid-high...
  14. Nika

    Dancing Blade Discussion

    The spacing is just so awkward and it's so unsafe on shield due to DB's short range, plus it won't work against short characters. Also, both characters need to have a pretty high % for there to be enough hitstun, right? I mean, you're right that I should try it and have it as an option, since...
  15. Nika

    Dancing Blade Discussion

    I recommend messing around with DB in the air . I've never had any luck with DB 1 > nair/uair combos, but it can be useful as a stall, landing option, or anti-air. Try starting it before your opponent is in range so that you're at DB 2 or 3 by the time you'd actually be hitting them - that gives...
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