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Recent content by Nobie

  1. Nobie

    Official Competitive Character Impressions 2.0

    Chiming in after a long time to just say that it's super funny to me to see the conversation be about the death of neutral and the power creep of FP2, only for Zackray to get 3rd at Kagiribi #9 with the Pits, aka Fundies McNeutral. It's like Zackray really took Pit's Jack-of-All-Trades status...
  2. Nobie

    Official Competitive Character Impressions 2.0

    The factor that makes Steve different from Brawl MK and Smash 4 Bayo is that Steve actually has multiple losing matchups. It's just that Steve can neutralize a lot of what makes the top tiers top tier (like effectively edgeguarding G&W wtf). What if the Steves had to fight through a gauntlet of...
  3. Nobie

    Official Competitive Character Impressions 2.0

    I have never seen anyone shut Minecart down as thoroughly as Protobanham did in that match with Jake. It feels like a strat only Min Min could do, but I wonder if there's a broader lesson that can be taken away.
  4. Nobie

    Official Competitive Character Impressions 2.0

    Marths have been going hard in locals lately according to the various VODs I've seen, in a way I've never seen. For example: What's going on? Did the handful of buffs in the final patch make a difference? Is it that the big benefits Marth gets from slingshotting turn the tide? Or is it that...
  5. Nobie

    Official Competitive Character Impressions 2.0

    Mewtwo bias, but I think the character benefits more than most from slingshot. Even putting aside the tail pullback GIMR showed, the combination of poor air acceleration but absurdly high top air speed means there's lots of room for shenanigans. I don't know if we'll see a ton of breakouts, but...
  6. Nobie

    Official Competitive Character Impressions 2.0

    Congrats to Quidd for a hell of a run and for defending NY. One thing I felt from watching him play PT vs Roy is the way that each Pokemon interacts with Roy so differently. Squirtle can match in speed and combo power, but is light and risks getting clobbered early. Ivysaur spaces and zones but...
  7. Nobie

    Official Competitive Character Impressions 2.0

    Sora's been out for, what, two months? I know Pyra/Mythra skew things because they had such a rapid ascent and everyone could see their top-tier potential from a mile away, but you can't just expect that from every DLC character. Not to say people can't have early impressions and predictions...
  8. Nobie

    Official Competitive Character Impressions 2.0

    On Protobanham's birthday stream, he mentioned that he was surprised by just how fast and aggressively people play outside of Japan, and that his timing and pacing were essentially accustomed to Japan's speed. https://youtu.be/jQ6pCOBECG4 I wonder if this is part of why certain players do...
  9. Nobie

    Official Competitive Character Impressions 2.0

    One of Pyra/Mythra’s few weaknesses is being bad at offstage edgeguarding, and it allows Byleth again and again to make it back safely. Look at those matches and then look at when Esam beat MKLeo. In terms of arguments about potential and such, I think one of the big questions is "How does the...
  10. Nobie

    Official Competitive Character Impressions 2.0

    The Steves tipped their hands too soon. The 13.0.1 announcement said they might make exceptions for bug fixes, and they've definitely considered infinites and such bugs before.
  11. Nobie

    Official Competitive Character Impressions 2.0

    I was thinking about the buffs and nerfs over the course of Ultimate, and the tendency for them to enhance strengths rather than patch up weaknesses. I feel that while balance was definitely a factor, part of it has to do with making the characters do what they're "supposed" to do. Why did...
  12. Nobie

    Official Competitive Character Impressions 2.0

    I'm of two minds when it comes to WaDi dropping Mewtwo for Samus. Regardless of specific tier list placements, Mewtwo seemed to fit WaDi best, even more than ROB. I think it's the combination of strong conditioning and hard-read tools (Shadow Ball, Disable) with explosive mobility on top. But...
  13. Nobie

    Official Competitive Character Impressions 2.0

    Mewtwo players are divided over how big a deal the ftilt buff is, but I think it all comes down to the fact that the slight increase means that Mewtwo can now kill one successful interaction earlier (roughly 10% sooner). That feels big but not huge, and the fact that it literally affects zero...
  14. Nobie

    Official Competitive Character Impressions 2.0

    Imagine what Banjo & Kazooie's recovery would be like if they could Wonderwing every single time. No, seriously, imagine that. Right now, Banjos tend not to do it high because they're potentially wasting a perfectly good Wonderwing to hit absolutely nothing. If they don't have to worry about...
  15. Nobie

    Official Competitive Character Impressions 2.0

    Aha, I see what the problem is! I was letting go too early. So the startup looked like the collarbone breaker, but then it got canceled into a light f tilt instead. Because it looked the same at the very beginning, I got fooled.
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