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Recent content by SSBM_or_GTFO

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    Event - EVO 2013 (Breast Cancer Research Drive) Melee @ Evo2k13 Donation Topic

    THE final hour... http://www.youtube.com/watch?v=knLCbS02T1Y #melee4evo
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    Event - EVO 2013 (Breast Cancer Research Drive) Trihex Yoshi's Island Speedrun for EVO

    I wasn't there for the entire stream yesterday. What was his time?
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    Event - EVO 2013 (Breast Cancer Research Drive) Melee @ Evo2k13 Donation Topic

    SG community is trying to take off but hasn't yet got the speed for it to happen. It'll take a lot of working before it takes off but it's obvious the community is working hard to make it happen. I wasn't here for the start of competitive Melee but I can guarantee that Melee did not boast...
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    Event - EVO 2013 (Breast Cancer Research Drive) Melee @ Evo2k13 Donation Topic

    I really want to donate to this but my bank accounts dry. If I purchase a pre-paid visa card will that work with Wepay? If it does I'm down to donate 50 come time for the Final Spirit Bomb.
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    Let's talk about L-Canceling.

    I acknowledged that L-cancelling is needlessly technical. I don't believe there is a good solution to replace it. You can simply halve all landing lag but to me that would just feel lazy. The only problem people have with it is that it adds nothing to the game besides being a technical...
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    Let's talk about L-Canceling.

    I've done a lot of reading on SF and a few other fighting games but I've never seen it explicitly pointed out that you can only link moves that have startup equal to or less than the frame advantage of the previous move you hit with.
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    Let's talk about L-Canceling.

    Ah ok. See I was under the impression that linking was a mechanic outside of hitstun. I wasn't aware that hitstun directly affected how many frames you have to input the next move.
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    Let's talk about L-Canceling.

    Well, linking itself isn't a problem. If you wanted to remove the technical skill requirement from it you could simply increase the window where you can input your next attack. It still requires timing and still limits combos but is much easier to perform. I'm only comparing linking and...
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    Let's talk about L-Canceling.

    Because SF is easily recognizable by just about everyone. Okay, another question. Links are a way to balance the game by limiting what combos are possible. With that in mind why would you need linking to prevent a combo from being possible? Why not go with a less technical solution?
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    Let's talk about L-Canceling.

    To those saying that L-cancelling is a needless technical barrier I got to ask one thing. Is linking in SF4 a needless technical barrier? What does linking really add to the game besides a higher skill ceiling? That said, I'm in favor of L-cancelling. If you miss a tech by pressing L to early...
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    NC Brocator Thread!

    Maybe someone could help me out. Where can I find some Smashfests or small locals? I'm looking for some nearby so that I don't have to drive 2 hours or something ridiculous. I live very close to the Virginia line if that helps at all.
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    Regarding outbursts, tantrums, anger, and disrespect.

    Um, it's correct because it's a double negative. He acknowledges that people DO root for him. Read it carefully. Double negatives are not incorrect.
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    Q&A -Fox Advice/Questions Topic-

    By choppy wavedash he means, when you wavedash, your character rises up ever so slightly before you air dodge instead of just sliding along the ground immediately.
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