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Recent content by StingArt

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    Significant neutral game information has been discovered

    Roughly half the cast can shield and enter the turn-around sliding animation at frame 12 after an initial dash. The other half of the cast is limited to waiting until frame 15 if they want to perform a grounded movement option after an initial dash. Check out these tweets for more specific info...
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    New rosalina tech found, dubbed 'Lunar Jump'

    Instead of Lunar Landing where Luma attacks and Rosalina lands, you can now do the reverse Luma does a grounded attack and Rosalina jumps to do what she pleases in the air. Rosalina can jump while Luma does a grounded move. Rosalina can do Nair while Luma Dtilts for example, but any combination...
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    Discussion of Stage Legality in Smash Bros. Ultimate

    Why would a full hyper-liberal list exclude stages like Pokémon Stadium 1? You're supposed to be full hyper-liberal here, not conservative.
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    Discussion of Stage Legality in Smash Bros. Ultimate

    If two players want to gentleman to Smashville then they should be allowed to do so. Making up arbitrary rules that forbid players to gentlemen into Smashville is asanine. Smashville is played so much because it is by far one of, if not the best, competitive stage available to us. To hate on it...
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    Discussion of Stage Legality in Smash Bros. Ultimate

    Just saw this on Nairo's stream. https://www.twitch.tv/videos/330742978?t=04h48m05s Wuhu Island still has 'backgroud' that can interact with players, looks to be part of the stage.
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    Discussion of Stage Legality in Smash Bros. Ultimate

    Oh now I understand what you did wrong. You just nitpicked my post without reading it fully. See I said this too: Or maybe what you need is not a literal quote. Maybe you need an explanation of what the word arbitrary means so here it goes. "based on random choice or personal whim, rather than...
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    Discussion of Stage Legality in Smash Bros. Ultimate

    I like the method of 'each player brings a couple of stages' too. That seasonal stuff where TOs or certain individuals in the Smash community arbitrarily choose what stages are allowed is something I would not want to see at all. Rules should be as static as possible in this regard.
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    Discussion of Stage Legality in Smash Bros. Ultimate

    What's wrong with you? You're filled with assumptions. The word jank is not a catch-all phrase for stages that I think are bad. Simultaneously you can't deny that there are stages that allow for jank that otherwise wouldn't occur if the stage was played in its omega form instead. Roughly...
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    Discussion of Stage Legality in Smash Bros. Ultimate

    Here's my boring answer, so you know where this is going. As a competitor I'd love to see stages that are inherently fair, meaning the stage itself doesn't favor spawning positions, has random elements to it, walkoffs, is glitchy, jank, etc. I'm fine high platforms and stage transformations...
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    Discussion of Stage Legality in Smash Bros. Ultimate

    I just saw this thread, the subject is interesting but 20 pages deep now. Can someone give me a summary? Did we make any progression on the issue of having potentially too many stages? Is all this just one giant fan discussion that will have absolutely no impact on competitive play? Please...
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    Highest APM Character?

    The character that's stuck in combos the most. I can assure you that your APM is the highest when you're trying to escape a combo.
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    Roy Skype Group [Moved to Discord]

    I would love to be part of this, add me :D ikwilcontact
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