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Recent content by Titanium Dragon

  1. T

    My original fears of Nintendo balancing Smash are coming true.

    I'm glad that they're patching the game. A lot of companies simply abandon games after they release them. Let's face reality here folks: the goal of these games is to be easy to get into fun. Having techniques you have to spend hours practicing to even perform goes against that. SSBM suffers...
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    Meta Knight Officially Banned!

    The best argument for banning metaknight is not that he is too good (he is) but because he fundamentally breaks the game. His mechanics result in him being able to do things that he simply should not be able to do, and resulted in a lot of artificial rules being created to keep him legal. The...
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    Just pick a top tier.

    Sirlin has an article about why you're wrong. The reality is that top tier characters, firstly, are not necessarily the best characters in the game. Tiers are not in the game, but in the metagame, and that is a very important distinction. A top tier character may not truly be the best in the...
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    Fourth and final community vote about Meta Knight.

    Well, firstly, the first ban side argument is a scrub argument. Neither are viable criteria for banning. ACTUAL criteria for banning are: 1) The game ceases to be competitive (basically, the game devolves down to one, possibly random, thing). 2) The game ceases to have variety (Akuma). 3)...
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    Argument thread: Is Edgehogging/guarding cheap?

    There isn't an argument, because there is no such thing as "cheap". Cheap is a "John", which means "you are claiming you didn't really lose because of your own lack of skill, but for other, external reasons". It simply doesn't exist, and is nothing more than an excuse for a player to not address...
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    Why is Big Blue banned?

    A lot of this thread is "I'm a scrub! This stage should be banned because I don't like it/because I suck at it/for reasons that don't really exist." However, Overswarm has some actual arguments. These aren't always present and I don't think are actually all that big of a deal. Annoying...
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    Hardest level in SSE

    I have to agree with the chorus of "Subspace Bomb Factory on Intense, once you've beaten it once." That stage is a major pain in the rear, and Meta Ridley being at the end of it ensures that you get to do it on intense again and again and again to get his trophy...
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    BBR Recommended Rule List v2.0 & General Ruleset Discussion

    I agree. Its not like the SSBM and SSBB communities aren't infamous for their scrubbiness, either, which I think is a large portion of why so many stages end up banned. Not to say this is always true (some of the stages, such as the circle camp ones, the walk-off edges ones, and the ones where...
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    Overall and individual times on Boss Battles

    I didn't see a thread on this topic, and was wondering how well others had done at this. Currently my overall time is at 1:29:02.00, with my best individual time being Pokemon Trainer (obviously) at 1:01.28. How good is your overall and best time? I'm currently trying to get my overall time...
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    Is anyone else trying to beat Boss Battles on Intense with EVERY character?

    I managed to finish off boss battles on intense about an hour ago, having now beaten it with every character. I felt Ike was the most difficult to beat them all with, but I'm not very good with him. I actually did it with Snake on my first try (though he was one of the last characters I beat it...
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    Boss Battles on Intense discussion.

    Well, six hours after I made my last post, I beat it with the last seven characters I needed to, and it only took me a few of those. Pit was the hardest left; I managed to do it with Snake the first time I tried (though in an embarrassing 9+ minute time). Space Wolf and Wario weren't so bad, nor...
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    Boss Battles on Intense discussion.

    It changes considerably, actually, and the later bosses have more hit points than the earlier ones (which means that Rayquaza, if you fight him late, can take even more of a beating than usual). Well, there are a couple attacks which can hit you out of the blue, but if you know how to...
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    [Official SSB4 Discussion] --- Nintendo announces 2 new Smash games!

    YES. YES. Massively better online play is necessary Noooo. Er... Banjo-Kazooie isn't owned by Nintendo and isn't cool like Snake, and unlike Sonic his games aren't even for the Wii. Potentially, but he really is kind of lacking in abilities. He can drop bombs... and... what? Again, not...
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    Hybrid Air Dodge (HAD) *Thread is CLOSED!-- For Ever*

    Why would you want to add back in a garbage mechanic like wavedashing? Its bad design, really, and there's no good reason for it to be in the game. It was one of the things they were wise to remove.
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    Happy Birthday Brawl: A One-Year Analysis

    The game is pretty great, really. I'd put it at a 93 or so (out of 100). It is, however, flawed in some ways, though overall it is an improvement over melee. In terms of good things, it eliminated certain very bad bits of design. Wavedashing and l-cancelling were both atrocious design, and both...
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