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Recent content by Valken

  1. V

    New Tactic for Fox?

    Sad... 10 chars
  2. V

    New tournament videos of Sethlon.

    I'm sorry, I just re read my post. I definitely worded that very wrong. What I meant was if the chain grab won't reach the edge or by the time it does they are definitely not going to die from the dair. I was just wondering if he does the same thing I do in those circumstances. I noticed he...
  3. V

    New tournament videos of Sethlon.

    It's not your fault that you're so incredibly wrong. You've just never been involved in high level play. Sethlon's Falco is Mach Diesel. Against a Meta Knight much of Falco's moves become null and void. You can't edge guard well against him, nor can you spike him. His Up B destroys your...
  4. V

    Fox Kill Guide [Update Shinespike Character Guide 4-29]

    Oops, silly me. Muh bad...
  5. V

    Southern Florida?

    Can I get a link to the right place for this?
  6. V

    Fox Kill Guide [Update Shinespike Character Guide 4-29]

    I just put up the Shine Spike guide. It's simply a guide to which characters can die via Shine Spike, the best ways to go about it, which ones you should avoid trying it with, and stuff like that. Hope it helps.
  7. V

    better and faster way of hugging. (UPDATE!)

    Good points. I didn't think of Falcon and Sonic. Excellent point. As far as a retreat goes, will probably get hit on your way down and, in return, become edgeguarded. This moves a toss up.
  8. V

    Brawl Character Match-Up chart

    What exactly about my last point do you not agree with? I only made 3 points. He's not qualified to make this chart. SBR knows an attempt at this chart or a tier list is futile right now. Falco does not have an advantage over a Fox of equal skill. Which part of that exactly do you...
  9. V

    Brawl Character Match-Up chart

    If they were qualified to make this chart they would have. The SBR is pretty much the combined knowledge of the biggest Smash Community in the world, and they know that they don't have enough knowledge to do this. But it's not my oppinions that decide whether or not you are qualified to make...
  10. V

    All dash stop animations have IASA frames (VIDEO)

    Grabs you can do anyway from a dash. This, at an expense of a few frames of vulnerability, adds whole new possiblities in entries from a dash and combo follow-ups from a dash. Adds alot of spacing options. Dtilt pokes will probably see the most use from this.
  11. V

    better and faster way of hugging. (UPDATE!)

    I find this extremely situational and pretty much useless. Sure you can do it right out of dodge, but the time it takes to do the dodge animation is much much that simply stepping off the edge. It may be cooler, trickier, and niftier, but it sure as hell isn't faster. It definately has it's...
  12. V

    All dash stop animations have IASA frames (VIDEO)

    Is this quicker than foxtrotting to stutterstepped fsmash? Or does it just present new options and opportunities?
  13. V

    Brawl Character Match-Up chart

    Exactly, it will not be done because it requires much changes. Even the changes made are entirely speculations. What is the point of having this? No intelligent Brawlers take this seriously. Unintelligent Brawlers are remaining unintelligent because they take this seriously. However...
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