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Recent content by Var Parasite

  1. V

    Wavedash pivot desyncing

    Buffering a nana jump out of a pivot or dashsance turnaround animation is already known here, right? Like when you use the frames in a dashdance where popo is unable to jump.
  2. V

    How does Samus "go to the lab"?

    I have had quite some time of trying to get better whilst having no players nearby at all. During this time I've tried to figure out options and follow-ups on my own, but didn't really get anywhere nearly as efficiently as I saw players with other mains do so. I feel like Samus is a lot about...
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    [Nov 7, 2014] DrømmeLAN 4.0: feat. Armada, Leffen, Ice, Over (Sandvika)

    If someone found a black controller with a fingernail mark on the control-stick, please pm me. My controller mysteriously disappeared at some point between playing at the streaming setup around 4:00 on sunday, and finding it lost around 9:00 afterwards.
  4. V

    Video Critique Thread

    https://www.youtube.com/watch?v=GmMmYnZb62k I'd like any advice I can get on playing against falco or when feeling under pressure. Bonus points for advice on how to keep your head cool and stay with the correct tactics you know. This match is not one of two equal players, but rather me getting...
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    [Nov 7, 2014] DrømmeLAN 4.0: feat. Armada, Leffen, Ice, Over (Sandvika)

    I'm in, from the Netherlands, already booked.
  6. V

    .

    I would also like those PAL files. A more Windows friendly PAC converter is currently on the to do list. I suspect having those files would prove very convenient. If there's any other place I can get them that's fine too. Also, quick question about the PAC converter by Cos: does it convert...
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    .

    So there is one, I wonder why I don't see it used here... In any case, what is the problem with porting such ASM codes?
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    .

    I suppose the write commands are used to override the original coding. It should be doable enough to scan the dumps and map memory addresses. Automating the porting of pieces of code as far as write commands go seems no problem at all. As far as the other commands go, would porting complete...
  9. V

    .

    Okay, so I've looked into the memory dump and that port a bit. From what I can tell, the modded code is achieved by sub. r0, r0, r4 -> sub. r0, r4, r0. That actually makes sense to me since it's reversing a sort, hence making a condition's arguments into their negatives. The change you described...
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    .

    That should do to get me started. I won't really have that much time for another few weeks, but getting the information beforehand would really help understanding the whole thing later on. Please give me both the PAL and NTSC-U memory dump. It'd also help if you could point me to some mods that...
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    .

    Do the surroundings of the original lines generally have similar coding? If so, then some automated data mining could go a long way. As for the registers, is their local use different or are they different on a greater scale? Overriding the PAL register uses with the NTSC-U ones could maybe work...
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    I looked into the code at the top you mentioned. It actually isn't that different at all, notice the porter mentioning it being easier with string patch code. The first code he gives is a string code version of the USA code. Here the first line is some address I think, then followed by 4C, which...
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    What interpretation of 'version' should I have here? Suppose one would map the Hex values of one instance of an NTSC mod to one specific instance of a PAL game, where would the change start to occur? Also, when porting these chunks of code, what are typically the things that get changed? I can...
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    .

    Hi, I'm new to modding and I have a question. Does anyone here know how large of a gap there is between NTSC coding and PAL coding? I'm considering to spend some serious time making a code converter that takes an NTSC mod and recompiles it to something that works for PAL. It would be nice to...
  15. V

    The Dutch thread!

    Ik val ff binnen om te zien hoe het gaat als het niet erg is :D
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