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Recent content by zB.

  1. Z

    The "Metaknight should/will be banned" thread.

    Don't know if this has been posted yet (I didn't read every page so I'm not really sure) but it's an article all about banning stuff in competitive gameplay: http://www.sirlin.net/ptw/intermediates-guide/what-should-be-banned/ It's a good read on the subject. Anyway, I'm more looking at...
  2. Z

    Smash Back Room Weekly Character Discussions! FINAL UPDATES: Ness + Lucas. All done!!

    DK or Marth really seem to fit here although the description seems to be leaning towards DK in my opinion. Marth isn't nearly as punishable as DK and DK seems like he'd be more the type that fits in with the "in the right hands" comment considering he is, from everything I understand, somewhat...
  3. Z

    Wolf/Ike debate. Need help please.

    Wolf can just put too much pressure on Ike. His attacks don't necessarily out-range Ike but Wolf is faster for the most part. Wolf's down B has invincibility frames at the start, allowing it to be used as a psuedo-counter. His Down B also is a good way to stop an opponents momentum. His blaster...
  4. Z

    Is the footstool jump useful?

    As has been said it's useful in specific applications. Just look into whatever characters you're interested in and figure out what they can do with it. It leads into a lot of combos and locks and creates spacing for some characters dairs. For the Ice Climbers it can be used to force an opponent...
  5. Z

    The "Rest Rocket" Team Tactic

    Haha well then. It's an... interesting... if not somewhat (and by somewhat I mean very extremely completely) obvious setup. And I'm always game for yelling things... maybe just things that are more obnoxious and less lame.
  6. Z

    Create Your Own Tier

    Honestly.... I would hope this is a joke. Or else you are very poorly informed. One of the two. That is all.
  7. Z

    Which character suits me best?

    Well Diddy Kong kind of fits that I guess. I'm not much of an expert but I don't believe he's highly used, he's quick enough to put stuff together, he has some edgeguarding, he has multiple meteors for gimping, he has his Up and Side-B's for recovery and those are decent, banana combos and that...
  8. Z

    Accurate Teer List

    you forgot the mudkipz and hes totally top tier because everyone lieks mudkipz.
  9. Z

    Marth vs. Ike: The Truth

    Yea... if the Ike boards think that Ike is better than Marth then... um.... well.... yea. Ike has power and better range but that whole problem with him being a decent bit slower than Marth is kind of an issue. So yes, Marth is the better of the two when both are played at the same skill level.
  10. Z

    Removing the spring from your L and R buttons useful or not?

    As has been said, it's banned most places, you have other options (button switching, classic controller) and frankly, it's not that long of a delay. It's probably helpful, but in all actuality, it's not really gonna give you that much of an edge. Just because you might have better basketball...
  11. Z

    Footstool -> Lock Combos

    I just messed around with this for a little bit and I couldn't seem to tech it. Granted I was controlling both characters at once and my timing isn't the best, but I was able to land the footstool spike consistently enough to not aggravate my impatient self, and I couldn't seem to get the tech...
  12. Z

    which is better? Gamecube controller or wii controller?

    Most people are going to tell you the gamecube controller, and considering that it seems to be the most popular currently, it's what you're going to see most techniques written for. Other control schemes are generally pretty easy to transcribe stuff for though. I would honestly say that it's...
  13. Z

    Infinites: Why, exactly, are they allowed?

    The majority of inifinites I can think of off the top of my head are situational enough (whether it be the setup or the particular matchup) that they can be very avoidable if you use your brain. Sure, the Climbers do just need to get a grab to start up an infinite on anybody, but as has already...
  14. Z

    Tips vs fast and aggressive players?

    Try to learn to use various methods of dodging. On the ground you have shielding, rolling, and spot dodging. In the air you of course have the air dodge. To beat out some one who is fast and aggressive you can definitely use shield grabbing, although chances are that unless the person you're...
  15. Z

    Deleted

    Nice work on the list man. I don't know anyone who plays as most of these characters and the people I do play with are not at all focused on discovering stuff, so I didn't know about most of these.
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