>implying that obtaining a spike would make a character ridiculous, disregarding multiple aspects on spikes such as ease of set up, hitbox/disjointedness, priority, speed, and more.
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...............>implying that obtaining a spike would make a character ridiculous, disregarding multiple aspects on spikes such as ease of set up, hitbox/disjointedness, priority, speed, and more.
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Then your memory is foggy.
Pure awesome.Hey, check it out.
Unused spin attack graphics. These'll be used for sure.
Not exactlyMeteors that are easy to land shouldn't really be spikes. The more difficult ones perhaps should be.
Ganon doesn't need his Dair to be a spike really. Not so sure ike needs it either. Mario perhaps could use it.
If everyone who has a meteor gets a spike as well then they stop being special don't they?
True. However, another issue i see is that they said they were not going to nerf top tiers. If they make marth's and falco's spikes harder to hit then that counts as nerfing right?Not exactly
if the spike hitbox is located in a difficult area of the move, the player will likely more often meteor.
if the spike hitbox is located in a easy area of the move, then the character can rely more on it.
-sigh- I know HIS isn't hard to hit with.Oh yes. Because Falco's dair is sooooo hard to hit with right? That's why it should be a spike?
/sarcasm
They can be character whose spikes is easy to land. They are part of their games, they can't be taken away from those character.True. However, another issue i see is that they said they were not going to nerf top tiers. If they make marth's and falco's spikes harder to hit then that counts as nerfing right?
You are WRONG.Halberd, no it does not, it meteors.
Spikes = You can't meteor cancel it (Falco's Dair)
Meteors = You can meteor cancel it (Ike's Dair)
Can smashers PLEASE understand the difference nowadays? Is it really that hard to call Ike's Dair a meteor? I've always hated the misuse of the word spike and it only happens because there are no spikes in Brawl so people who play Brawl exclusively have no idea what spike actually refers to.
Ike's Dair once again does not spike.
How was a I trolling when I clearly was only stating the facts?...You are WRONG.
Stop trolling.
I think he was joking..How was a I trolling when I clearly was only stating the facts?...
Ike's Dair isn't a spike, it's a meteor, I just looked at it in PSA. All of its angles (except the weak pop up hitboxes it has) have an angle of 270º, which is not a spike. That is a meteor, spikes are the angles between 590°-670°. Ike's Dair is meteor cancelable, making it a meteor smash.
So... what am I wrong about exactly? If I'm wrong about terms, I'm not, let's consult the smashwiki.
That's all I have to say on this though so I'm done.
How was a I trolling when I clearly was only stating the facts?...
Ike's Dair isn't a spike, it's a meteor, I just looked at it in PSA. All of its angles (except the weak pop up hitboxes it has) have an angle of 270º, which is not a spike. That is a meteor, spikes are the angles between 590°-670°. Ike's Dair is meteor cancelable, making it a meteor smash it's just a really strong meteor at high %s much like Ganondorf's.
So... what am I wrong about exactly? If I'm wrong about terms, I'm not, let's consult the smashwiki.
That's all I have to say on this though so I'm done.
I think he was joking..
=/ I wasn't really bickering. I was simply discussing out of boredom. No need to be so critical.just read 3 pages of bickering about spikes and their effect on a game none of you have played
you are children
Good to know it's a possibility, and that at least you guys know what it is. I agree with you that it's minor detail, I just see it as a way for yoshi to jump psuedo-OoS/option vs shield pressureit's a trivial mechanic that adds little to the game. perhaps at a later date when we're working on lower tiered characters it will be included, however it is not certain.
Ike doesn't need a dair as strong as Ganon's because he gets utility elsewhere with the sourspot of his dair into an utilt, usmash, or uair.