Puff isn't tall, so she can be light, Puff is mobile, so being floaty isn't so bad, it's in fact one of her strengths. She also has a great gimping game for a lowtier and has a great recovery with all the jumps and pounds. She can also kill pretty early with a fresh fair offstage.
And Puff doesn't need much ground moves. A situational ftilt and utilt, a good DACUS and a really good grab for her size are enough. Zelda has smashes that are telegraphed and can be DI'd out of. And her jab is slow as hell too.
And Puff doesn't need much ground moves. A situational ftilt and utilt, a good DACUS and a really good grab for her size are enough. Zelda has smashes that are telegraphed and can be DI'd out of. And her jab is slow as hell too.