ぱみゅ
❤ ~
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- Dec 5, 2008
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You can bait the Utilt with a tornado, and punish with the same tornado lol.
Problem in teching away. If you always tech away then the D3 will continue to chase and I'm pretty sure he can grab you if he buffers the dash grab. If you roll away at the edge then he can Buuman trap. The way to avoid the Buuman trap is get up attack. Nothing else is safe.If you get grabbed and get dthrown tech away, theres no way d3 can chase you he cannot close the distance at all. I'm 100% sure of this. If he dash attacks you will have time to shield, and his grab will not reach by the time you regain control of your character. If you shield an ftilt you can almost always get a dash attack, depending on the spacing of where you shielded the ftilt. Waddle Dee/Doos are not even close to safe. You can shield the throw and almost always get over to him in time for a punish, as well as being able to tornado straight through Dee/Doos (but not Gordos).
When recovering take your time, if D3 chases you off the stage, give him alittle room and try to tornado back on. Don't try to beat his Bair, this is not to say that you can't beat it, but if he does land it and you're already off the stage you could die incredibly early (especially if you DI it wrong). If he chases you off the stage your best bet is tornado. If he stays on the stage and waits, grab the ledge and slowly work your way on.
ABUSE HIS CRAPPY RECOVERY
There are so many situations where D3 must use all 4 jumps to just grab the edge, if you see him going for the edge from below and on his 3rd or 4th jump, grab the edge and force him to up B. You recieve a free hit for doing this successfully and once you get good at it there is literally no risk at all.
<--Great MK or Greatest MK?
Rolling onto the stage isn't any safer then get up attack or get up jump or neutral get up. It can be read, it can be punished.Working the way back to stage from the ledge is also difficult. You CANNOT ledgehop nado back because he can Utilt that on reaction. If he stays really close to the edge and out of planking Uair or Fair range then most likely he is waiting for a get up attack, get up, or jump. It's really scary to get back on stage vs Dedede. Rolling back on under 100% is usually a safer option, but not always the best.
You haven't versed Coney to know what I have to deal with =/. The same D3 that 3 stocked M2k.Rolling onto the stage isn't any safer then get up attack or get up jump or neutral get up. It can be read, it can be punished.
Ledgehop nado is a great option, like i said you can bait a Uptilt from the D3 with a tornado, then punish with the same tornado
This matchup sucks.
super booty lmaowow are you serious?
this matchup is complete superbooty, the only reason it feels hard is because it's your secondary
it's completely terrible for ddd. i three stocked m2k because he was playing outrageously aggro game one, and game three he obviously still didn't understand the matchup. it's not one of those matchups you can just go into and destroy, but if the mk knows it i don't see how ddd can win...at all. one error leads offstage, leads to edgeguard, leads to death
Rofl pinpoint with what? Tornado? You hit the B button, you slowly move the tornado at him, hes either going to have to shield or Utilt. If he shields, you go through him, if he Utilts you continue to press the B button until the time of danger has passed then you hit him with the same tornado you baited the Utilt with, its pretty ******** rofl.You haven't versed Coney to know what I have to deal with =/. The same D3 that 3 stocked M2k.
But yea, I do punish with the same nado a lot verse D3 players. I know what you mean, but you gotta be pinpoint.
Afro has plenty of experience vs. Seibrik's (and possibly CO18? I don't know if you guys have played since you started maining MK). Even if Coney is amazing at the match-up, it can't be too much harder than vs. any other top DDD if only because it's a hard counter.You haven't versed Coney to know what I have to deal with =/. The same D3 that 3 stocked M2k.
But yea, I do punish with the same nado a lot verse D3 players. I know what you mean, but you gotta be pinpoint.
wow are you serious?
this matchup is complete superbooty, the only reason it feels hard is because it's your secondary
it's completely terrible for ddd. i three stocked m2k because he was playing outrageously aggro game one, and game three he obviously still didn't understand the matchup. it's not one of those matchups you can just go into and destroy, but if the mk knows it i don't see how ddd can win...at all. one error leads offstage, leads to edgeguard, leads to death