zxeon
Smash Lord
If we get a code to take the limiter off Short hops almost everyone who doesn't auto cancel will have a need to L-Cancel.
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Right you are...fixedSketch, Your missing a "[" in your sig....
que?If we get a code to take the limiter off Short hops almost everyone who doesn't auto cancel will have a need to L-Cancel.
Well at the rate people are accepting codes (no tripping is teh ownly rel3vant h@ck!!11!1), this might actually be used. I know a lot of people have been wishing this was possible long before hacking came into play. I posted about it on the PT board, since I'm sure they'd like to know about this!Very cool. :3 However before "adding" characters, we need to get codes such as hitstun complete. Really, I'm only saying this because of the 256-line restraint.
Yes Pokemon Trainer is still kept intact as the same character. So let's just say that if you want to have all 3 Pokemons available to you, it'll come with a price of having your Pokemons fatigued and having a random one chosen at the start of the match.So it also keeps normal PT intact?
No he doesn't, hence why the Down+B move do absolutely nothing.Does Pokemon Trainer still appear in the background when you're playing an individual pokemon? Just wondering.
If your a Ganon user I'll finally understand why you want Brawl+ this way and I care because I go to a decent amount of tourneys and if some of the crap becomes a standard I'm not even gonna be bothered with Brawl+.Then obviously Brawl+ is not turning out what you want it to be. Stop supporting it. Stop coming in here and complaining about every code that someone suggests.
I'm personally sticking around til we get a nice library of codes so I can turn MY Brawl into something actually enjoyable. =p
You do realize that even with the codes we have now, and all the minute adjustments available, there will never be this "perfect standard" that everyone will be happy with. Even once we have codes for everything, people will still be whining about what should be used and what shouldn't.
The less Brawl feels like Brawl to me, the happier I'll be. Is that what everyone else wants? no. Unless I'm in ur house, hackin ur brawl (lol) why should you care?
Your joking right? You have to be joking when you think that some of this might become standard. Hell no it won't. You know why? Because the standard (as in most amount of tourneys) will always be brawl. Sure, a new set of rules and codes will become standard for the Brawl+ community but the Brawl community won't become the Brawl+ community and vise versa.I care because I go to a decent amount of tourneys and if some of the crap becomes a standard I'm not even gonna be bothered with Brawl+.
I WAS talking about the Brawl+ community, don't jump to conclusions. >_>Your joking right? You have to be joking when you think that some of this might become standard. Hell no it won't. You know why? Because the standard (as in most amount of tourneys) will always be brawl. Sure, a new set of rules and codes will become standard for the Brawl+ community but the Brawl community won't become the Brawl+ community and vise versa.
Its like how you have your 'Standard' brawl community and then you 'Item Brawl' community. Both seperate in how they play but still playing brawl. Brawl+ will just be the third pillar. Brawl, Item Brawl and Brawl+. Who knows, maybe an Item Brawl+ will emerge too.
Anyways, I started playing this today and hell yes. It keeps the unique feel of brawl while adding in the depth that I missed. Anyone who plays this in the GTA?
Sheik didn't have a downB in melee and she was top tier.So shall we agree that this code should be essential to Brawl+? You still retain the same Pokemon Trainer (except you can't choose your default Pokemon >_<) and 3 seperate characters (With an exception that Down+B does nothing...but then again there are a bunch of moves in Brawl that people don't use unless you wanna be funny or know it's going to work, e.g. Ganon's uptilt).
How about you shut up ***? It's a forum, I can express what I want anytime I want, deal with it. Just because you want to make **** easier.Sheik didn't have a downB in melee and she was top tier.
And marioblaze... seriously, stop complaining. Every one of your posts is about how much you hate the way brawl+ is going and how you aren't gonna play it if it keeps going like this. Just a little fyi, here: No one cares. Especially when it comes to auto vs manual LCs, considering it doesn't even change the way the game is played. You would be willing to drop brawl+ for one thing that does not even change the way people play the game. Do you have any idea how childish that sounds? Arguing for why something should or should not be in is fine. Bawwwwwing just because it isn't going your way is not. Furthermore... one person who is not even all that involved threatening to drop the project really isn't all that big of a deal. If you're going to quit, just do it. It'd be less annoying for the rest of us than having to put up with all your whining. So yeah... either start arguing with civility or just shut up.
Check MDK's thread in the Regions - Canada boards.Anyways, I started playing this today and hell yes. It keeps the unique feel of brawl while adding in the depth that I missed. Anyone who plays this in the GTA?
It looks like you playing as One pokemon.Can anyone get a video of this new PT code? I just want to see what it looks like.
Missing an L-Cancel could make or break the stock/match. Being 100% efficient at it separates you from a whole group of players.how is l canceling hard? Its like tying your shoes. Its a reflex and its annoying to do.
Oh, so you'd rather play an easy game like Brawl where you don't need tech skill at all? (Not bashing Brawl at all, just this guy. I know there are SOME technical aspects, don't kill me.)kupo15 said:Sometimes you mess up but its stupid having to do it everytime. Id rather them tie themselves.
The ideal would be that.I personally think it would be better if instead of the current code (which replaces "Start as Squirtle" with "Trainer independent Squirtle", "Start as Ivysaur" with ... etc.), someone creates a code/series of codes that removes the pokemon stamina and prevents the pokemon automatically changing when you get KO'd. That way you can main either the Trainer or the individual Pokemon without losing the ability to choose starters with regular Trainer, or concentrate on one Pokemon with another as backup, etc.
WarranThad in the Montreal Thread makes good points against an over-technical game. I don't see any merit to a game requiring ruthless technical skill. I say this because L-cancel in Brawl is not like Melee. It's a *****-and-a-half.Oh, so you'd rather play an easy game like Brawl where you don't need tech skill at all? (Not bashing Brawl at all, just this guy. I know there are SOME technical aspects, don't kill me.)
The ideal would be that.
Keep switch possibility, remove stamina, remove switch on death.
Unfortunately, all those things are connected. Switch possibility causes switch on death which causes stamina reset and so forth and so on with other mechanics.
I get the feeling that PT codes will give many hackers a headache.
In all seriousness, I would buy a milkshake for every hacker that helped make a Shield Stun code and a stricter Perfect Shielding code.
I would buy a milkshake and a burger for every hacker that managed to make that ideal version of the PT.
Offers are only valid if codes aren't buggy. Heh.
So let me get this straight, I dont remember seeing you contribute in most discussions (or any) where we already established these things, and then out of the blue your telling ME i dont know what im talking about?Just making sure.Check MDK's thread in the Regions - Canada boards.
It looks like you playing as One pokemon.
Missing an L-Cancel could make or break the stock/match. Being 100% efficient at it separates you from a whole group of players.
Oh, so you'd rather play an easy game like Brawl where you don't need tech skill at all? (Not bashing Brawl at all, just this guy. I know there are SOME technical aspects, don't kill me.)
Contradictory is silly.
-SUP3RCANS1R
Dude some characters will some won't, we can't make everyone the the game equal. Some characters have projectiles, some don't. Some are faster, some are slower, you can't balance everyone, just perfect what we have..So let me get this straight, I dont remember seeing you contribute in most discussions (or any) where we already established these things, and then out of the blue your telling ME i dont know what im talking about?Just making sure.
I dont like tech in games? Strawman much?
For those against the idea of auto l canceling, answer this post. It has YET to be refuted.
http://www.smashboards.com/showpost.php?p=5830576&postcount=1197
Ahh good idea, so we should hack features in the game that keeps the game imbalanced instead of balancing them? Yes, not all characters in fighting games are equal which is what makes a game interesting. But essential game mechanics is not what makes characters different. The strengths and weaknesses programmed into the characters such as being strong, projectiles ect are what makes characters different. Essential game mechanics are universal that everyone must do to compete. It worked in 64 and melee because everyone had to do it. It doesn't work in brawl because not everyone has to do it.Dude some characters will some won't, we can't make everyone the the game equal. Some characters have projectiles, some don't. Some are faster, some are slower, you can't balance everyone, just perfect what we have..