the game should NOT have to come down to counterpicks
certain things like falco vs DDD (falco vs a LOT of chars) or DDD vs DK/Bowser are just unfair and the metagame evolving like that is the worst thing that could happen
m2k, i understand your reasoning. someone shouldnt have to CP if they love to play as a certain char AND smash competitively AND want to do well in tournaments. the falco vs DDD is a great example. a DDD player shouldn't have to switch because a hardcore counter shows up due to a random matchup or someone CP'ing falco. but that is also one reason why i belive smash more interesting. seeing someone have the courage to play against their CP. it may not be in the spirit of winning, but it is in the spirit of making smash more interesting.
i wanna make an example out of CO 18. he is an awesome smasher and does super well in tournaments with DDD. if he plays a falco he can still win. why is this? b/c he knows how to play falco as a DDD main. even though falco has such an advantage on some of the cast for having a great CG, he still isn't winning tournaments because he lacks in other areas of his game. MK doesn't lack anything. his weight isn't even an issue imo.
the CP system was developed to make the tournament matches fair. people are gonna do whatever it takes to win, even if it means switching who they use in the middle of a match set. the CP system is designed to make the tournament matches more fair. if you dont like the CP system then you should argue to change the CP system.
i understand this thought though that you shouldnt have to switch chars if you want to win a tournament set just because your character is playing someone who they are at a disadvantage. i really do.
i want to point out though, that MK does this very thing to a lot of the cast. there are plenty of characters(emphasis on plenty) who are at such a disadvantage against MK that choosing them to play a MK would be stupid. MK isnt the only to do this though. pika does this to fox. the matchup is terribly difficult for fox. fox will almost always lose against a good pika player. having a CP is necessary for some chars. it gives some players a chance at winning.
now most people will say learn the matchup and stop qq'ing. i want to point out something. i am a part of the pika community. me and a bunch of serious pika players have gotten together and through all our our hard work, pika has now become a serious MK counter. we have stopped complaining and worked our ***** off to learn the matchup through and through, and look at the results.
the matchup is still in MK's favor, but its become obvious that pika is a potential counter MK. now that being said, i still hate seeing a MK main cuz i know the matchup is very tough, even for a counter! it is so tedious that any mistake that i make(playing pika) will probably result in my death or very close to it. this shows, imho, that MK breaks our CP system. if a counter is still at a disadvantage, then its not really a counter at all. that would means that pika is countered by more than half the cast which isnt true.
now im not saying that MK is unbeatable. i have beaten KM's in tournies. it is not an unwinnable match. i just think that you saying that MK should be kept available because you shouldnt have to worry about bad matchups and putting yourself in a bad position by playing your main no matter what is a very selfish argument. basically you want to keep MK because you dont want to have to work harder to win a match due to a bad matchup or have to learn to use another character.
AND after reading your post, i realized that what you said shows how even you believe that MK BREAKS the CP system by never having to switch due to no bad matchups.
*NOTE* i still voted no for banning MK