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Raging Storm: Ohio (PowerUp 2010) May 28th - 30th 2010 Cincinnati, OH

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI

RAGING STORM: OHIO (PowerUp 2010)

THIS TOURNAMENT IS BEING SPONSORED BY: LDA.INC

SSBB/SSBM/SNK Fighters/AND MORE!!!

Welcome everyone to Raging Storm: Ohio (PowerUp 2010)!!! This tournament's main focus is: Advertising VARIETY of fighting games. To unite that variety and bring out the best players in the area, for all the games featured at this tournament. To participate in an event that's fun, challenging, and most important...EXCITING!!!

THIS TOURNAMENT IS PART OF THE MAIN EVENT TO THE POWERUP 2010 TOURNAMENT

Bringing anything less than your "A" Game is BANNED (LOL, see the rules are already starting to be established)!!!

Time for the 5 W's...

WHO:

- Head Tournament Organizers are: Devildigimon and Dark Geese (Dark Geese won't be present unfortunately) from LDA.INC

- Head Tournament Organizers from Power Up! are: Osirun and Arcade Legends

(all from www.shoryuken.com)

WHAT:

- Raging Storm: Ohio (PowerUp 2010)

WHEN:

- May 28th - 30th 2010 (Friday - Sunday)

WHERE:

Arcade Legends
5951-3 Boymel Dr.
Fairfield, OH 45014

All arcade games will be on free play all weekend and you can play as much as you want with your venue fee paid!

- Registration for getting into the venue and for the individual tournaments is currently online at PowerUp via shopping cart and PayPal.

Make sure you fill out all the forms for your bracket name and for any team tournaments you're entering! Pre-registration in this thread will NOT count and the eventual pre-reg listings will reflect this. Walk-ups will be welcome until further notice.

FEES

3 Day Venue Pass - - $20 online and in person
1 Day Venue Pass - - $10 online and in person

But...

you can save money, as follows:

TOURNAMENT EQUIPTMENT/FULL SETUP INFORMATION:

PU2010 needs your TVs, systems and games for the weekend! The official incentive list is up in the OP, and YOU MUST PM ME WITH WHAT YOU CAN BRING.

FOR 3 DAYS: 1 TV + 1 System + Any # of Games = $10 off venue fee
or
FOR 3 DAYS: 1 System + Any # of Games = $5 off venue fee

Each additional System you bring is an additional $1 rebate.

If you have lots to bring, PM me and we'll get you a special deal.
- IF YOU HAVE POWER STRIPS PLEASE BRING THOSE TOO.

WHY:

- This was explained earlier, But we want to run a great tournament that presents high level play in a variety of fighting games.

I also want to add:


LET'S HEAR THE HYPE!!!


GAMES BEING PLAYED, TOURNAMENT DAY/TIME SCHEDULE, AND ENTRY FEE:

Games played and entry fees:

SNK

* KOF 98: Ultimate Match - Ran by: digimonemporer, $5 entry fee
* KOF 2K2: Unlimited Match - Ran by: digimonemporer, $5 entry fee
* KOF XI - Ran by: digimonemporer, $5 entry fee
* KOF XII - Ran by: digimonemporer, $10 entry fee
* KOF: Maximum Impact Regulation "A" - Ran by: digimonemporer, $5 entry fee
* Garou: Mark Of The Wolves - Ran by: digimonemporer, $5 entry fee
* Samurai Showdown 2 - Ran by: digimonemporer, $5 entry fee

Capcom

* Marvel Vs Capcom 2 - Ran by: digimonemporer, $5 entry fee

Various

* Naruto Gekitou Ninja Taisen 4 - Ran by: digimonemporer, $10
* Naruto Revolution 3 - Ran by: digimonemporer, $10
* Melty Blood: Actress Again - Ran by: digimonemporer, $10 entry fee
* (POWER UP! EXCLUSIVE) Super Smash Brothers Brawl Singles/Doubles - Ran by: digimonemporer, $10 entry fee Singles, $10 per player for Doubles
* Super Smash Brothers Melee Singles/Doubles - Ran by: digimonemporer, $10 entry fee Singles, $10 per player for Doubles


Day/Time Schedule:

Friday:

Any fighting game that's NOT mentioned in the games list and that people want to run. We'll play it by ear.

Saturday:

* KOF 98: Ultimate Match @ 11AM
* KOF XII @ 7PM
* KOF: Maximum Impact Regulation "A" @ 1PM
* Garou: Mark Of The Wolves @ 7PM
* Naruto Revolution 3 @ 1PM
* Melty Blood: Actress Again @ 5PM
* Super Smash Brothers Brawl Doubles @ 11:30AM
* Super Smash Brothers Brawl Singles @ 11:30AM (Pools will be had first and then Brackets will be after Pools, with an hourbreak in between)


Sunday:

* KOF 2K2: Unlimited Match @ 5PM
* KOF XI @ 3PM
* Samurai Showdown 2 @ 1PM
* Naruto Gekitou Ninja Taisen 4 @ 1PM
* Marvel Vs Capcom 2 @ 5pm
* Super Smash Brothers Melee Doubles @ 11:30AM
* Super Smash Brothers Melee Singles @ 11:30AM (Pools will be had first and then Brackets will be after Pools, with an hourbreak in between)


Payouts for Smash related games:

50 participants or less:

1st - 60%
2nd - 30%
3rd - 10%

50+ (51 and so on) participants:

1st - 55%
2nd - 25%
3rd - 10%
4th - 5%
5th - 2.5% (each)

Payouts for all other fighting games:

- 1st: 70%, 2nd: 20%, 3rd: 10%

Also...

POT SPLITTING IS STRONGLY DISCOURAGED AT THIS TOURNAMENT!!!

RULES FOR TOURNAMENT GAMES:

Tournament Game Rules/Regulations/System Used:

For all tournaments the "WTF LAIN RULE!" will strongly be enforced. Ask if you need details. It is explained below though.

PLEASE NOTE:
* NO, and I repeat, NO Money Matches (MMs)...are to be had during the tournament (unless I say otherwise). PLEASE! I want this tournament to flow as smoothly as possible. Do MMs before/after the tournament. If I call your name and you don't come, and I find out you were MMing you'll get disqualified and sent to losers/put out of the tournament if you were in losers.

You get 2 mins to report to your match. If you fail to report in that time frame, and DIDN'T TELL ME WHERE YOU WERE BEFORE HAND, that's an auto sent to Losers or DQ from the tournament. This will now be know as the "WTF Lain!!!" rule :)

If you're money matching on a brawl setup (and this applies to all fighting games ran at this event), and it's needed for a tournament match (you shouldn't be MMing during the tournament anyways), you'll be kicked off of that setup. No waiting til the end of match.

Hope everyone understands this. :)

* (POWER UP! EXCLUSIVE) Super Smash Brothers Brawl Singles (WII)

During Pools (this may apply to SSBM or ANY fighting game that has the "pool" feature):

Pools work like this:

You play vs. a selected (seeded) handfull of players in round robin. Whoever (could be more than one person, depending on how many advance outa pools) has the best record, advances to the double elimination bracket.

Less than 36 people play in pools = we'll have a 24 man bracket

More than 36 people play in pools = we'll have a 32 man bracket

During the Double Elimination bracket:

Format and Settings:

Double Elimination
3 Stocks, 8 minutes time
Damage Ratio 1.0
Handicap Off
Best 2/3 Games
All Finals Best 3/5 Matches
Items set to "Off" and "None"

Starter Stage List:

NOTE: IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.

Neutral:

Final Destination
Battlefield
Yoshi's Island (Brawl)
Smashville
Lylat

Counter Stage List:

Delfino Plaza
Battleship Halberd
Castle Siege
Brinstar
Pokemon Stadium 1 (Melee Version)
Frigate Orpheon
Rainbow Cruise

ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!

Set format:
1. Opponents choose their characters for the first match

PLEASE NOTE:
* Double blind character selection may be called for the first match if needed. A T.O will come and keep track of what characters are used by players.

2. Opponents start the stage striking procedure. (Who starts will be decided by playing SHANKING FIST aka RPS). Then each player will alternate striking a stage until there is 1 left. That stage is played first round. THERE IS NO RANDOM UNLESS AGREED UPON.
3. Each player may announce one stage to be banned for counter pick of the set.
4. The first game is played, using the stage chosen during step 2.
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List.
6. The winner of the previous match chooses their character.
7. The loser of the previous match chooses their character.
8. Repeat steps 5-7 for all proceeding matches.

Additional Rules:
- Stalling is Banned!
- If you use any controller styles that use the wiimote you will be responsible for removing the batteries inbetween your matches. Failure to do so can result in a DQ.
- In the event of a dispute, controller ports will be selected by playing SHAKING FIST.
- No player may choose a stage they have already won on in that set unless agreed upon by both players.
- If the timer runs out, the victor is determined first by stock and then by percentage.
- Metaknight's Infinite Cape glitch is banned (because it falls into the "Stalling violation").
- If a game ends with Bowser's Suicide Claw or Ganon's Arial Choke Slam the player who performed the move wins!!!
- You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.

- Stalling/Chain Grabbing (applies to both Melee and Brawl): The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 200% past when the chain grab started (for example: if the CG started at 43%, you must end the CG...in some fashion... @ 243%). Also, deliberately avoiding any and all combat is stalling, where as jumping on and off the ledge doing an aerial at your opponent is simply spacing.

So with this said...

- Marth's hold release infinite vs. Lucus/Ness is BANNED
- Wario's precentage specific CG is allowed
- DeDeDe walk CG vs DK is BANNED
- You are ONLY allowed 50 planks (catch edge. release edge. repeat) a game (this doesn't apply in Brawl+).

Also...

Due to something that happened last month, I need to announce a rule clarification

If you are caught bringing a setup that modifies actual gameplay (texture hacks, and stage hacks do not modify gameplay, only appearance) you will be disqualified from the tourney you entered, and your setup will be taken down. This includes, but is not limited to "no-tripping" setups.

Like it or not, tripping it part of the game, and modifying setups for no-tripping is not to be used.

I'll also clarify, that if your music hacks, stage hacks, or texture hacks are obnoxious, or make playing the game difficult (hard to see, etc...) a T.O. may ask you to take them off your setup. So far we haven't had problems with this, but just letting that be known just in case.
This is now known as the the -

"YoshQ NOT SO STUPID RULE!" :bee:

* Super Smash Brothers Melee Singles/SSBM & SSBB Doubles (WII/NGC - Melee)

Format and Settings:

Double Elimination
4 Stock, 8 Mins Time
Handicap Off
Damage Ratio 1.0
Best 2/3 Games
All Finals 3/5 Matches
Items are set to "Off" and "None"

Starter Stage List:

NOTE: AGAIN, IT IS UP TO YOU GUYS TO REMEMBER THE STAGE LIST. IT WILL MAKES THINGS RUN A LOT MORE SMOOTHER. I WILL HAVE A COPY OF THE STAGE LIST AVAILABLE IF NEEDED.

Neutral:

Fountain of Dreams (Only in Singles)
Dream Land
Final Destination
Battlefield
Yoshi's Story

* Pokemon Stadium (Only in Teams/Neutral)

Counter Stage List:

Pokemon Stadium
Brinstar
Rainbow Cruise
Kongo Jungle

ANY STAGE THAT IS NOT MENTIONED ABOVE IS BANNED!!!

Set format is pretty similar to SSBB, except for the following:

- Obviously anything that is STRICTLY SSBB related lol
-Controller Mods, Glitches (Ice Climbers Freeze Glitch, Mewtwo Soul Stunner, etc), and tactics used to stall a match (wall-bombing, rising pound), are banned.
-Wobbling is NOT banned

For SSBB Doubles (WII):

- Stock is set at 3 (and isn't allowed to use cool stages like Mute City, like Melee can :( )

For both SSBB and SSBM Doubles (WII):

-Friendly Fire will be on in teams and general rules apply (don't forget the SSBM stage specifics)

* KOF 98: Ultimate Match (PS2)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- Omega Rugal, Goenitz, Orochi Iori, Orochi Leona, and Orochi are BANNED
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF 2K2: Unlimited Match (PS2)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- ENTIRE BOSS ROW IS BANNED (Dandy J's H.Genius Rule)
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF XI (PS2)

- double elimination tournament
- all matches are played in 3 Man Tag Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order/leader. Loser can either pick new team or change order or leader
- Judgement may decide match
- Shion and Magaki are Banned, ALL OTHER CHARACTERS ARE LEGAL
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF XII (PS3)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* KOF: Maximum Impact Regulation "A" (PS2)

- double elimination tournament
- all matches are played in 3 Man Team Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order. Loser can either pick new team or change order
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED (that includes SABAKI)
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* Garou: Mark of The Wolves (PS2)

- double elimination tournament
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- winner keeps same character but may change "T.O.P" location NOT SIZE, loser may change character and/or "T.O.P" location NOT SIZE
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED

* Samurai Showdown 2 (PS2)

- double elimination tournament
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- ALL CHARACTERS ALLOWED
- Micro Mapping is BANNED

* Marvel Vs Capcom 2 (PS3)

- double elimination tournament
- all matches are played in 3 Man Tag Vs. Mode
- default time
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Winner keeps same team, but MAY change order/leader. Loser can either pick new team or change order or leader
- ALL CHARACTERS ARE ALLOWED
- SAME CHARACTER TEAMS ARE BANNED (no two or three of the same character is allowed on a team)
- Any glitch that forces a character(s) unable to move for the rest of the match is BANNED

* Naruto Gekitou Ninja Taisen 4 (Wii/NGC)

- Double Elimination
- 3/5 Rounds
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Default Time
- Damage Setting 2
- Stage is always random, unless both players agree.
- Bath house stage is BANNED
- Winner keeps character, loser may Stage or Character, but NEVER both.
- ANY GLITCH THAT CAUSES IRREGULAR PLAY IN UNIVERSAL SYSTEM MECHANICS IS BANNED
- Akamaru and Karasu are BANNED

* Naruto Revolution 3 (Wii)

- Double Elimination
- 3/5 Rounds
- 2/3 matches winners/losers - bracket
- 3/5 matches winners/losers/grand - finals (no exceptions)
- Default Time
- Damage Setting 1
- Stage is always random, unless both players agree.
- Winner keeps character, loser may Stage or Character, but NEVER both.
- All control use options are allowed. If using Wiimote make sure to remove your batteries from Controller or you will be sent to losers/DQ'ed (if you were in losers) if it interferes with another TOURNAMENT Match.
- Latent Ninja Power ON
- Stage Transition Off
- Obstacles Off
- Hand signs are banned
- ANY GLITCH THAT CAUSES IRREGULAR PLAY IN UNIVERSAL SYSTEM MECHANICS IS BANNED
- KABUTO'S b.A and d.X MOVES ARE BANNED AGAINST KURENAI. if you do this you will lose the ENTIRE MATCH
- HIDAN'S X.u DURING BLOCKSTRING IS BANNED (if you do this you will forfeit that round)
- KIBA AND KANKURO ARE BANNED


* Melty Blood Actress Again (PS2)

- "Original" game balance will be used
- double elimination tournament
- default time
- all rounds are set to 2/3
- 2/3 games for winners and losers brackets
- 3/5 games for winners, losers, and grand finals (this WILL NOT CHANGE...please don't ask)
- stage is ALWAYS random
- Archtype:Earth is BANNED
- winner keeps same character (may change moon style), loser may change character and/or moon
style
- All game breaking glitches are BANNED

__________________________________________________________________


WHILE YOU GUYS ARE TAKING NOTICE TO THIS THREAD. I AM CURRENTLY UPDATING THE DETAILS!!! REFRESH THE PAGE AND U MAY BE ENLIGHTENED WITH NEW UPDATES AND DETAILS!!!

GGGGGGGGGGGGGGGEEEEEEEEEEEEEEEEET HHHHHHYYYYPEED~~~~!!!!!


THIS TOURNAMENT IS ALSO POSTED ON:

- COMING SOON
 

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI
Gotta PM Osirun WITH WHAT YOU CAN BRING.

FOR 3 DAYS: 1 TV + 1 System + Any # of Games = $10 off venue fee
or
FOR 3 DAYS: 1 System + Any # of Games = $5 off venue fee

Each additional System you bring is an additional $1 rebate.

If you have lots to bring, PM him and he'll get you a special deal.
 

Devildigimon

Smash Lord
Joined
Apr 10, 2006
Messages
1,819
Location
Racine, WI
Hmmm no worries, but that I can't answer for the moment. I'll have to ask and see what he says, I'm going to guess you'll get $5 off venue fee for that day.

Infact, I'll try to persuade him to make it so.
 
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