Sails
Smash Ace
Matchup Ratio: +2
Important Posts:
We lose MUs when the following happens:
1. We lose the ability to Chaingrab, or the oppotunities to are limited.2. We are forced to approach.3. We're used as material for combo videos.4.We're forced to use our recovery.How does Diddy stack up?5. Our ability to use aerial combat has been compromised.
1. We can Chaingrab Diddy but honestly this shouldn't be happening much. If Diddy keeps bananas around or in his possession it makes CGing him hard. In a lot of cases I end up getting forced to B-Throw which does good damage but its not a CG.
2. Yeah we kinda have to approach here. Waddles Do little justice in this MU honestly. Diddy's Bananas do a great job of making us approach/controlling our movement.
3. Yeah this is definitely true here. Bananas, tilits and follow ups from reading our DI rack up the damage really quick here. Yeah Diddy can't kill DDD outright for a long time but its somewhat nullified by the fact thay we're combo bait.
4. Diddy doesn't really exploit this very well being a ground based character. He can make it hard to return to the stage yes but we can still get back on without having to use Up-B in many cases. Its possible though, so we do have to be careful here.
5. Diddy can somewhat control our movements with Bananas and Peanuts to make punishing us easier. We can get around this but it requires patiences, well timed insta throws and Powershielding. If we keep trying to approach from the same spot, we'll get shutdown. Diddy can pretty much wall the area around him.
So in short Diddy exploits quite a few of our weaknesses. We're not completely boned due to the fact that we're really fat, and we can gimp Diddy. Damage is something we're not going to be too focused on. Its a fact we're going to eat a lot of it here. DDD just has to ignore it and get you off the stage where you're most vulnerable.
DDD beating Diddy does requires the DDD to make fantastic reads and generally outplay Diddy though. We have to really capitalize when you screw up as Diddy usually profits pretty well off even a minor punish thanks to bananas.
Stages: We pretty much lose off most Static stages like FD, BF, SV, YI. Lylat is our best option as a neutral right now and you guys will definitely ban that so its REALLY hard to take Game 1. We'd probably just go for BF after Lylat and then SV.
Obviously we're banning FD. I dont see how a Diddy main will ever get to play on this stage in tournament against something that isn't a Falco or ICs
If you ban Rainbow, we'd probably go for Delfino (low ceilings at times, constantly changing stages, walkoffs!) or Siege. Brinstar is bad for us..we're not CPing this ever.
PS2 is also good for us though most DDDs are afraid to try this stage for whatever reason.
Halberd is also solid for us since Up-Tilt kills earlier here but we have better options as a whole.
I think Diddy can really **** D3 if he camps really hard and/or approaches really hard. You have to either be all over his face or away and make him come to you (of course camping is the much safer option and both are dependant on the situation).
You have to watch ouf for his grab and bair mostly. If you're at ~110 % watch out for his utilt. If he doesn't gimp you and you play really safe D3 should have trouble KOing you. Diddy also has trouble KOing D3 of course too though. D3 really lives forever...
If he's offstage try to pressure him there and edgeguard him (with bananas/aerials/or just wait for his landing). D3 is really slow in the air and he can't do much besides maybe inhale (watch out), bair, fair (should be difficult to hit with), or just airdodge (his fast fall speed really helps him to avoid his opponent).
If you have trouble hitting him because of his spotdodge don't stop camping (this is mostly if you have the lead or have a small % disadvantage/or just enough time to camp), it's much more difficult for him to come to you and he pretty much has to approach (and probably get's hit by many peanuts and bananas on the way). Sometimes sideB can be really good.
Watch out for his grab... (have bananas in the way(in front of/behind you)/try to not get grabbed if D3 can CG you through the whole stage/on a wall or walk off)
Stages to Utilize Against King Dedede:
Neutrals - Smashville, Battlefield, Yoshi's Island
Counterpicks - Smashville, Battlefield, Yoshi's Island
Bans - Frigate, Delfino, Castle Siege
For more intricate help with this Matchup, please be sure to read the thread, and feel free to ask any questions not answered in it.
[Collapse="Original Post for Posterity"]Neutrals - Smashville, Battlefield, Yoshi's Island
Counterpicks - Smashville, Battlefield, Yoshi's Island
Bans - Frigate, Delfino, Castle Siege
For more intricate help with this Matchup, please be sure to read the thread, and feel free to ask any questions not answered in it.
Tell me, Mr. Anderson...
What good is a down throw...
If you're able to trip?
It is important that you read this! Every first post by a user in a Matchup Thread is encouraged to have at least a couple of sentences of information, alongside a ratio. Posts may not be considered for ratio and summary solidifying without these from the poster at some point in the thread, and keeping them towards the beginning helps keep discussion tidy. You have two weeks to share information that you feel is helpful in the Matchup, as well as debate with others. Compelling arguments are a must people, I expect any joking and trolls to be at a minimum.
Ideas for discussion...
-Both Characters Ground/Air Game Against Each Other-
-Moves To Avoid And How To Avoid Them-
-Diddy's Moves To Utilize In The Matchup-
-Personal Strategies To Help With The Matchup-
-Stage Discussion For Starters, Counterpicks, And Bans-
-Both Characters Ground/Air Game Against Each Other-
-Moves To Avoid And How To Avoid Them-
-Diddy's Moves To Utilize In The Matchup-
-Personal Strategies To Help With The Matchup-
-Stage Discussion For Starters, Counterpicks, And Bans-
Note: This Matchup has been discussed in the past. If you wish to pull content from previous discussions that are still relevant in the current Metagame, then feel free to do so. This includes posts that are both yours and not yours.[/Collapse]