Sorry to encourage a few more posts about the Casual vs Tourny thing, but I don't understand what argument Casual players have against tournament players. The tournament scene is determined by players who play the game for the objective. We kill each other as effectively as possible using every technique possible. We make rules that encourage the game being as even as possible to encourage skill vs skill rather than random effects of the game skewing the results.
Casual players will generally always lose to a tournament level player regardless of the rule set, but this is out of our experience in playing the game with the intention of being competitive. Really... we could let a random person create whatever rules they wanted for a tournament (assuming they were fair) and we would still win. I don't mean this to sound elitist.
I suppose my real question is...
Why do casual players of a game complain about the competitive scene, when most of these players do not participate in the scene? Even if we changed the rules to exactly how they wanted them, they wouldn't beat a player that has spent time playing in that scene.
Advanced techniques exist in every competitive game. There are players that spend time exploring possibilities and develop these techniques. Given that they are not broken, glitches are taken advantage of by higher level players in all of those games. Our desire to be able to compete at the highest levels of play demand that we take advantage of everything we possibly can so that we can stay competitive in a scene that is constantly evolving and incorporating everything that players discover. I want to have a legitimate discussion about this. If you plan on answering, support your argument.
Casual players will generally always lose to a tournament level player regardless of the rule set, but this is out of our experience in playing the game with the intention of being competitive. Really... we could let a random person create whatever rules they wanted for a tournament (assuming they were fair) and we would still win. I don't mean this to sound elitist.
I suppose my real question is...
Why do casual players of a game complain about the competitive scene, when most of these players do not participate in the scene? Even if we changed the rules to exactly how they wanted them, they wouldn't beat a player that has spent time playing in that scene.
Advanced techniques exist in every competitive game. There are players that spend time exploring possibilities and develop these techniques. Given that they are not broken, glitches are taken advantage of by higher level players in all of those games. Our desire to be able to compete at the highest levels of play demand that we take advantage of everything we possibly can so that we can stay competitive in a scene that is constantly evolving and incorporating everything that players discover. I want to have a legitimate discussion about this. If you plan on answering, support your argument.