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Quick demo of what I'm talking about. Right now I'm trying to guage how much people think this is useful, and if so I'll elaborate on it assuming it's not already known (that is, the effect is the same as pivoting, but the actual technique is different).
Edit: Ok, the elaboration:
This works with any character. As with any move that starts or stops running (even a control-stick side smash or side special), it can result in tripping. It is distinct and different from Melee pivoting, as well as the "Pivot-Grab" described on the Dojo.
First, practice flicking the control stick to a direction so it comes back quickly, resting to neutral. When you do it right for the purposes of this move, your character should move very little in the direction, then be face backwards (free standing). I will refer to this as the small pivot, since you don't go anywhere, but from starting a dash, you turn around in place.
Once you have that down, practice foxtrotting. This is simply hitting the control stick to dash in a direction, for a moment brief enough that you don't continue dashing into a run. Your character should start a dash and then stop. When this foxtrot dash is ending, you can start another foxtrot dash sooner than you could do something else (like shield).
Using this, the value is that from a foxtrot, you can do the small pivot. To dash to to the right, away from your foe, and pivot an attack back toward them, the buttons would be like this:
Quickly hit away on the control stick to foxtrot dash away
Anytime after you could start another foxtrot, you can do the small pivot to start another dash, but instead simply turn around in place and be free standing. I do this by flicking the control stick in the direction I'm dashing, then slightly away (the turnaround) fast and light enough that it's resting back at neutral immediately.
From your free stand, perform any move you desire (jab, neutral B, tilt, etc.)
So to pivot a character's jab, it's hit away, hit away, hit back, tap A. The difference between Brawl pivoting and Melee pivoting, is that instead of changing which way you are dashing (which would be laggy in Brawl), you start another dash in the same direction as before, but simply stop it with a quick turnaround.
True-Pivoting up-smashes and grabs changes their mechanics slightly from doing them normally from runs - that is, a pivot upsmash doesn't slide while you perform the move whereas a running upsmash does, and a true-pivot grab performs your standing grab, rather than the Brawl "pivot-grab" with different range and lag. Things like side-B aren't necessary to pivot, and fsmashes can be more easily pivoted simply by fsmashing after starting another foxtrot - see this video for more: Brawl: "Pivot" Fsmash
I'm curious as well. You say the technique is different, which I tend to believe since I can't pivot as fast as in the video. I normally just dash one way then tilt in the opposite direction to pivot...but I don't think i can do it as fast as in the video
Location: New Jersey -- Has anyone really been as far even as decided to use even go want to do look more like?
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I can't watch the video right now, stupid school blocks...
If this is the video of marth performing fsmashes out of a run, then I've seen this before. It is pretty nice though, I wish my main's fsmashes were better.
All you have to do is fox trot the distance you want to move, then press forward/backward on the control stick + forward/backwards on the C-stick. It's more useful with characters with fast fsmashes, ala marth.
I can't watch the video right now, stupid school blocks...
If this is the video of marth performing fsmashes out of a run, then I've seen this before. It is pretty nice though, I wish my main's fsmashes were better.
All you have to do is fox trot the distance you want to move, then press forward/backward on the control stick + forward/backwards on the C-stick. It's more useful with characters with fast fsmashes, ala marth.
Sorry, it's not just that. ^_^
But yes phanna, this seems pretty new, and useful as well. Elaborating on the matter would be beneficial. Thanks for sharing this regardless.
With a little practice I can get it as fast as the video...but it is pretty difficult...I'd like to know an easier way phanna. Also...I don't really use this much because it is only useful if your opponent actually approaches you lol.
is this just double dash away then a variation on the boost smash out of the 2nd dash? i can do the jab that way but its hard. im at like 1/3 success rate
I think this is one of those things that was already known by a handful of people but nobody started any threads about it because they thought everybody else already knew because they kept confusing it with the "other pivot," but it's obvious not everybody knew because if it was common knowledge there would be a million threads about it saying "well i searhced 4 it but not rly so look wat i discovered i call it teh DLX run-cancel ololol"
Actually this looks kinda different from the pivot I know about. That's where after dashing, while still in your dash dance frames, you smash the stick in the opposite direction and return it to neutral really fast so that you don't dash the other way, you just stop and face the opposite direction...
I think it's what everyone was talking about in this thread here: http://smashboards.com/showthread.ph...ht=wavedashing
If that's not the same as your pivoting, that means we've got, like, 3 different kinds of pivot, and I won't know what anyone means anymore when they talk about pivoting. D:
Mugwhump, as I'm looking at that video of sheik and marth it looks like whoever created that video edited out the frames where sheik is actually dashing. Look at marth, he doesn't crouch before he jumps...SHENANIGANS!