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Old 05-07-2008, 08:42 PM   #1
Ich Bin Awesome
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C-tap DI, new DI technique?

I'm not sure if this is something new but I was practicing my DI against zelda's up smash (which i seem to be a magnet for) and I noticed I can survive much longer against this attack if I use normal DI to the side and continuously TAP the c-stick down. Here's the breakdown against zelda's up smash with no charge:

1. No DI = died at 110%
2. Side DI (the right in this case) = survived till 120%
3. Side DI + tapping c-stick down = survived till 140%

If it's new great, if not, well atleast more people now know. Also, if anyone else has any tips on living longer please share.....

note: I already know that not taking damage and avoiding attacks helps my chances of surviving, thanks
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Old 05-07-2008, 08:45 PM   #2
Azgner
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Well, I have heard of it, i think it was in since melee. Very useful.
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Old 05-07-2008, 09:01 PM   #3
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do you know how it operates?
what makes it different from normal DI?
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Old 05-07-2008, 10:00 PM   #4
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interesting. whats your c-stick set to?
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Old 05-07-2008, 10:17 PM   #5
Ich Bin Awesome
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Quote:
Originally Posted by Popertop View Post
do you know how it operates?
what makes it different from normal DI?
The difference I notice is that it allows you to pull yourself away from the attack a bit while it is in action (test it out if that doesn't make sense so you can see what I'm talking about)

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interesting. whats your c-stick set to?
My c-stick is set to smash attacks
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Old 05-07-2008, 10:57 PM   #6
J4pu
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What's the percent you die at when you DI down normally and air dodge?
since that is the current standard for DIing as far as i know
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Old 05-08-2008, 01:33 AM   #7
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Oh, Smash DI.
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Old 05-08-2008, 02:20 AM   #8
aAndy
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Yeah, using the c-stick gives you automatic-smash DI (ASDI).
In Melee, I thought DI-ing down against vertical attacks like Fox's u-smash didn't do anything =/ So you would have to go more to the side..
Is that different in Brawl?
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Old 05-08-2008, 03:37 AM   #9
Doval
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ASDI is gone. This is Smash DI. It's not exactly common knowledge but it has been known for a while.

And no, it's not any different in Brawl - normal DI is still ineffective in the same or opposite direction of the attack. It always works at an angle, with the max change in angle occuring if the analog stick is perpendicular to the attack's knockback.
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Old 05-12-2008, 07:59 AM   #10
Pmac
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Can anyone confirm if setting your C-Stick to specials interfere with the way the game reads DI from the C-Stick?
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Old 05-15-2008, 05:48 AM   #11
soloSHADOWROB
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Quote:
Originally Posted by J4pu View Post
What's the percent you die at when you DI down normally and air dodge?
since that is the current standard for DIing as far as i know
Explaining myself
you cant DI down but by pressing down on the c-stick while DIing you will survive much longer =]

Last edited by soloSHADOWROB; 05-16-2008 at 09:29 PM.
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Old 06-08-2008, 09:41 AM   #12
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just wondering because im having trouble finding a only DI post, what is DI and how do you do it?
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Old 06-08-2008, 10:45 AM   #13
Drab Emordnilap
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DI is directional influence.

All it is is, when you get hit by an attack, you press a direction on the analog stick in order to move your momentum in a different direction.
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Old 06-08-2008, 12:52 PM   #14
Lite.
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thats interesting, does it work with all the other characters in brawl?
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Old 06-08-2008, 02:30 PM   #15
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Quote:
Originally Posted by Lite. View Post
thats interesting, does it work with all the other characters in brawl?
Smash DI is universal. Though I'm not certain if one character can DI better than another in Brawl (I'm prety sure there is a difference)
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