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Old 08-27-2008, 04:40 PM   #1996
PKSkyler
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whoops, didnt mean to post this quite yet. :D

Last edited by PKSkyler; 08-27-2008 at 04:41 PM. Reason: accident
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Old 08-27-2008, 04:41 PM   #1997
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@Devil Jin: Meh, he's so-so. His moves are fairly generic, and his final smash doesn't even give him the laser-beam thing.
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Old 08-27-2008, 05:24 PM   #1998
majora_787
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Okay, I added a physical description to my Ramses moveset.

I like the B+B Unit moveset, I love metal gear characters. They just seem like they would be the coolest SSB characters ever. Especially Gray Fox, but that's just me.
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Old 08-27-2008, 05:30 PM   #1999
Chief Mendez
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Quote:
Originally Posted by majora_787 View Post
Especially Gray Fox, but that's just me.
AND ME!!

Am I being too subtle?
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Old 08-27-2008, 05:34 PM   #2000
majora_787
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Quote:
Originally Posted by Chief Mendez View Post
AND ME!!

Am I being too subtle?
No, your not...not ENTIRELY anyway...that's a really good moveset.

Anyway, I did my physical description for Ian as well. So now I just need to find another entry.
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Old 08-27-2008, 05:48 PM   #2001
Chief Mendez
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2001st post!

It's bigger (and therefore better!) than 2000!
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Old 08-27-2008, 06:02 PM   #2002
SirKibble
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Quote:
Originally Posted by kitsuneko345 View Post
Waddle Doo looks awesome, inside and out. Down B looks like it's useful after a KO.
Yeah, that's when I figured it would probably be easiest to pull off. Probably the only time in competitive play.

Quote:
Originally Posted by Smasherk808 View Post
Waddle Doo was awesome! The down B was cool it reminds me of a certain characters of mine's down B Someone named Medicham... Which you guys should look at!!! (Look at sig for link)
First of all, awesome moveset. Love the details. I didn't even realized you'd already done a similar Down B for an attack. Lol. Oh, well, they're different enough.

Quote:
Originally Posted by PKSkyler View Post
hey guys, great movesets! Waddle Doo was paticularly awesome, the doo has always been one of my fav kirby baddies(but its hard to narrow it down lol.)

Anyway everyone im reserving a moveset.....its...

HEAVILY ARMED POKEY/PORKEY (MOTHER 2/ Earthbound Version)

Thanks, I can't narrow it down either... I've already done Sir Kibble (duh), Biospark, Knuckle Joe, and now Waddle Doo... I'll probably do a couple more, too...

Anyway, can't wait to see Porky's moveset.

Quote:
Originally Posted by GreatClayMonkey View Post
Waddle Doo, kicks ***.
Thank you.

Quote:
Originally Posted by Iron Thorn View Post
Nice job on Waddle Doo. Those little guys are somewhat adorable, and you did a great job as always.
Thank you. You're too kind, as always.
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Old 08-27-2008, 06:17 PM   #2003
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Decided to do one my self

Metal Sonic or Mecha Sonic


Overview- Metal sonic is a character created by Dr.Eggman given the order to change the past he appeared as a boss in many of sonic classic 2d games
and was the Main Antagonist of sonic heroes. Metal sonic is as fast as sonic and about as strong as knuckles. He moves with jets much like the way shadow moves.
He is a playable character in the game Sonic rivals 2
Special Note- He is connected to sonic much in the same way twins are connected to each other emotions

Stats
Height- Medium
Walking speed- 7/10
Jump 1 -10/10
Jump 2- 6/10
Power- 7.5/10
Weight- 8/10
Running speed- 8/10
Decent speed- 8.5/10
Wall Jump- yes
Wall Cling-yes
Attack power- low/Medium
_________________________________

Specials
Neutral B- Shots a laser from his finger
Range- Its a projectile so the range is pretty far.
Damage 5-8
Duration- 2 seconds between each shot
Knockback-Low character stunned

Side B- spins in a spike ball
Range-short spikes must connect to hit
Damage- 10-15
Duration- Ends after about 7 seconds
Knockback- Character goes up and in the direction of the hit

Up B- Burst of rocket power like fox and falco's
Range - A little bit longer the fox or falco's
Damage 15-20
Duration- ends when hits the ground
Knockback- Low falls oppenent falls to ground


Down B- Turns around and then uses his cape to reflect attacks
Range- Projectile has to hit cape
Duration- 4 seconds
Damage- Depends on projectile
Knockback- Depends on attack
_________________________________


Ground attacks(Tilts)


Neutral A- regular punches with his claws
Range-Short
Duration- 3 hits total
Damage- 3-5 for each hit
Knockback- Short direction of hit

Up A- Attacks with a slightly stretched out hand
Range- medium
Duration-3 seconds
Damage- 7-10
Knockback- Medium up

Down A- Goes Down and kicks on the ground.
Range- Short
Duration- 2 seconds
Damage- 2-5
Knockback- Short direction of hit


Side A- kicks with legs
Range- short
Duration- 2.5 seconds
Damage- 3-6
Knockback medium direction of hit

_________________________________

Smash Attacks

Up smash- His spike on his head would enlarge slightly
Range- medium
Duration- 2 seconds after release
Damage- 15-20 depending on where the spike hits
Knockbac-High

Down A- Metal sonic would crotch down and his spikes on his leg would enlarge
Range- Medium
Duration- 2 seconds after release
Damage -15-20 depending on where the spike hits
Knockback- High

Side smash- He would shot a laser from his finger it would be shorter and thicker than his side b.
Range- Medium
Duration- 3 seconds after release
Damage 20-22
Knockback- Very High
_________________________________

Grabs
Up grab throws up in the Air and double kicks with his legs
Damage-10-12
Knockback- Short/medium

Down Grab- jumps slightly and slams oppenent down
Damage- 9-11
Knockback- veryshort/short

Side Grab- throws oppenent to the side and then shots with a laser.
Damage- 8-13
Knockback- veryshort
_________________________________

Aerials
Up Aerial- Kicks up with legs
Damage- 5-12
range-Medium
Duration 2 seconds
Knockback- oppenent sours up in the air Medium/High

Down aerial- Shots down with rockets slight boost(spikable)
Damage -10-17
range- Short
Duration -3 seconds
Knockback- Down

Side Aerials(Front)
flies very slightly in the direction of the player and then He kicks down with both legs
Damage- 12-20
range- Medium/Long
Duration 4 seconds
Knockback- spiked down
Side Aerial(Back)
Does a spinning kick more range in the back then front
Damage- 12-14
Range- Medium
Knockback- short/medium
_________________________________

Taunts
Up taunt- Metal overlord floats in the air and says " I am the ultimate Life form"
Side taunt- Points at oppenent and says " Your finished"
Down taunt- Weird Showing of power glows yellow and does a aah sound
Jumps
would be able to fly like Rob only changable directionlast shorter

Dash Attack

Puts head down and attacks with spike on head
Damage- 5-7
Range- Short Medium
Duration- 1.5 seconds
Knockback-Short

Shield
Would be unique to the game like Yoshi's he would roll into a ball he be able to roll around just like Yoshi's
_________________________________

Okay the best part forlast
Final smash


Metal Overlord





Animation/Attack
Metal sonic mysteriously gets all the chaos emeralds like sonic
He then turns into metal overlord
He fly up in the Air and then shoots His crystals from his chest
at the ground. 1-3 Crystals come out at random directions about every 1-2 seconds
Damage- 2-3 hits your gone
Range About the same as Ness or Lucas'(final smash)
Duration- 15 seconds

watch this to see what I mean by crystals
http://www.youtube.com/watch?v=xTc9FyeK468

Note
This is my first time doing this so constructive criticism would be appreciated.

Last edited by nakedsnake; 08-28-2008 at 09:50 PM.
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Old 08-27-2008, 06:23 PM   #2004
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Pokey`s Moveset

Heavily Armed Pokey/ Pokey Minch Joins the Brawl!!


History: (SPOILERS)Pokey appears in the SNES RPG, Earthbound. At first he is Ness` neighbor and friend(sort of), but after Buzz Buzz appears and warns Ness and Pokey of Giygas and his plot on taking over the world, Pokey starts to become evil. He joins Giygas and eventually becomes his right hand man. Pokey fights in his Spider Mech, and can travel through time. His skin has become discolored due to time travel. END GAME SPOILERS : At the end of the game, after Ness and his friends defeat Giygas, Pokey escapes into the future, which starts the events in MOTHER 3.

Stats
Pokey fights inside of his machine for the most part.

Height: 7/10 (not Pokey himself, Pokey in his machine.) hes a little shorter than Bowser
Width: 9/10 Hes fatter than Bowser.
Jump: 3/10 A very short jump..bad for getting up in the air, but good for near the ground aerials(short hop to make it even better in some cases.)
Second Jump: 7/10 Gas sprays from the bottom of the machine to give a little bit of an extra boost(the gas doesnt harm anyone.)
Walk Speed: 2/10 The spider mech moves very slow while walking....
Run Speed: 6/10 It speeds up when running though. About the same as Mario`s run
Attack Power: 5-8/10 it differs with his attacks.
Attack Speed: 5-8/10 it changes depending on the attack.
Attack range: 6-7/10 Slightly better than average for most attacks, due to the Spider mechs reach.
Crouch: The spider mech bends its legs and lowers its middle, lowering its overall height to about 5/10
Crawl: 1/10 The spider mech can inch along very slowly
Wall Jump: No
Wall Cling: No
Glide: No

Special Abilities:
Pokey only takes half the damage he would normally take form Fire and Ice elemental attacks. However, he takes a bit more % from electric type attacks.
A Moves/ Tilts

A: Pokes Its right Arm foward quickly (2%)
AA:Then his front left limb strikes quickly(2%)
AAA: The the right again, a bit slower and sends the opponent back a small amount. This is Pokey`s quick combo.(5%)

FTilt: Pretty Short range, the Spider mech bites foward. 12% low knockback

UTilt: A green gas is expelled from the bottom of pokey`s machine and it floats upwards. It moves slowley and dissapears at about healf of Pokeys height above him. Bad start up lag. If the opponent makes any sort of contact with the gas, a flower will appear on their head for about 5 seconds, sapping HP. No damage from the gas itself, no knockback.

Dtilt: Like Bowser`s dtilt, but more range and 1 less percent per slash.

Aerials

Nair: Spins around very slowly. Bad end lag but starts up well. Lasts about 4 second, then 1 and a half second of end lag. Pokey has a hitbox on his entire body while the move is active. oes more damage and knockback in the first 2 seconds(12% first 2 seconds, good knockback, 5% last 2 seconds, cruddy knockback)

Fair: Fires a droopy slime from the eye ball on the front of his machine. The blue slime falls to the ground like a stone and doesnt go foward at all. The slime expands when it hits an enemy or the ground. Does about 7% to an enemy and if it hits the ground it makes a puddle that will cause a 50% more likely chance of tripping int hat area. Lasts 10 second till the puddle dissapears.

Uair: Pokey jumps out of the Spider mech and flips around upwards,then he spins around and strange gas appears around him(the gas does nothign just aesthetic) the spider mech stalls in midair ,then Pokey lands back in the mech and they continue droping. The move has horrible end lag,like 3 seconds for Pokey to stop the spinning, and fall back into the machine) and it does only 5%. But it has really good upwards knockback.

Dair: The Machine spins around the falls down fast , in a pose similar to Dedede`s Nair. The bottom of the machine is a hitbox that lasts till it hits the ground, and you can cancel the attack. This move doesnt spike well but it can t bring opponents down with it at 100%+ percent. hitting the opponent in the air but close to the ground then landing on the opponent does the most damage.(5% bottom of Pokey`s machine, 10% landing on foe)

Smashes

FSmash: Pokey Charges Foward! : Pokey charges up his attack, then rushes foaward. The move is exactly the same as Bowser`s Fsmash in terms of starting and ending lag. Less knockback than bowser`s but still very good.however it goes about as far as Wolf`s Fsmash attack, and its % are somewhere in between Wolfs Fsmash and bowser`s Fsmash.

DSmash: Pokey Discharges a Very Stinky Gas! : Pokey Releases a large cloud of red gas around him. the gas floats to the left and right of him to a very short distance then it falls. If an opponent is hit by this gas, they are instantly stunned (like when the get their shield broken) for about 1 second. they take no damage. Pkey ahs to follow up an attack quickl because the stun goes away FAST (he cant use a fsmash or another Dsmash for example.)
Bad lag but it could be worth it...charging increases how much gas and how far it goes.

USmash: Pokeys machine stands on its Hind legs and stabs its 4 legs upwards. the range is more than Ike`s Upsmash in terms of how high Pokey reaches., but it doesnt go all around him. the lag is like ike`s upsmash. Lag is less than Lucas` Upsmash but still bad. The two middle legs doe about 10% uncharged, 15% charged, and low knockback, the higher legs do 5% u ncharged 10% and have better knockback.

Grabs

Grab: Clamps foward with its two front legs. OK range and not too bad of lag if it misses.
Pummel: Pokey grabs his opponent tighter and tighter. (1%, 2%, 3%, 4%, goes up each time you pummel, resets after a throw or a grab break, slow pummel.)


Fthrow: Shoots a short range beam that shoots the opponent with force from Pkey`s grasp. Good knockback, can kill at around 130% if very close to the edge, otherwise it can kill at like 165%(if the move isnt stale) does 11%
Bthrow: Chucks the opponet backwards, below the spider mech. the Foe bounces along the ground a bit, more bounce the lower the percent(like 4 bounces at 0%, and one bounche at 100%) (8% throw, 1% each bounce)
Uthrow: throws the opponent upwards, the Pokey jumps out and hits the enemy upwards. A higher percents Pokey might miss. (7% throw, 5% pokey hit.)
Dthrow: Puts the opponent down, then the spider mech body slams the foe.(10%)

Specials

Netral B: Eye Beam: Fires a small beam(about the size of ROB`s uncharged laser) foward. It moves about half the speed of ROBs. It cant be charged, and is only a little bit spamable due to some start up lag. (5%)

Side B: Pokey Tears into you! : Pokey rushes foward a bit then starts a consecutive attack that is Pokey standing on his back 2 legs and slashing foward with his front two legs. It does about 3 % each slash and has good range, but bad end lag. It destroys projectiles bit it does not reflect them. Explosive projectiles will be destroyed and will hurt Pokey.

Down B: Discharge a Very Stinky Gas!: Pokey unleashes a gas, either green or red. The green gas is the most common, it takes 30 secs to charge(charges while fighting) and when you unleashes it it goes out both sides like his downsmashe. It lowers the opponents attacks by about 2-3% for about 10 seconds. Let the move charge for about a min and the red gas will come out, it lowers your opponents % by about 3-4% for about 15 seconds and boosts your attacks by about 2% for about 5 seconds.

UpB: Gas Boooooster: He boosts himself up with a burst of gas from the bottom of his mech. He goes about the height of Warios UP B, a bit more. The gas from this move will make opponents stall in the air for about half a second, so it helps provide a safe escape from opponents below you and to the opposite direction of where you are recovering. Watch out for meteor smashes though!

FINAL SMAAAASH!!

DEVIL`S MACHINE/GIYGAS
http://files.fobby.net/0000/5773/GIYGASweb.jpg (Click THIS!! For real..its a REALLY great picture, but itll stretch the page if I post it here.)

this one is pretty epic, at least I think so...basically Pokey says"I understand you guys are already claiming to be heroes.
Well, it is a gazillion years too early for you to oppose Giygas!"
And the Devils Machine(Ness` Head form of Giygas) Appears in the middle of the stage.Its about as big as Pikachu using volt tackle, and its immobile. It doesnt do anything really, but if someone attacks it then it unleashes a small blast around it, or if a projectile was fired its reflected. Pokey can walk around and attack foes while its active.It stays for abotu 15 secs then dissapears. HOWEVER if Devil`s Machine takes enough damage(Like 40%) then Pokey starts laughing hysterically and says a small speech

"You must feel pretty stupid to keep fighting without even
knowing what Giygas looks like! So, do you want me to turn
off the "Devil's Machine?"
Well, prepare to be amazed!!" Pokey flips a switch in the spider mech and then he starts laughing hysterically, yet again. The Devils machine is broken and Ness` head dissapears. Then the background fo the stage fades away and Giygas takes up the entire background. It starts pulsating, and then you cannot comprehend the form of Giygas` attack. 3 large invisible rays will strike at your foe(one per foe if its a 4 way battle) and 2 will do about 20% and good knockback, while the third will instant kill whomever it strikes. Giygas may also say a random Giygas quote...
"It hurts..."
"I feel...good..."
"Ness...."
"NESS NESS NESS NESS NESS NESS NESS NESS NESS NESS NESS"


After this move then giygas fades and Pokey finally stops laughing.

Extras!
Taunts, Stage, Costumes, etc.

UpTaunt: "I MEAN Buisness! Hahahahah!!!!"
SideTaunt:"Whos the cool guy now?!?!"
Downtaunt: The spider mech unleashes a lot of red and green gas, the lets loose some smoke.

Win Song MOTHER 2- Pokey http://www.youtube.com/watch?v=3SMcXilE7z8
WIN1:" I'll just sneak away to another era to think about my next plan. It's a good bet that we'll see each other again..." He then dissapears trough a red portal. (this one ussually happens when Pokey wins versus Ness.)
WIN2: "Bow Down to Master Pokey!! HAHAHAHAHAH!!!"
WIN3: the spider mech unleashes a lot of smoke and gas that covers the entire screen, the when it clears Pokey is gone, but you hear him laughing for about 5 seconds.

Stage: Cave of The Past: Giygas` Lair

Its a semi- large floating stage with strange ground, that sort of looks like intestines or the female anatomy, according to some people and no platforms. Kind of like final destination but bigger. The ground also has small bumps, and its constantly pulsating, changing where the bumps are at. In the background is the Devil`s Machine, then just darkness. About every min the Devils machine will appear in the foreground and have the same effect as the first part of Pokey`s final smash(but it will hurt Pokey if your playing as him.) Hit it enough and Giygas will appear and do what Pokey`s Final smash does when Giygas appears.

Pokey Means Buisness(Youll have this one on high in the "My Music" Section!!) http://www.youtube.com/watch?v=CkwzR...eature=related

True Giygas theme: (mostly just trippy noises but its still cool.)
http://www.youtube.com/watch?v=p8Zub...eature=related

MOTHER 2- Pokey (his song from when hes a kid.)
http://www.youtube.com/watch?v=3SMcXilE7z8

Costumes:

MOTHER 2/ Default/ Green Team

"Young"/"original" Pokey (His spider mech is blue in this costume) Blue Team


MOTHER 3 Pokey (hes the same size, not as big as in SSE)


Red Team( Pokey`s clothes are Red and his mech is blood red.)

Black (Clothes are black and mech is black.)

White(Clothes are white and mech is white.)

Snake Codec:
Snake: Colonol, theres a weird fat kid inside a machine here..
Colonol: Thats Pokey, Snake. Hes a real bad guy,hes the enmey of the Psychic boy Ness. His Spider Mech will rip you apart.
Snake: It doesnt look so tough to me.
Colonol: Well looks can be deciving. It also has some nasty projectiles and poisinous gas to stop you.
Snake: Bah, big deal.
Colonol: And if he gets a Smash Ball....No....you must stop THAT at all costs....
Snake:...Why?
Colonol: .....I could..... only describe it as....Hell on Earth....



k...so i finished!! Comments?!
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Old 08-27-2008, 06:24 PM   #2005
Mario_and_Sonic_Guy
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Bowser Jr.


------------------------
Stats

Power: 3
Defense: 3
Walking Speed: 4
Running Speed: 3
Recovery: 3
Jump Height: 3
Mid-air Jump Height: 3
Descent Speed: 3
Weight: 3
------------------------
Standard Attacks

neutral: Does a punch with his left fist. Does up to 3% damage. Press again to do a punch with the right fist. Also does up to 3% damage. Press once more to do a kick. That does up to 6% damage.

f-tilt: Spreads his feet out to damage the foe. Resembles Sonic's f-tilt and does up to 6% damage.

u-tilt: Does a headbutt to damage the foe. Does up to 7% damage.

d-tilt: Spins around in his shell to deal damage. Damage is variable since it delivers multiple hits.

dash: Slides into the opponent, dealing damage. Does up to 5% damage.
------------------------
Smash Attacks

f-smash: Smacks the opponent with his magic brush. Does up to 15% damage uncharged, but does up to 23% damage fully charged.

u-smash: Swings his brush upwards to damage the foe. Does up to 13% damage uncharged, but does up to 21% damage fully charged.

d-smash: Spins his brush around to inflict damage. Does up to 13% damage uncharged, but does up to 21% damage fully charged.
------------------------
Aerial Attacks

n-air: Spins to inflict damage. Does up to 9% damage.

f-air: Uses his brush to inflict damage. Does up to 12% damage.

b-air: Same as f-air, but in the opposite direction.

u-air: Does an aerial headbutt. Does up to 9% damage.

d-air: Dives down with his brush. Does up to 10% damage.
------------------------
Special Attacks

standard - Paint Ball: Releases a ball of paint from his brush. Does up to 6% damage and leaves a paint puddle behind. The puddle can deal up to 1% damage per second if the foe steps on it, but it disappears after 10 seconds.

side - Brush Propeller: Spins his brush to deal damage. It can repel certain projectiles, and deal variable damage to foes.

up - Brush Dash: Moves at a fast speed at the direction that the Control Stick is pressed. Anyone caught in this move will take up to 7% damage. This move is based off Bowser Jr.'s defensive power shot from Mario Power Tennis.

down - Belly Dive: Performs a body slam to inflict damage. When used on the ground, Bowser Jr. will jump before executing the move. It deals up to 15% damage and is less laggy compared to Bowser's Bowser Bomb.
------------------------
Other Attacks

ledge attack (<100% damage): Gets up quickly and hits the foe with his feet. Does up to 6% damage.

ledge attack (100%+ damage): Gets up slowly and smacks the foe with his head. Does up to 5% damage.

floor recover: Spins around to inflict damage. Does up to 5% damage.
------------------------
Grabs & Throws

grab: Does a grab attempt with his hands.

attack: Does a headbutt. Deals up to 3% damage.

f-throw: Smacks the opponent with his brush. Deals up to 8% damage.

b-throw: Same as the f-throw, but in the opposite direction.

u-throw: Hurls the foe upwards and then smacks it with his brush. Deals up to 7% damage.

d-throw: Slams the foe into the ground. Deals up to 6% damage.
------------------------
Final Smash

Sonic Roar: Bowser Jr. does a loud roar that causes anyone that gets hit by the move to turn tiny sized. It also inflicts damage despite the fact that it's not designed to KO opponents. At the most, this attack can deal up to 24% damage. This move is based off Bowser Jr.'s super ability in Mario Strikers Charged.
------------------------
Battle Entrance

Appears on the battlefield and does a chuckle.
------------------------
Taunts

/\ taunt: Growls while trying to spit fire. Embers do pop out, but they deal no damage.

<> taunt: Does his home team entrance pose back in Mario Strikers Charged.

\/ taunt: Looks at the screen and hops around. It's basically a taunting gesture.
------------------------
Alternate Costumes

Recolors affect Bowser Jr.'s shell color and his skin color.

Default
Red
Blue
Yellow
Black
Brown (resembles Bowser's brown recolor)


------------------------
Side Notes

Although he does walk pretty fast, Bowser Jr.'s speed barely changes when running.

Bowser Jr. is moderately light, even though his height is equivalent to Mario's height.
------------------------
Solid Snake Codec

Snake: Hmm, who's this strange creature? Feels like I've seen him before.

Colonel: You're looking at the prince of the Koopa Klan, Bowser Jr. Snake. He is one of Bowser's underlings and just like his dad he's bad to the bone. Ever since his first appearance in Super Mario Sunshine, Bowser Jr. has been a common antagonist for Mario. While he does lack Bowser's raw power, he is much faster than him, thanks to his small size.

Snake: If he's not that strong, I highly doubt that he'd be a threat.

Colonel: Careful Snake, Bowser Jr. can mean disaster if you don't watch him carefully.
------------------------
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Old 08-27-2008, 06:35 PM   #2006
Iron Thorn
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^You'll need lots more detail. Tell us the range, knockback, damage of each attack! Name the attacks! Add taunts and win poses and a snake codec.

EDIT: This was for the Metal Sonic one. Good job on Pokey. That guy gives me the jibblies.

Last edited by Iron Thorn; 08-27-2008 at 06:38 PM.
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Old 08-27-2008, 06:36 PM   #2007
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@ Metal Sonic, You didn't telll his name. Also his moves are pretty generic, it was good technical description though. You might want to spiff it up and add some more stuff,

@ Pokey, awesome moveset, and that Final Smash picture is awesome. No complaints here, although due to his size he seems like an easy target.

@ Bowser Jr, Aw no Shadow Mario attacks. Pretty straight forward moveset, everything's there.
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Old 08-27-2008, 06:44 PM   #2008
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@ nakedsnake: Hey thats not a bad moveset. You forgot the side tilt and dash attack though. Also, what are his strenghts and weaknesses? It would also help for some knockback details. Other than that not bad.

@Pkskyler: The pic for the final smash in a way kinda freaks me out lol. Its a very detailed moveset and really well done. Its very good

@Mario and sonic guy: Its good, but could use a bit more detail. i suggest adding some range and knockback to it.

And note: i'm not a professional or anything, but i just like to give out my opinions alright? XP
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Old 08-27-2008, 06:45 PM   #2009
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Quote:
Originally Posted by cheap_josh View Post
@ Pokey, awesome moveset, and that Final Smash picture is awesome. No complaints here, although due to his size he seems like an easy target.
Thanks man glad you enjoyed it. The large target part is his main downfall, although I think his very technical "gas" attacks and his long range and pretty good power balance him out.

Quote:
Originally Posted by Iron Thorn View Post
Good job on Pokey. That guy gives me the jibblies.
Thank you :D He is pretty creepy, huh? lol

EDIT:
Quote:
Originally Posted by TWILTHERO View Post
@Pkskyler: The pic for the final smash in a way kinda freaks me out lol. Its a very detailed moveset and really well done. Its very good


And note: i'm not a professional or anything, but i just like to give out my opinions alright? XP
I kinda like how creepy it is :D Thats how the final smash would be though, very creepy. heh heh.

Thanks Im glad you liked it. thanks all for positive feedback.

And It doesnt matter if your a "professional" lol Im happy you toke the time to read that giant wall of text.
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Last edited by PKSkyler; 08-27-2008 at 06:48 PM.
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Old 08-27-2008, 06:53 PM   #2010
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Pokey is the bomb. I would so use him.

We cannot comprehend the true form of his extended Final Smash's attack. Lol.
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