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Well, I think it would be easier if we could use distances relative to FDhttp://www.smashboards.com/showthread.php?t=152360
So uh, I know this is a bit off topic, but apparently on the bridge of Elden it takes Sonic exactly 100 frames to run from his starting point to the death zone. Now if we could find some unit of measurement to divide that up we can accurately account for Sonic's running speed when discussing matchups.
Because we didn't have those numbers yet. All we have to do now is apply those numbers to other characters' attacks, and then we might actually be able to use this stuff to our advantage in matchup discussions.A lot of other tests say that too (across FD in 60 frames), so I guess it's kinda reliable. Why exactly aren't we using this in matchup discussions (such and such move is punishable by a grab, because sonic is fast enough to punish, ect.)?
I kinda like being a Marth secondary.
Can ya make one in the kirby section?
[note] this has nothing to do with the matchup:Do you know how many Sonic mains are out there? Like, not many. Well, not many good ones anyway. With that said, I just wanted to let you know that I haven't thouroughly explored this matchup having only played NoR4U's Sonic, and various non-Sonic mains' Sonics.
I really don't know what Sonic does in retaliation. He runs around alot and says "Go!" and "You're too slow!" while trying to land a hit here and there. Whenever Sonic gets Kirby into the air, he always goes for U-air, even when everyone knows it he still tries to go for it.
On that subject, Kirby's B-air pretty much eats through anything Sonic has. I'll even start using Kirby's other aerials like the f-air, d-air, and even the n-air because I can get away with it. I don't think Sonic's that much more of a threat on the ground. Yes, he's fast. Yes, he has blue-spinning fake-out things. No, nothing he has is scary. All Kirby has to do is go in there and hit Sonic. If Sonic's doing a blue fake-out thingy, he gets hit. If he's doing a real attack, he gets hit. Obviously the Kirby player has to have some sort of experience in this fight, or he might act confuzzled and let Sonic dance around getting hits here and there and Kirby won't get enough hits of his own in... next thing he knows, he's at 200% an is close to getting KO'd by Sonic's f-tilt, or whatever it is that he uses to KO.
Using Spring immediately after Kirby uses Copy will hit Kirby. I don't think Kirby can avoid this if Sonic times the spring fast enough. I can't really see this ever happening because Sonic tastes really bad and Kirby will just spit him out - dealing extra damage for the Star Shot is far more appetizing than getting a blue hedgehog hat that really doesn't do anything useful; not to mention getting konked by a spring to the noggin is not fun.
Kirby's recovery is good. It's not amazing, but it's enough to get him back to the stage while avoiding anything Sonic throws at him. What Sonic has to watch out for is getting kicked if he aggressively jumps out and tries to attack Kirby on the stage. Kirby will usually go for f-air, b-air, or u-air if Sonic jumps out after him. He might even whip out the ol' Hammer for a Giant Swing (up to 17%). I don't know how strong Sonic's aerials are, but if you can get a clean hit on Kirby, maybe Sonic can get the KO this way?
All in all I agree this is about a 40-60 matchup in Kirby's favor. It would probably be a whole lot more in Kirby's favor, but Sonic runs around, drops springs, and counterpicks large levels to draw things out longer, which gives him more time to build up damage and get KOs, especially when Kirby gets restless and starts acting more offensive just to get the game over with faster.
[note] t
On the flip side, similar to how "lol i'm above sonic, he's gonna U-air me" is common, "lol i'm gonna airdodge because i'm above sonic" is also a common reaction. It's kinda funny to U-throw someone, not jump out, and grab them again after their reflexive airdodge, since Sonic will 'always u-air' when you're above him.
Hey, come on now. The guy already has credibility in general for being a Kirby player. It should be appreciated that he shares his opinion, however limited his information may be.Appreciation sarcasm?
Seriously, if you don't know the match-up, then why post?
Frankly you lost all credibility when you said Sonic has to take a LIGHT WEIGHT CHARACTER up to 200%. That shit was silly.
Twas his first time using Sonic in a tourny, he says he was nervous XD.Anther's Sonic is terrible (going by the vid anyway, maybe he was having an off match?)
True. Very, Very true.His pikachu is amazing. And scary.
This is the Sonic boards, don't joke around like that.Boxob, not a spam thread.
Dude. Steak it easy.So, are we doing Kirby next or something.
And Boxob, get a smaller picture, or better yet, don't post it at all. We have a steak thread already.
This is a matchup thread, not a spam thread.
Congradulations, you won yesterday.Dude. Steak it easy.
Well, I was just pointing out some blatantly wrong things in your statement before. What else would you do, agree or ignore them?Wow, you guys should be glad I'm not a troll, because you jump on every little detail with passion.
Still living in the days where people said "lolsonci no ragne no priarity lol"? Nice :\You guys can nitpick what I said about the matchup, but from my perspective that's generally how any game with Sonic has gone for me. He has no ranged attacks, his approaches rely on his speed or some sort of feint but everything Sonic has is outdone by practically anything Kirby throws out in response.
True, but even with full and proper DI, Kirby will be dying from the centre of Final Destination from a fsmash at 120% and upwards. That's not quite the 200% you were making it out to be before, was it? :\He also lacks powerful attacks that light characters like Kirby fall victim to should they land (compare to Fox's U-smash, G&W's D-smash, Marth's tippers, Snake's U-tilt, etc, etc).
I'm not sure whether you're insinuating that Sonic's either light or easy to combo.He doesn't even have the floaty "you can't combo me" advantage of light characters like Jigglypuff and Olimar. I really don't have to have years of intense Sonic practice to acknowledge these big, glaring points in a character matchup.
So, in conclusion, please don't brush off what I've said in my two posts simply because you guys disagree on a few details. Pointing the finger at someone who has traveled thousands of miles this year for Brawl tournaments and saying "You don't know the matchup" is very puzzling. Instead you should be wondering why such a popular character such as Sonic has such a low representation at major tournaments that I can only name off two Sonic players I've run across in the last seven months.
More :\ 4 u.t!MmY; about two hours before said:Do you know how many Sonic mains are out there? Like, not many. Well, not many good ones anyway. With that said, I just wanted to let you know that I haven't thouroughly explored this matchup having only played NoR4U's Sonic, and various non-Sonic mains' Sonics.
Walls of multiquote don't feel good and don't help the 'not nitpicky'. Also, Sonic's lolnopriority is still valid in matchup discussions now, with exceptions to certain moves that are up for discussion (in this matchup, B-air/U-air/D-air). We can play around it, but it's still a fact that pretty much all Kirby has to do to stop something is probably jump+aerial.wallofmultiquote
No, this wasn't really nit picky.