Sudai
Stuff here
Go. My analysis soon.
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Ftilt doesn't outrange his dtilt, or bair's disjoint doesn't clank with the glide attack?no it doesnt, i've gotten punished for it plenty of times. nair's not as disjointed as bair, so you might get hit from the glide
Lowered f-tilt will clank with the d-tilt, but then the d-tilt will just come out again much faster. When DSF was d-tilting I used my own d-tilt and it worked well enough for him to back off and try something else.Ftilt doesn't outrange his dtilt, or bair's disjoint doesn't clank with the glide attack?
Ftilt doesn't outrange his dtilt, or bair's disjoint doesn't clank with the glide attack?
It's a tiny bit better than his Falco. I just hate Falcos though so idk really. Basically though, it's nothing you wouldn't expect if you've seen m2k play. I was close to beating it a few times. I swear I could have at least won ONE MATCH if ROB's Bair that works on every other **** approach and recovery would have beaten his side B, I could have had a win! -_-hows his MK? his falco seems to rhaep me pretty hard
Yeah, that's just DIing out of the nado, which is totally possible and totally easily learnable.i havent played his MK yet, but against others, i seem to do well on lylat cruise, theres enough room for me to gyro and laser, while hide from his attacks.
and i agree dtilt works wonders.
something basic, laser at the beginning of the game, almost everybody shields, throw out your gyro, for some reason, they get in the air, aim your laser upwards. free 5%.
idk how to repeat this but:
i was randomly hiting left and right on control, and c-stick, when caught in the tornado, when it nearly ended i broke out, and baired him in the face
You lucky *******, I hate youI wish I could help with this matchup
But NC is relatively MK free
If you mean his neutral A "sword flurry" then you're best off just standing in there and popping him with a DSmash or FSmash after the first couple hits. It's not a constant hitbox, it lags after every few hits and you can punish him during that time before he can even stop doing the attack. But his neutral A is kind of a joke anyway, nobody uses that move on purpose except to jab lock against a wall.6. If they start their jab...combo ... thing (not ftilt combo), it will be followed up with something (usually Dsmash.) SDI and do your thing, and you should be able to counter with a fair or ftilt. laser if you're feeling lucky.
The funny thing is, ROB is the character my hardest matchup since Metaknight and Falco(my mains) don't do as well against him compared to most characters I face.It's a tiny bit better than his Falco. I just hate Falcos though so idk really. Basically though, it's nothing you wouldn't expect if you've seen m2k play. I was close to beating it a few times. I swear I could have at least won ONE MATCH if ROB's Bair that works on every other **** approach and recovery would have beaten his side B, I could have had a win! -_-
so now you admit it Yeah you could have actually rh@3p3d mai @$$ if you didn't go for the dash attack/grab as nearly your only approach. Plus RARing is a lot of my game (ROBS bair makes babies 'asplode) and since even that's useless i gawt rhaep'd sadfaceThe funny thing is, ROB is the character my hardest matchup since Metaknight and Falco(my mains) don't do as well against him compared to most characters I face.
We had some fun games, I liked the way you improved as we played.
But the reality is, ROB has no chance against Metaknight. If I had wanted to, I could've spammed nado the whole match, and ROB's laser and Gyro would've been too slow to do anything about it. Not that Nado can't be countered, but if everyone played as gay as possible, and played to win, Metaknight would be dominating even more tournaments. I choose not to spam, but that's the flaw in the MK vs. ROB matchup. ROB's only answer to nado is Laser, and even that is too slow. Otherwise he'd be a good MK counter, I'd say MK and ROB is about 55:45 Metas favor without nado.
edit: BTW we have a GREAT connection.
I'm saying if you got caught in it in the beginning,If you mean his neutral A "sword flurry" then you're best off just standing in there and popping him with a DSmash or FSmash after the first couple hits. It's not a constant hitbox, it lags after every few hits and you can punish him during that time before he can even stop doing the attack. But his neutral A is kind of a joke anyway, nobody uses that move on purpose except to jab lock against a wall.
BF isn't that bad, as long as you're good at getting down to the ground. ROB can destroy people standing on the platforms worse than most. Uair frequently shieldpokes, deals ****loads of damage, and sets itself up for another one, and platforms are the only somewhat reliable way to connect with ROB's best KO move, usmash (still very tough though).For what purpose? BF is generally regarded as a bad stage for ROB because opponents can abuse his blind spot underneath them, which MK just so happens to do extremely well. (Also, Shuttle Loop canceling chains and other stupid garbage they like to do.) Lylat has the platforms without the disadvantage of them being too easy to hide under and PS1 has platforms with the advantage of being a much larger stage. i.e. Explain.
Also, Tornado is easy to beat if you're spamming it. Intelligent use, if not frequent, is tougher to deal with, much like any other well-spaced attack. (Tornado is worse because the hitbox is gargantuan, lengthy, and it outprioritizes a whole lot of crap but still.) Unless you're Olimar, in which case you don't actually have an attack which penetrates the Tornado and just auto-lose...
Perhaps the best thing about BF, much like SV or Lylat.Also, being able to go underneath the stage easily is huge for ROB, since his recovery is easy to gimp.
Why platforms suck. MK can drop-through DAir you to protect himself from below and UTilt/UAir don't have much horizontal tolerance. ROB can't do likewise, at least not as well with FAir because of its angle of attack.Most MKs I've played like to Dair you
I dont like BF vs. certain chars because I like dair camping characters with more ground range. ROB can camp under platforms and shoot gyro/laser. Nado works for this but I dont use it like that lol. Once you get ROB in the air its easy, but fighting/approaching him under platforms is tough.More like... Explain why I keep doing good on it.
Seriously I just started ****** on bf >_>
IM SCARED MOMMY!
seems like you're forgetting that rob can nair too. as well as laserAlso, Olimar can deal with the tornado better than ROB can. His shield works better for blocking it, he can up-B through it from the ground, and he can drop a nair on it from above. The most ROB can do to an intelligently used tornado is shield and try to punish the after-lag, or hit him out with an immaculately timed fsmash.