EDIT/UPDATE: I renamed the thread so it can serve as a place for discussion for all things er, inputs that are item related and done after airdodging.
Please Note: I'm not taking credit for it yadda yadda yadda etc.
EDIT: Oh shi- The Snake boards probably already have me beat.
I call it:
Item Throw Cancelled, Air Dodge Cancelled Charges, or ITCADCC for short
Okay okay, I've got some explaining to do.
The original idea for this should be accredited to a few people.
First and foremostly, ChromePirate came up with the AT that this is merely an extention and exploration of --- Instant Ground Throwing, an AT he developed for Diddy.
NinjaLink gave us the concept of Charge Cancelling with characters like Lucario, in that you can cancel charges into just about anything. I do it frequently with Diddy's neutral b charge.
ANYWAY, what I figured out from all this is that this works with all characters and in terms of the technique I am describing to you in this thread.
First of all, I will explain 'Airdodge Cancelling'
Basically, if you're holding an item while you're in the air, if you airdodge, you can throw the item within the first few frames of the airdodge. In the video I created to visually explain all this, you can't see this (In fact, with Diddy I'm betting that the airdodge doesn't even come out) but it is possible to enter an airdodge then throw an item. But I'm 90% certain that my testing with Diddy revealed that he does in fact initiate an airdodge before throwing his banana.
Now we also have characters that can cancel their charges B attacks in the air. In the case of characters like Lucario and Diddy** when their charge b is cancelled in the air, they fall into an airdodge. However, with an item in hand you can cancel said airdodge with an item throw. Thus giving us Item Throw Cancelled, Air Dodge Cancelled Charges.
**Diddy can cancel his charge neutral b on the very first few frames with L/R without causing an airdodge.
I decided to post this primarily for the sake of letting people know that 'Hey, if I airdodge, I can throw an item to cancel it on like, frame 2'.
I don't know what this means. It could lead to another discovery like ChromePirate's before me, or it could lead to absolutely nothing, but I believe it's important that all knowledge is recorded and kept somewhere, and this is just another little tidbit.
I'm not sure if this has been discovered or not, I just went through my (formly Jewdo's) AT sticky and couldn't find anything like it. I also get the feeling that a lot of people probably know this already and I'm making a fool of myself
Video:
http://www.youtube.com/watch?v=u5xU2B8r2iY
(I just re-uploaded a better quality one.
I definitely find this useful for Diddy/Lucario fakeouts, but that's about it.
Thinking off the top of my head, I can't think of any other characters with charges that cancel in such a way that they could take advantage of this (Since DK/Sheik don't need it).
Whaddya think?
Please Note: I'm not taking credit for it yadda yadda yadda etc.
EDIT: Oh shi- The Snake boards probably already have me beat.
loli think the first one DSF uses with nades, he says it canceling ur AD by throwing an item
I call it:
Item Throw Cancelled, Air Dodge Cancelled Charges, or ITCADCC for short
Okay okay, I've got some explaining to do.
The original idea for this should be accredited to a few people.
First and foremostly, ChromePirate came up with the AT that this is merely an extention and exploration of --- Instant Ground Throwing, an AT he developed for Diddy.
Now note, it's not necessary to change you button configuration (I didn't).Instant Ground Throw: As the title explains, it's an offensive way to have a naner be thrown straight from the ground in either horizontal direction. Set L to attack, and go over a banana on the ground and SH airdodge with R and then quickly press a direction and L. What should happen is you will just perform a rising SH throw (smashed or tilted can be controlled by control stick pressure). You can use it as a surprise attack backwards, or as a straight-forward offensive throw straight from the ground. It's a good lagless way to throw a banana behind you or in front of you but does require spacing if you want it to hit.
NinjaLink gave us the concept of Charge Cancelling with characters like Lucario, in that you can cancel charges into just about anything. I do it frequently with Diddy's neutral b charge.
ANYWAY, what I figured out from all this is that this works with all characters and in terms of the technique I am describing to you in this thread.
First of all, I will explain 'Airdodge Cancelling'
Basically, if you're holding an item while you're in the air, if you airdodge, you can throw the item within the first few frames of the airdodge. In the video I created to visually explain all this, you can't see this (In fact, with Diddy I'm betting that the airdodge doesn't even come out) but it is possible to enter an airdodge then throw an item. But I'm 90% certain that my testing with Diddy revealed that he does in fact initiate an airdodge before throwing his banana.
- Airdodge Cancelling on its own is relatively useless since you have to cancel it on the very first few frames, you can't just airdodge and then throw whenever you want during it. However, ChromePirate's 'Instant Ground Throw' is one thing to take advantage of it.
Now we also have characters that can cancel their charges B attacks in the air. In the case of characters like Lucario and Diddy** when their charge b is cancelled in the air, they fall into an airdodge. However, with an item in hand you can cancel said airdodge with an item throw. Thus giving us Item Throw Cancelled, Air Dodge Cancelled Charges.
**Diddy can cancel his charge neutral b on the very first few frames with L/R without causing an airdodge.
- Now OBVIOUSLY this isn't terribly useful. Evidently, it's useless with Sheik or DK who can cancel their neutral B's without airdodging.
I decided to post this primarily for the sake of letting people know that 'Hey, if I airdodge, I can throw an item to cancel it on like, frame 2'.
I don't know what this means. It could lead to another discovery like ChromePirate's before me, or it could lead to absolutely nothing, but I believe it's important that all knowledge is recorded and kept somewhere, and this is just another little tidbit.
I'm not sure if this has been discovered or not, I just went through my (formly Jewdo's) AT sticky and couldn't find anything like it. I also get the feeling that a lot of people probably know this already and I'm making a fool of myself
Video:
http://www.youtube.com/watch?v=u5xU2B8r2iY
(I just re-uploaded a better quality one.
I definitely find this useful for Diddy/Lucario fakeouts, but that's about it.
Thinking off the top of my head, I can't think of any other characters with charges that cancel in such a way that they could take advantage of this (Since DK/Sheik don't need it).
Whaddya think?