Any and all good opponents will know how to RAR you (reverse aerial rush,) it's when they're facing forward, but then RIGHT before inputting jump, press backward (whichever direction that may be). The result is, they are running forward, then turn around instantly, and are now facing backwards while in midair.
In other words, fair isn't your "go to move" as it trades hits against a character with devastating KO potential.
Bthrow of DOOM(updated):
Weegee's bthrow sends the opponent at an almost perfect 45 degree angle. From this information, we know exactly how to survive his throw, depending upon our positioning on the stage.
Positions
1. Far edge, being thrown towards the edge (you're on the left, being thrown left)
DI diagonally up, and towards the stage.
2. Far edge, very high percent, being thrown away from the edge (I can survive around 170%) DI horizontally in the direction you are being thrown, then momentum cancel as usual.
3. On top of the very topmost platform on BF (if you're above 147%, you're dead) DO NOT DI, just momentum cancel.
His other throws won't kill you until you're at insane percentages, (well beyond percentages the bthrow kills at,) in other words, his only kill throw is his bthrow.