#HBC | Red Ryu
Red Fox Warrior
- Joined
- Jun 15, 2008
- Messages
- 27,486
- Location
- Milwaukee, Wisconsin
- NNID
- RedRyu_Smash
- 3DS FC
- 0344-9312-3352
Match-up #4: R.O.B.
None posted LOL
Stages:
Link vs. R.O.B.
30:70 R.O.B.
This match-up is tough due to the off stage game of R.O.B. and his ability to punish a lot of what Link does up close. You can camp R.O.B. provided it's not long range camping, R.O.B. will win if it's long range. Stick to mid range, as you should. R.O.B. still out camps you but at mid range you have a better chance in this MU.
R.O.B. will be trying to grab you more and punishing with Dsmash if you space wrong. Zair is good on R.O.B., but be careful of how close you are, R.O.B. has enough time to grab you after you land from Zair. Do not be offstage for long, R.O.B. can gimp you very easily with a wall of pain filled with Fair.
If R.O.B. goes off stage, don't follow him. Stay on stage where Link is safe.
For stages, Brinstar is nice with R.O.B.'s top getting stuck in the acid. Any stage that doesn't focus on ledge play or aerial games should be good for Link.
Link can outspam ROB, but ROB still has a nasty spam game and neither should his close-up game be underestimated. Dsmash eats Link for breakfast, and fsmash tends to hit Link faster than he can retaliate.
However ROB is a heavy that can be juggled pretty hard with Link's uair. Zair also kicks ROB's butt, which is helped along by ROB's slow rolling game. And, if spaced correctly, it makes it difficult for ROB to retaliate if he tries to shield the zair.
ROB can gimp Link so easily its ridiculous. The real key to having a chance at ROB is to never get offstage. Always go for the whiplash recovery. This means that you need to DI downwards; chances are that if you die because you couldn't grab the ledge quickly enough, you wouldn't have made it back anyway.
At the very least 65:35 ROB's favor, at most 20:80.
zair works until the ROB gets smart and starts shielding and punishing with grabs.
when facing ROB you should be at mid range, not far because ROB does spam you and up close ROB wins with tilts, jabs, and grabs.
ROB should ONLY be 65:35 its not bad enough to be 70:30 and definitely NOT 80:20.
R.O.B. mains:Even if he doesn't PS the zair he can grab you as you land, but only if you are too close. Neutral or retreating zair works well when approaching zair is unsafe.
None posted LOL
Stages:
Getting back on track.Well lets see I find a fantastic stage to vs against ROB I must say is Brinstar, that spinner actaully gets stuck in the lava and ROB Cant pull out a new one. iT gets his spaming game down but overall its still in his advantage