MidnightAsaph
Smash Lord
Don't get me wrong. What you guys say is invaluable. I just wouldn't leave you two to write it yourselves and only use your MU exp. I'm saying there should be variety.
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This is the only reason Diddy loses this matchup...Its extremely gay, works amazing on FD and is the reason why GDX called JJ the campiest Wolf ever. Basically it goes like this, blaster, blaster, blaster until they approach...FH Shine (blocks SH Fair and banana throws), double jump out of it over Diddy, Bair if necessary, go to other side of FD and repeat. Wolf's aerial movement will make him able to space the Bair and beat out Diddy's Uair if the Diddy tries to attack you in the air. And Diddy's airspeed is too slow for any real pressure. Just make sure to stop blastering once they get in range, although you'll be on the edge so if you do get hit, you'll fall onto the edge being safe from followups.If wolf gets a stock lead, he can jumpshine camp diddy kong. This is really good at avoiding kill moves while slowly damaging diddy kong at the same time. Right now, I don't think there are many things diddy can do about it, but I may be wrong about this.
Someone else ask, I usually get ignored.Do we want to ask some Diddy's to come in here?
I don't know about the match up as much as you guys do, but I want to say it's 60:40 Wolf.
Just a quick note: DDD can SH Fair Jump Shine...The positioning takes a little getting used to though.You know the shining policy. Camp with the jumpshine as much as possible, but don't fall back down and bair DDD's shield when he's practically in "sniffing-your-face" distance, that's ridiculously stupid.
A FH jumpshine? And even then, can't we just shine on our way coming down?Just a quick note: DDD can SH Fair Jump Shine...The positioning takes a little getting used to though.
Actually this is exactly what JJ does. LOL.Best tactic vs D3 = running the clock imo although JJ will grill me for saying it >_<
lol, that dedede is an idiot. i can almost trace the wheels turning in his head--shieldgrab, uh wait no that didn't work, waddle camp, **** BACK TO SHIELDGRABBINGActually this is exactly what JJ does. LOL.
http://www.youtube.com/watch?v=Ke88C2YZjx4
zedd vs JJwolf
^^^^^^lol, that dedede is an idiot. i can almost trace the wheels turning in his head--shieldgrab, uh wait no that didn't work, waddle camp, **** BACK TO SHIELDGRABBING
anyway
the key to the matchup, like most with DDD, is spacing. DDD's like to shieldgrab and will often do it regardless of how close or how far you are. this will ONLY WORK A FEW TIMES, so be unpredictable when trying to punish the lag from the grab. a well-spaced bair can bait the grab, then an fsmash can punish it while he's still fumbling around.
don't rely on this, though. if the DDD is any good, he'll stop shieldgrabbing the bair, which'll make you look like a moron if he just shields the fsmash too.
other than that, not much to say. i don't think a lot in this matchup--i just do. from what i've heard and seen, a lot of DDD's won't adapt and will try to just grab grab grab. if they begin to adapt, so should you. aggressive DDD's can be scary too...
I would think the opposite, unless he's vulnerable. DDD has an enormous grab range, calling for perfect bairs, which, if I'm correct, are not exactly easy to do without having practiced.The major thing with D3 is he is such a big, lovely target. He practically begs for FH/SH bairs to the face (just make sure you can maneuver away if it fails).
All it takes are about two waddles from DDD, and then he can PS walk through your SH lasers, using the waddles to stop grounded lasers.Even if he does start spamming, FH, SH, and regular lazers make his life heck. His camping game is somewhat like Oli's, so don't be too intimidated. D3 doesn't have the camping game to take down a half-decent Wolf.
Actually, I've found that looking directly at the opponent and asking "You like ****, don't ya?" causes them to open a window for a shine in the CG. Otherwise you're completely ignored and feel kinda stupid. I have a large success rate though...with only one dude. >.> Point still stands though.If he does grab you, use mikeHAZE's AT. I was surprised at how well it worked in my matches.
That particular situation seems unlikely, but I can see it being pulled off. I would only ever do it after I've baired a DDD already. Bair > flash is kinda sexy.Wolf Flash can be used to mindgame a camping D3 if they are trying to jump over your projectiles. Obviously, use it extremely sparingly.
It may have been a FH Fair, but regardless it is punishable if the DDD predicts it...Because the jump shine can be done diagonally, DDD needs to be farther away than you'd expect so he'll probably get hit by it quite a few times before he adjusts.A FH jumpshine? And even then, can't we just shine on our way coming down?
Positioning for the DDD or for the Wolf?
I'm trying this out sometimeActually, I've found that looking directly at the opponent and asking "You like ****, don't ya?" causes them to open a window for a shine in the CG. Otherwise you're completely ignored and feel kinda stupid. I have a large success rate though...with only one dude. >.> Point still stands though.
First, all he can have is two waddles. And most players don't PS shield walk... at first. When they start, switch strategies. Basic idea.@Anonano
I would think the opposite, unless he's vulnerable. DDD has an enormous grab range, calling for perfect bairs, which, if I'm correct, are not exactly easy to do without having practiced.
All it takes are about two waddles from DDD, and then he can PS walk through your SH lasers, using the waddles to stop grounded lasers.
Although most people are incapable of using winning strategies such as PS walking and choose to stay grounded and take the battle. I still don't get that.
Actually, I've found that looking directly at the opponent and asking "You like ****, don't ya?" causes them to open a window for a shine in the CG. Otherwise you're completely ignored and feel kinda stupid. I have a large success rate though...with only one dude. >.> Point still stands though.
That particular situation seems unlikely, but I can see it being pulled off. I would only ever do it after I've baired a DDD already. Bair > flash is kinda sexy.
But I honestly would NEVER do this in a match. After watching the **** that occured in JJ's match against Zedd from one grab, I think it's safe to say that there are no 'risk-taking' moves you should throw out there.
lol I know.First, all he can have is two waddles.
Oh, you're way is fine, I'm just proposing the use of another AT if the other becomes predictable and punishable. lolYour point about the mikeHAZE AT does not stand, because you are using your personal experience to overrule my personal experience. I have a 100% success rate against 10 different competitive opponents. I guess you just can't scream as loudly or as humorously as I or mikeHAZE can.
Blastering someone from across the stage has no risk.Every move is a risk-taking move
Exactly, which is why DDD isn't "begging" us to bair him. It's like saying the "Death Star is easy to hit, let's shoot rockets at it and ****." If you don't do it perfectly (like shooting your missles into the little explode-me-here hole), you're gonna get ****ed up.Bair needs to be perfectly spaced and done in just the right way to avoid getting grabbed, which is almost inhuman.
Sorry now, what? o.o Was I doing that memory thing where I forget stuff or was I doing that other thing where I completely change my opinion? ^^;Also, you take issue with me saying "SH and FH bairs and fairs" when most other people have said "use bair in such and such a way" and you let them off easy. You get ticked off at a more general form of exactly what other people have been saying. Grrrrr. I'm watching you.
Ishy said:Another fun thing, gimping. Yeah I know I'm ********. Shine gimp > blaster gimp works well. If you go far offstage, you're not making it back, but carefully done it can screw D3 over, practically a free stock. Idk, it's stupid, but looks cool and makes you feel super awesome. Watch out for swallowcides though, not fun. D3 falls like a cinderblock, pressure him offstage. And if he makes it back somehow, punish his landing. Offstage elements are definitely worth taking advantage of once you're ready.
I do understand what you're saying.Exactly, which is why DDD isn't "begging" us to bair him. It's like saying the "Death Star is easy to hit, let's shoot rockets at it and ****." If you don't do it perfectly (like shooting your missles into the little explode-me-here hole), you're gonna get ****ed up.
If you're God and can perfectly space everything, then DDD is indeed saying, "Please **** me," and I am definitely encouraging you to do so.
Point in case, if you're not going to perfectly space all the bairs and never get grabbed, don't spam and abuse it. Because then you're the one who's begging to get *****.
You get what I'm saying, right? One grab, as displayed in the JJvsZedd, can be your stock. If you see a hole in my argument, please point it out to me.
Sorry now, what? o.o Was I doing that memory thing where I forget stuff or was I doing that other thing where I completely change my opinion? ^^;
Aw, I expected this bad ***, smart *** post, and I got "D3's super armor sucks."D3's super armor sucks >_> And Arrows, you saw that the D3 waiting for a grab was getting ***** in the meantime, right? If that's all he does, a good wolf will take him down so long as they don't take any huge risks.