Easiest way to beat ICies: Kill Nana, run the clock on Popo ggz. Aircamp/Platformcamp/Running the clock are the preferred/safe strategies to beat them. Any stage with platforms are good, BF/LC/RC are best imo.
5/5
5/5
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
You forget yourself. Wolf has several options when getting back on stage on battlefield. Jumpshine can completely desynch and destroy Ic's recoveries. Shine in general beats Ic's. Wolf can't be blizzard walled because he has a laser and it will just hit the Ic's. Its 50-50.I'm super ****ed on vicodin from getting teeth pulled so I'll edit this with a long description tomorrow morning. but for a quick summary
I don't think it's 50-50 at all >_<
Sopo can CG wolf to ridiculous percents
Platform camping vs. Uair = Uair wins
Aircamp?? lol, with wolf?
Desync'd IBs give wolf a tough time IIRC
and battlefield is not that good vs ICs lol.
60-40 at best for wolf.
Sorry for missing this back when it was posted, I forgot it existed lol >.>Hilt, what's so great about walkoffs for Olimar? And also, you didn't mention much about how Olimar performs on RC, would it be a more viable CP than the other two if the Wolf player is comfortable with the stage?
It's great to get someone who actually mains the character in here for once btw
hahaha yeaahhh ^^; I tend to do that sometimes...This wall of text isn't big enough. SelfPossessed A NEW CHALLENGER APPROACHES.
I remember 2 stocking you while not trying that hard to avoid grabs.didnt say blizzard wall I said desync'd ice blocks.
also el oh el, sopo can cg you guys to like 70-80 lolololololol. I recall playing JJWolf in friendlies when I was TERRIBLE a few months ago and not doing too bad. Idk how I'd do now, I wanna MM him
MM in Md/Va me? Our Ic's>NE's. We have a ton. Meep, God is my rock, Bonk, Sanoscy learned em, Coney learned em. And more. It's getting ridiculous. No one uses Mk anymore as a counter because the Ic patrol sweeps by with their mighty pivot grab outta nado shiz. LOLI remember getting you down to at least one stock once, which is back when I was really bad.
But maybe not, MM next tourny your at? No hard feelings at all I'm not trying to talk trash.
LOL im well aware of meeps **** as I've experienced first hand.MM in Md/Va me? Our Ic's>NE's. We have a ton. Meep, God is my rock, Bonk, Sanoscy learned em, Coney learned em. And more. It's getting ridiculous. No one uses Mk anymore as a counter because the Ic patrol sweeps by with their mighty pivot grab outta nado shiz. LOL
lol, didn't look like we were getting much discussion anyways >_>edit: Sorry for impeding on the ICs discussion. I don't have any experience fighting good ICs.
this.If Wolf vs. ROB is even, then I'll really need to pay attention to what people say to do in this matchup, because it's the only matchup out of all of my characters that I feel helpless in :/
I alt Robert and have no idea how to fight Wolf with him. I know how to fight Rob with Wolf, but not the reverse. JJ shed some light?this.
ROB is an arseache
I'm pretty sure you can sdi or just regular di the utilt from Rob. Rob in the air is Wolf's dinner. His *** is his blind spot.ROB gets owned by Wolf in aerial combat imo. Bairs chain oh so nicely on him :D
If he utilts you at low %, you'll end up at like 40% or something after the usmash. Our blaster stops his gyro when he shoots it out though, so that's good. I feel that ROB has the advantage on the ground.
How do Brinstar/Halberd give Wolf an advantage against ROB?
this10charbairdanceI can safely say I probably have the most experience against wolf as ROB. I've probably played JJ Wolf several hundred times... no lie. Those videos of his bair strings? Yep that was me :/ I think at this point it's pretty much just mind games since we've played each other so much, but I'll try and contribute what I can.
ROB's Advantages:
F-tilt and fair are probably ROB's most useful tools in this matchup, as was pointed out already. If wolf is hurt far off stage, bair is a very useful tool to get the kill. Just fall with him and react accordingly.
ROB's Disadvantages:
Landing a kill move can be a problem if you staled your n-air. Wolf can juggle you. ROB's best option is probably to go to the ledge, but he also good tools to keep you from coming back. Just mix it up.
Opponent's Advantages:
Shine, short-hop shine, blaster/grab mind games, bair hurts (if you whiff a fair expect some punishment), pretty good air and ground speed
Opponent's Disadvantages:
Possibility of getting gimped, however it is a lot harder than it seems. Yes there is always something you can do to gimp the wolf, but wolf always has a way to get around it. Watch out for the range of f-smash and d-smash (front side is stronger) and wolf can have trouble killing you.
What ROB should try to do:
Learn to perfect shield and grab the bair. Typical spacing stuff with tilts and aerials. I do a lot of grabbing in this matchup. If he gets inside you and you can't get a grab, use jab. It's just as fast as his jab.
For counterpicks, I would say RC, frigate, or PS 1 to mess with his recovery. Not sure on bans, and I would say for neutrals just go with your comfortable one.
Ratio: 55:45-60:40 in favor of ROB.
It's not game over for wolf by any means... but if your not JJ don't use wolf against me
I may add some stuff later.
i get ftilted/shieldgrabbed depending on spacingAww, how sweet
So does anyone else get fsmashed out of bairs?
It works. Just he can't pull it off in a match ever. I talked to him and he just laughed because its like impossible to actually do. If you do do it then huge props to you.Does Candy's Short Hopped Fast Falled Up-air to Footstool Neutral Air lock still work? I've always been curious...
I'll post a summary later on.